$Name: Twisted Infinities: Act One
$Type: single
+Description:
 XSTR("Eleven years after Capella, a rookie pilot joins the 201st Warhorses in Epsilon Pegasi.",  -1)
$end_multi_text
$Flags: 0


+Starting Ships: ( "GTF Myrmidon" "GTF Hercules Mark II" "GTF Perseus" )

+Starting Weapons: ( "Subach HL-7"  "Mekhu HL-7"  "Akheton SDG"  "Morning Star"  "Prometheus R"  "Prometheus S"  "Maxim"  "UD-8 Kayser"  "Circe"  "Lamprey"  "Prometheus X"  "Rockeye"  "Tempest"  "Tornado"  "Harpoon"  "Trebuchet"  "TAG-A"  "TAG-B"  "Piranha"  "Stiletto II"  "Infyrno"  "Cyclops"  "Helios"  "EMP Adv."  "Hurricane"  "SOC D Missile"  "Firestorm" )


$Mission: Act1M1 - DA.fs2
+Flags: 0
+Main Hall: Blackwood
+Formula: ( cond
   (
      ( is-previous-event-true 
         "Act1M1 - DA.fs2" 
         "RTB - Success" 
      )
      ( next-mission "Act1M2a - TDG.fs2" )
   )
   ( ( true ) ( next-mission "Act1M1 - DA.fs2" ) )
)

+Level: 0
+Position: 0

$Mission: Act1M2a - TDG.fs2
+Flags: 0
+Main Hall: Blackwood
+Formula: ( cond
   (
      ( is-previous-event-true 
         "Act1M2a - TDG.fs2" 
         "AI - Capel(F2) Warp" 
      )
      ( next-mission "Act1M2b - Pirates.fs2" )
   )
   ( ( true ) ( next-mission "Act1M2a - TDG.fs2" ) )
)

+Level: 1
+Position: 0

$Mission: Act1M2b - Pirates.fs2
+Flags: 0
+Main Hall: Blackwood
+Formula: ( cond
   (
      ( is-previous-event-true 
         "Act1M2b - Pirates.fs2" 
         "Msg - BW - Whatever it takes" 
      )
      ( next-mission "Act1M3a - Back in Black.fs2" )
   )
   ( ( true ) ( next-mission "Act1M2b - Pirates.fs2" ) )
)

+Level: 2
+Position: 0

$Mission: Act1M3a - Back in Black.fs2
+Flags: 0
+Main Hall: Blackwood
+Formula: ( cond
   (
      ( is-previous-event-true 
         "Act1M3a - Back in Black.fs2" 
         "Msg - R - Lets move." 
      )
      ( next-mission "Act1M3b - NTF Cruiser 1.fs2" )
   )
   ( ( true ) ( next-mission "Act1M3a - Back in Black.fs2" ) )
)

+Level: 3
+Position: 0

$Mission: Act1M3b - NTF Cruiser 1.fs2
+Flags: 0
+Main Hall: Blackwood
+Formula: ( cond
   (
      ( or 
         ( is-previous-event-true 
            "Act1M3b - NTF Cruiser 1.fs2" 
            "Msg - Ranger is toast" 
         )
         ( is-previous-event-true 
            "Act1M3b - NTF Cruiser 1.fs2" 
            "Msg - Head for the node!" 
         )
      )
      ( next-mission "Act1M3c - Node Approach.fs2" )
   )
   ( ( true ) ( next-mission "Act1M3b - NTF Cruiser 1.fs2" ) )
)

+Level: 4
+Position: 0

$Mission: Act1M3c - Node Approach.fs2
+Flags: 0
+Main Hall: Blackwood
+Formula: ( cond
   (
      ( is-previous-event-true 
         "Act1M3c - Node Approach.fs2" 
         "Msg - RTB" 
      )
      ( next-mission "Act1M4-Refinery.fs2" )
   )
   ( ( true ) ( next-mission "Act1M3c - Node Approach.fs2" ) )
)

+Level: 5
+Position: 0

$Mission: Act1M4-Refinery.fs2
+Flags: 0
+Main Hall: Blackwood
+Formula: ( cond
   (
      ( is-previous-event-true 
         "Act1M4-Refinery.fs2" 
         "Msg - Success" 
      )
      ( next-mission "Act1M5 - HEOs.fs2" )
   )
   ( ( true ) ( next-mission "Act1M4-Refinery.fs2" ) )
)

+Level: 6
+Position: 0

$Mission: Act1M5 - HEOs.fs2
+Flags: 0
+Main Hall: Blackwood
+Formula: ( cond
   (
      ( is-previous-event-true 
         "Act1M5 - HEOs.fs2" 
         "Msg - Head back Alphas" 
      )
      ( next-mission "Act1M5b - Blackwood Again.fs2" )
   )
   ( ( true ) ( next-mission "Act1M5 - HEOs.fs2" ) )
)

+Level: 7
+Position: 0

$Mission: Act1M5b - Blackwood Again.fs2
+Flags: 0
+Main Hall: Blackwood
+Formula: ( cond
   (
      ( is-previous-event-true 
         "Act1M5b - Blackwood Again" 
         "RTB Success Trigger" 
      )
      ( next-mission "Act1M6a - Girders.fs2" )
   )
   ( ( true ) ( next-mission "Act1M5b - Blackwood Again.fs2" ) )
)

+Level: 8
+Position: 0

$Mission: Act1M6a - Girders.fs2
+Flags: 0
+Main Hall: Blackwood
+Formula: ( cond
   (
      ( is-previous-event-true 
         "Act1M6a - Girders.fs2" 
         "Final Msg List, A1, E1" 
      )
      ( next-mission "Act1M6b - Marduk.fs2" )
   )
   ( ( true ) ( next-mission "Act1M6a - Girders.fs2" ) )
)

+Level: 9
+Position: 0

$Mission: Act1M6b - Marduk.fs2
+Flags: 0
+Main Hall: Blackwood
+Formula: ( cond
   (
      ( is-previous-event-true 
         "Act1M6b - Marduk.fs2" 
         "Msg - Q - AG Depart" 
      )
      ( next-mission "Act1M7a - Refute.fs2" )
   )
   ( ( true ) ( next-mission "Act1M6b - Marduk.fs2" ) )
)

+Level: 10
+Position: 0

$Mission: Act1M7a - Refute.fs2
+Flags: 0
+Main Hall: Blackwood
+Formula: ( cond
   (
      ( is-previous-event-true 
         "Act1M7a - Refute.fs2" 
         "Msg - Undocking, Reset Alt-J" 
      )
      ( next-mission "Act1M7b - Rescue Zods.fs2" )
   )
   ( ( true ) ( next-mission "Act1M7a - Refute.fs2" ) )
)

+Level: 11
+Position: 0

$Mission: Act1M7b - Rescue Zods.fs2
+Flags: 0
+Main Hall: Blackwood
+Formula: ( cond
   (
      ( is-previous-event-true 
         "Act1M7b - Rescue Zods.fs2" 
         "Trg Wayland Arrival" 
      )
      ( next-mission "Act1RosatiCS.fs2" )
   )
   ( ( true ) ( next-mission "Act1M7b - Rescue Zods.fs2" ) )
)

+Level: 12
+Position: 0

$Mission: Act1RosatiCS.fs2
+Flags: 0
+Main Hall: Blackwood
+Formula: ( cond
   ( ( true ) ( next-mission "Act1M9a - Approach Cgrove.fs2" ) )
)

+Level: 13
+Position: 0

$Mission: Act1M9a - Approach Cgrove.fs2
+Flags: 0
+Main Hall: Blackwood
+Formula: ( cond
   (
      ( is-previous-event-true 
         "Act1M9a - Approach Cgrove.fs2" 
         "Continue Campaign" 
      )
      ( next-mission "Act1M9 - Cottongrove.fs2" )
   )
   ( ( true ) ( next-mission "Act1M9a - Approach Cgrove.fs2" ) )
)

+Level: 14
+Position: 0

$Mission: Act1M9 - Cottongrove.fs2
+Flags: 0
+Main Hall: Blackwood
+Formula: ( cond
   (
      ( is-previous-event-true 
         "Act1M9 - Cottongrove.fs2" 
         "Msg - Churchill Arrives" 
      )
      ( next-mission "Act1M10 - Stealth.fs2" )
   )
   ( ( true ) ( next-mission "Act1M9 - Cottongrove.fs2" ) )
)

+Level: 15
+Position: 0

$Mission: Act1M10 - Stealth.fs2
+Flags: 0
+Main Hall: Blackwood
+Formula: ( cond
   (
      ( is-previous-goal-true 
         "Act1M10 - Stealth.fs2" 
         "Detonate Drone" 
      )
      ( next-mission "Act1M11 - Mining Ship.fs2" )
   )
   ( ( true ) ( next-mission "Act1M10 - Stealth.fs2" ) )
)

+Level: 16
+Position: 0

$Mission: Act1M11 - Mining Ship.fs2
+Flags: 0
+Main Hall: Blackwood
+Formula: ( cond
   (
      ( is-previous-event-true 
         "Act1M11 - Mining Ship.fs2" 
         "Turret Free All Xolotl" 
      )
      ( next-mission "Act1MFinal - News Cutscene.fs2" )
   )
   ( ( true ) ( next-mission "Act1M11 - Mining Ship.fs2" ) )
)

+Level: 17
+Position: 0

$Mission: Act1MFinal - News Cutscene.fs2
+Flags: 0
+Main Hall: Blackwood
+Formula: ( cond
   ( ( true ) ( end-of-campaign ) )
)

+Level: 18
+Position: 0

#End

