Uploaded on: 24.04.2025
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DEBUG SPEW: No debug_filter.cfg found, so only general, error, warning and
scripting categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
Opened log 'C:\Users\isaac\AppData\Roaming\HardLightProductions\FreeSpaceOpen\data\fs2_open.log', Thu Apr 24 13:50:36 2025 ...
Legacy config mode is DISABLED.
Reason: Legacy mode disabled since the new config location was used more recently than the old location.
Setting local mod settings ini file to 'data/Inferno_settings.ini'
Initializing SDL 2.26.5 (compiled with 2.26.5)...
FreeSpace 2 Open version: 24.2.0
Passed cmdline options:
-mod Inferno-2.3.0,MVPS-4.7.3
-parse_cmdline_only
Building file index...
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_a_warp.vp' with a checksum of 0x9658a8f8
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_advanced1.vp' with a checksum of 0x925fae17
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_advanced2.vp' with a checksum of 0xc3a408b5
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_advanced3.vp' with a checksum of 0x15ee2126
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_advanced4.vp' with a checksum of 0xbad575a4
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_advanced5.vp' with a checksum of 0x875a8fa6
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_animglows.vp' with a checksum of 0x21fa6154
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_assets.vp' with a checksum of 0xa3ed0eab
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_assets_s.vp' with a checksum of 0x16c62a7f
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_assets_s_maps1.vp' with a checksum of 0x4d3207d7
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_assets_s_maps2.vp' with a checksum of 0xa9a86c54
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_assets_s_maps3.vp' with a checksum of 0x2143555c
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_assets_t_1.vp' with a checksum of 0xad5a9aa4
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_assets_t_2.vp' with a checksum of 0x0bb51352
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_assets_t_maps1.vp' with a checksum of 0x2aad5925
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_assets_t_maps2.vp' with a checksum of 0xad822e2a
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_assets_t_maps3.vp' with a checksum of 0xd46cb944
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_assets_t_maps4.vp' with a checksum of 0x29c3873d
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_assets_t_maps5.vp' with a checksum of 0x56909467
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_assets_t_maps6.vp' with a checksum of 0x86541bc2
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_assets_t_maps7.vp' with a checksum of 0x59c0bc29
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_assets_v.vp' with a checksum of 0x518d32e5
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_assets_v_maps1.vp' with a checksum of 0x4231f9f8
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_assets_v_maps2.vp' with a checksum of 0xafda7532
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_cb_ani_1.vp' with a checksum of 0x30a95a21
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_cb_ani_2.vp' with a checksum of 0x220d84d8
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_cb_ani_3.vp' with a checksum of 0x0ff94ac9
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_compatibility.vp' with a checksum of 0x450ef336
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_effects_1.vp' with a checksum of 0x186db8fd
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_effects_2.vp' with a checksum of 0x073ae85c
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_effects_3.vp' with a checksum of 0x081ebf4e
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_mainhalls.vp' with a checksum of 0x2faf47c3
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_music.vp' with a checksum of 0x7dc7b726
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_radaricons.vp' with a checksum of 0x961a72d2
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_root.vp' with a checksum of 0x0f072187
Found root pack 'C:\Games\FreespaceOpen\FS2\Root_fs2.vp' with a checksum of 0xce10d76c
Found root pack 'C:\Games\FreespaceOpen\FS2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack 'C:\Games\FreespaceOpen\FS2\sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack 'C:\Games\FreespaceOpen\FS2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack 'C:\Games\FreespaceOpen\FS2\stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack 'C:\Games\FreespaceOpen\FS2\tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack 'C:\Games\FreespaceOpen\FS2\tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack 'C:\Games\FreespaceOpen\FS2\tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack 'C:\Games\FreespaceOpen\FS2\warble_fs2.vp' with a checksum of 0xd85c305d
Searching root 'C:\Users\isaac\AppData\Roaming\HardLightProductions\FreeSpaceOpen\Inferno-2.3.0\' ... 0 files
Searching root 'C:\Users\isaac\AppData\Roaming\HardLightProductions\FreeSpaceOpen\MVPS-4.7.3\' ... 0 files
Searching root 'C:\Users\isaac\AppData\Roaming\HardLightProductions\FreeSpaceOpen\' ... 1 files
Searching root 'C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\' ...
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\if its war you want....ogg
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\Admiral Falon Ad-libs\if its war you want....ogg
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\Argus damaged.ogg
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\Argus damaged.ogg
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\Argus Jumped 2.ogg
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\Argus Jumped 2.ogg
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\Argus Jumped 3.ogg
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\Argus Jumped 3.ogg
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\Argus jumped.ogg
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\Argus jumped.ogg
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\Auriga.ogg
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\Auriga.ogg
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\Beta Target Mezentius.ogg
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\Beta Target Mezentius.ogg
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\Claymores.ogg
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\Claymores.ogg
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\Cyrenaica 45.ogg
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\Cyrenaica 45.ogg
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\Cyrenaica 70.ogg
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\Cyrenaica 70.ogg
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\Cyrenaica Destroyed.ogg
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\Cyrenaica Destroyed.ogg
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\Durch down.ogg
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\Durch down.ogg
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\Elites-2-A.ogg
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\Elites-2-A.ogg
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\Elites-2.ogg
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\Elites-2.ogg
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\Elites.ogg
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\Elites.ogg
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\end_diag1.ogg
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\end_diag1.ogg
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\end_diag2.ogg
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\end_diag2.ogg
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\end_diag3.ogg
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\end_diag3.ogg
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\end_diag4.ogg
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\end_diag4.ogg
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\end_diag5.ogg
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\end_diag5.ogg
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\Freighter destroyed.ogg
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\Freighter destroyed.ogg
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\Good Job.ogg
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\Good Job.ogg
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\interim1.ogg
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\interim1.ogg
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\interim2.ogg
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\interim2.ogg
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\interim3.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\interim3.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\interim4.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\interim4.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\interim5.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\interim5.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\interim6.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\interim6.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\Kill Enlil.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\Kill Enlil.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\Kill Themistocles Cleon.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\Kill Themistocles Cleon.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\Kill TW weapons.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\Kill TW weapons.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\leave_diag.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\leave_diag.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\Oh shit...ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\Oh shit...ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\Ramayana 20.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\Ramayana 20.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\Ramayana 60.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\Ramayana 60.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\Ramayana Arrives.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\Ramayana Arrives.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\Ramayana Destroyed.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\Ramayana Destroyed.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\Ramayana.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\Ramayana.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\Sentries dest.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\Sentries dest.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\Sentries off.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\Sentries off.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\Terra on station.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\Terra on station.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\Themistocles Cleon Dead.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\Themistocles Cleon Dead.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\Totem leaving.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\Totem leaving.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\Use bombs on carrier.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\Use bombs on carrier.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\Zoais destroyed B.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\Zoais destroyed B.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\Zoais destroyed.ogg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\voice\special\R1-M03\Zoais destroyed.ogg
WARNING! A file being indexed may be shadowed by an existing file!
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\Antares1.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\Antares1.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\BetaAquilaeV.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\BetaAquilaeV.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\EarthBlue.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\EarthBlue.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\EarthBrown.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\EarthBrown.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\EarthGreen.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\EarthGreen.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\EarthSpecular.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\EarthSpecular.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\EarthWhite.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\EarthWhite.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\EuropaLight.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\EuropaLight.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\IttizPlanet.jpg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\IttizPlanet.jpg
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\Janus.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\Janus.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\JupiterLight.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\JupiterLight.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\NeptuneBlue.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\NeptuneBlue.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p_dead2.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\p_dead2.dds
WARNING! A file being indexed may be shadowed by an existing file!
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p_DSGiant.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\p_DSGiant.dds
WARNING! A file being indexed may be shadowed by an existing file!
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p_DSicygiant.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\p_DSicygiant.dds
WARNING! A file being indexed may be shadowed by an existing file!
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p_DSmoon01.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\p_DSmoon01.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p_DSmoon02.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\p_DSmoon02.dds
WARNING! A file being indexed may be shadowed by an existing file!
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p_ice.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\p_ice.dds
WARNING! A file being indexed may be shadowed by an existing file!
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p_sr4.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\p_sr4.dds
WARNING! A file being indexed may be shadowed by an existing file!
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\points_effects\glow_blue_herc.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\glow_blue_herc.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\points_effects\glow_red_herc.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\glow_red_herc.dds
WARNING! A file being indexed may be shadowed by an existing file!
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\RingLight.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\RingLight.dds
WARNING! A file being indexed may be shadowed by an existing file!
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\SaturnLight.dds
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\SaturnLight.dds
WARNING! A file being indexed may be shadowed by an existing file!
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C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\SolJupiter.dds
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\SolJupiter.dds
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\SolMars.dds
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\SolMars.dds
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\SolNeptune.dds
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\SolNeptune.dds
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\SolSaturn.dds
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\SolSaturn.dds
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\SunSolDummy.dds
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\SunSolDummy.dds
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\z_Deimos.pcx
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\z_Deimos.pcx
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\z_earth1.dds
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\z_earth1.dds
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\z_Io.pcx
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\z_Io.pcx
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\z_jupiter.dds
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\z_jupiter.dds
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\z_jupiter.pcx
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\z_jupiter.pcx
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\z_mars.dds
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\z_mars.dds
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\z_mercury.dds
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\z_mercury.dds
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\z_moon.dds
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\z_moon.dds
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\z_neptune.dds
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\z_neptune.dds
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\z_pluto.pcx
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\z_pluto.pcx
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\z_Quaoar.pcx
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\z_Quaoar.pcx
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\z_uranus.dds
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\z_uranus.dds
WARNING! A file being indexed may be shadowed by an existing file!
New:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\z_venus.pcx
Existing:
C:\Games\FreespaceOpen\FS2\Inferno-2.3.0\data\effects\p-s-bitmaps_effects\z_venus.pcx
12404 files
Searching root 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\' ... 9 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_a_warp.vp' ... 62 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_advanced1.vp' ... 1155 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_advanced2.vp' ... 128 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_advanced3.vp' ... 19 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_advanced4.vp' ... 209 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_advanced5.vp' ... 16 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_animglows.vp' ... 1735 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_assets.vp' ... 948 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_assets_s.vp' ... 34 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_assets_s_maps1.vp' ... 63 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_assets_s_maps2.vp' ... 157 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_assets_s_maps3.vp' ... 40 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_assets_t_1.vp' ... 42 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_assets_t_2.vp' ... 20 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_assets_t_maps1.vp' ... 131 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_assets_t_maps2.vp' ... 62 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_assets_t_maps3.vp' ... 94 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_assets_t_maps4.vp' ... 110 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_assets_t_maps5.vp' ... 64 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_assets_t_maps6.vp' ... 26 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_assets_t_maps7.vp' ... 46 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_assets_v.vp' ... 33 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_assets_v_maps1.vp' ... 143 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_assets_v_maps2.vp' ... 39 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_cb_ani_1.vp' ... 26 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_cb_ani_2.vp' ... 31 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_cb_ani_3.vp' ... 32 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_compatibility.vp' ... 1349 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_effects_1.vp' ... 3358 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_effects_2.vp' ... 3478 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_effects_3.vp' ... 1466 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_mainhalls.vp' ... 2 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_music.vp' ... 32 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_radaricons.vp' ... 24 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.7.3\mv_root.vp' ... 688 files
Searching root 'C:\Games\FreespaceOpen\FS2\' ... 13 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\Root_fs2.vp' ... 157 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\smarty_fs2.vp' ... 10 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\sparky_fs2.vp' ... 3027 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\sparky_hi_fs2.vp' ... 1337 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\stu_fs2.vp' ... 2355 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\tango1_fs2.vp' ... 32 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\tango2_fs2.vp' ... 15 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\tango3_fs2.vp' ... 10 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\warble_fs2.vp' ... 52 files
Searching memory root ... 79 files
Found 51 roots and 35363 files.
Game Settings Table: Using Standard Loops For SEXP Arguments
Game Settings Table: Using standard event chaining behavior
Game Settings Table: External shaders are DISABLED
Game Settings Table: Using retail turret collisions (shooting a turret barrel will register if it is within the radius of the base)
Game Settings Table: Damage Impacted Subsystem First set to FALSE (weapons will damage the closest subsystem before any others)
Game Settings Table: Parsed target version of 20.1.0
Game Settings Table: Removed extension on default campaign file name INFC
Game Settings Table: Removed extension on ignored campaign file name FreeSpace2
Game Settings Table: Red-alert stats will be loaded for ships that arrive later in missions
Game Settings Table: Using Reversed Loops For SEXP Arguments
Game Settings Table: Using alternate event chaining behavior
Game Settings Table: Setting generic pain flash factor to 0.10
Game Settings Table: Using fixed turret collisions (shooting a turret barrel will always register)
Game Settings Table: Damage Impacted Subsystem First set to TRUE (weapons will damage the subsystem they impact before any others)
Game Settings Table: Using 3D ship select
Game Settings Table: Using 3D weapon select
Game Settings Table: Beams will use Damage Factors
TBM => Starting parse of 'mv_root-mod.tbm' ...
Game Settings Table: Using fixed turret collisions (shooting a turret barrel will always register)
Game Settings Table: Using fixed missile detonation (missiles will cross an entire subsystem before detonating)
Game Settings Table: Using 3D ship select
Game Settings Table: Using 3D ship icons
Game Settings Table: Using 3D weapon select
Game Settings Table: Using 3D weapon icons
Game Settings Table: Using 3D overhead ship
TBM => Starting parse of 'axmsg-mod.tbm' ...
TBM => Starting parse of 'mv_root-lcl.tbm' ...
Setting language to RETAIL HYBRID
TBM => Starting parse of 'mv_root-lcl.tbm' ...
TBM => Starting parse of 'mv_root-tlc.tbm' ...
No XSTR entry in strings.tbl for index 1700
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No XSTR entry in strings.tbl for index 1815
No XSTR entry in strings.tbl for index 1754
No XSTR entry in strings.tbl for index 1755
No XSTR entry in strings.tbl for index 1703
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No XSTR entry in strings.tbl for index 1698
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No XSTR entry in strings.tbl for index 1842
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No XSTR entry in strings.tbl for index 1734
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No XSTR entry in strings.tbl for index 1760
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No XSTR entry in strings.tbl for index 1782
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No XSTR entry in strings.tbl for index 1770
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No XSTR entry in strings.tbl for index 1748
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No XSTR entry in strings.tbl for index 1766
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No XSTR entry in strings.tbl for index 1697
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No XSTR entry in strings.tbl for index 1724
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No XSTR entry in strings.tbl for index 1736
No XSTR entry in strings.tbl for index 1737
Initializing OpenAL...
OpenAL Vendor : OpenAL Community
OpenAL Renderer : OpenAL Soft
OpenAL Version : 1.1 ALSOFT 1.23.1
Found extension "AL_EXT_float32".
Found extension "ALC_EXT_EFX".
Enhanced sound is enabled.
ALC reported 255 available sources, setting max to use at 223
Sample rate: 44100 (44100)
EFX enabled: NO
Playback device: OpenAL Soft on Speakers (Realtek High Definition Audio)
Capture device: OpenAL Soft on Microphone (AUDIO 2.0)
... OpenAL successfully initialized!
Initializing SDL video...
Initializing OpenGL graphics device at 1920x1080 with 32-bit color...
Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
SDL: Creating window at 0,0 because window has same size as desktop.
Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
Actual SDL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
OpenGL Vendor : ATI Technologies Inc.
OpenGL Renderer : Radeon RX 560 Series
OpenGL Version : 4.5.0 Core Profile Context 22.20.27.09.230330
WARNING: Failed to find uniform 'clipEnabled'.
Max texture units: 2 (32)
Max client texture states: 2 (1)
Max elements vertices: 536870911
Max elements indices: 536870911
Max texture size: 16384x16384
Max render buffer size: 16384x16384
S3TC texture support: YES
BPTC texture support: YES
Post-processing enabled: YES
Using trilinear texture filter.
OpenGL Shader Version: 4.60
Max uniform block size: 131072
Max uniform buffer bindings: 84
Uniform buffer byte offset alignment: 16
... OpenGL init is complete!
Initializing path renderer...
Checking graphics capabilities:
Persistent buffer mapping: Enabled
Checking mod required rendering features...
All required features are supported.
GRAPHICS: Initializing default colors...
TBM => Starting parse of 'hud-fnt.tbm' ...
Loading 2_PreLoad as splash screen
Using high memory settings...
TBM => Starting parse of 'mv_effects-crv.tbm' ...
TBM => Starting parse of 'mv_effects-part.tbm' ...
TBM => Starting parse of 'inf-part.tbm' ...
TBM => Starting parse of 'mv_effects-snd.tbm' ...
TBM => Starting parse of 'inf-snd.tbm' ...
IFFs got to name Friendly
IFFs got to name FriendlyPlayer
IFFs got to name Hostile
IFFs got to name Neutral
IFFs got to name Capture
IFFs got to name Subvert
IFFs got to name Unknown
IFFs got to name Scenery
IFFs got to name Traitor
TBM => Starting parse of 'mv_effects-sdf.tbm' ...
TBM => Starting parse of 'mv_effects-snd.tbm' ...
TBM => Starting parse of 'inf-snd.tbm' ...
Control item defined without a valid tab. Disabling: Show Objectives
Control item defined without a valid tab. Disabling: Show Nav Map
[controlconfigdefaults.tbl] Overrode default preset.
[controlconfigdefaults.tbl] Ignoring duplicate Preset 'default'
[controlconfigdefaults.tbl] found 1 sections
PST => Loading `Isaac` with version 0
No XSTR entry in strings.tbl for index 1647
No XSTR entry in strings.tbl for index 1648
No XSTR entry in strings.tbl for index 1649
No XSTR entry in strings.tbl for index 1650
No XSTR entry in strings.tbl for index 1651
No XSTR entry in strings.tbl for index 1652
No XSTR entry in strings.tbl for index 1653
No XSTR entry in strings.tbl for index 1654
No XSTR entry in strings.tbl for index 1655
No XSTR entry in strings.tbl for index 1656
No XSTR entry in strings.tbl for index 1657
No XSTR entry in strings.tbl for index 1658
TBM => Starting parse of 'mv_root-mdl.tbm' ...
Adding cutscene Introduction
Adding cutscene GTVA Colossus
Adding cutscene Bosch Monologue 1
Adding cutscene Bosch Monologue 2
Adding cutscene Bosch Monologue 3
Adding cutscene Bosch Monologue 4
Adding cutscene Bastion dies
Adding cutscene End Game
Adding cutscene End Game Part 2A
Adding cutscene End Game Part 2B
TBM => Starting parse of 'subspace-csn.tbm' ...
Adding cutscene Subspace tunnel
Initializing Joystick...
No joysticks found
Printing joystick info:
Joystick 0 removed
Joystick 1 removed
Joystick 2 removed
Joystick 3 removed
No joystick is being used.
Current soundtrack set to -1 in event_music_reset_choices
TBM => Starting parse of 'mv_music-mus.tbm' ...
TBM => Starting parse of 'inf-mus.tbm' ...
TBM => Starting parse of 'mv_effects-fbl.tbm' ...
TBM => Starting parse of 'mv_assets_v-anim.tbm' ...
TBM => Starting parse of 'mv_assets_t-anim.tbm' ...
TBM => Starting parse of 'mv_assets_s-anim.tbm' ...
TBM => Starting parse of 'inf-anim.tbm' ...
TBM => Starting parse of 'weapon_hit-sexp.tbm' ...
TBM => Starting parse of 'turretHotkey-sexp.tbm' ...
TBM => Starting parse of 'subsystem-monitor-sexp.tbm' ...
TBM => Starting parse of 'shipsaveloadv2-sexp.tbm' ...
TBM => Starting parse of 'send-message-alt-sexp.tbm' ...
TBM => Starting parse of 'proximity-monitor-sexp.tbm' ...
TBM => Starting parse of 'proBox-sexp.tbm' ...
TBM => Starting parse of 'parsecfg-sexp.tbm' ...
TBM => Starting parse of 'movements-sexp.tbm' ...
TBM => Starting parse of 'misc-sc-functions-sexp.tbm' ...
TBM => Starting parse of 'markbox-sexp.tbm' ...
TBM => Starting parse of 'imjumpmulti-sexp.tbm' ...
TBM => Starting parse of 'imjump-sexp.tbm' ...
TBM => Starting parse of 'countdown-sexp.tbm' ...
TBM => Starting parse of 'cloak-sexp.tbm' ...
TBM => Starting parse of 'bespoke-sexp.tbm' ...
TBM => Starting parse of 'mv_effects-mfl.tbm' ...
TBM => Starting parse of 'mv_effects-amr.tbm' ...
TBM => Starting parse of 'mv_assets-aip.tbm' ...
TBM => Starting parse of 'mv_root-wxp.tbm' ...
TBM => Starting parse of 'mv_effects-wxp.tbm' ...
Ignoring "stream" flag on weapon Imradon...
Ignoring "stream" flag on weapon Avenger II#Turret...
Ignoring "stream" flag on weapon S-AF-Las-A-LR...
Ignoring "stream" flag on weapon S-AF-Las-B-LR...
TBM => Starting parse of 'mv_root-wep.tbm' ...
TBM => Starting parse of 'mv_effects-wep.tbm' ...
TBM => Starting parse of 'mv_assets-wep.tbm' ...
TBM => Starting parse of 'cloak-wep.tbm' ...
TBM => Starting parse of 'mv_effects-obt.tbm' ...
TBM => Starting parse of 'inf-obt.tbm' ...
Particle effect for damage spew disabled on ship 'GTF Mihos'.
Particle effect for damage spew disabled on ship 'GTF Vesuvius'.
Particle effect for damage spew disabled on ship 'GTF Ereshkigal'.
Particle effect for damage spew disabled on ship 'GTF Hercules Mark III'.
Particle effect for damage spew disabled on ship 'GTF Perseus ADv'.
Particle effect for damage spew disabled on ship 'GTF Banshee'.
Particle effect for damage spew disabled on ship 'GTF Banshee ADv'.
Particle effect for damage spew disabled on ship 'GTF Alves'.
Particle effect for damage spew disabled on ship 'GTF Keres'.
Particle effect for damage spew disabled on ship 'GTF Daedalus'.
Particle effect for damage spew disabled on ship 'GTF Vali'.
Particle effect for damage spew disabled on ship 'GTF Graea'.
Particle effect for damage spew disabled on ship 'GTB Artemis ADv#INF'.
Someone passed an extension to bm_load_animation for file 'inf_wingman-bomber.eff'
Particle effect for damage spew disabled on ship 'GTB Boanerges#INF'.
Someone passed an extension to bm_load_animation for file 'inf_wingman-bomber.eff'
Particle effect for damage spew disabled on ship 'GTB Rhea'.
Someone passed an extension to bm_load_animation for file 'inf_wingman-bomber.eff'
Particle effect for damage spew disabled on ship 'GTB Euryale'.
Someone passed an extension to bm_load_animation for file 'inf_wingman-bomber.eff'
Particle effect for damage spew disabled on ship 'GTB Surt'.
Someone passed an extension to bm_load_animation for file 'inf_wingman-bomber.eff'
Particle effect for damage spew disabled on ship 'GTB Jotun'.
Someone passed an extension to bm_load_animation for file 'inf_wingman-bomber.eff'
Particle effect for damage spew disabled on ship 'GTB Jotun#CRUISE'.
Someone passed an extension to bm_load_animation for file 'inf_wingman-bomber.eff'
Particle effect for damage spew disabled on ship 'GTS Hygeia#INF'.
Specified deprecated non-initial type animation on subsystem door_hangar01-01 of ship class GTD Boreas. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door_hangar01-02 of ship class GTD Boreas. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door_hangar02-01 of ship class GTD Boreas. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door_hangar02-02 of ship class GTD Boreas. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door01 of ship class GTCa Warlock. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door02 of ship class GTCa Warlock. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem Arm01a of ship class GTI Pythia. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem Arm02a of ship class GTI Pythia. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem Arm03a of ship class GTI Pythia. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem Dish01a of ship class GTI Pythia. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem Dish02a of ship class GTI Pythia. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem Dish03a of ship class GTI Pythia. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem FrontPods of ship class GTFr Albanus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem RearPods of ship class GTFr Albanus. Consider using *-anim.tbm's instead.
Particle effect for damage spew disabled on ship 'GTPr Voyager'.
Particle effect for damage spew disabled on ship 'EAF Claymore'.
Particle effect for damage spew disabled on ship 'EAF Claymore Mark II'.
Particle effect for damage spew disabled on ship 'EAF Claymore Mark III'.
Particle effect for damage spew disabled on ship 'EAF Stentor'.
Particle effect for damage spew disabled on ship 'EAF Kestros'.
Particle effect for damage spew disabled on ship 'EAF Lanias'.
Particle effect for damage spew disabled on ship 'EAF Siope'.
Particle effect for damage spew disabled on ship 'EAB Aetna'.
Someone passed an extension to bm_load_animation for file 'inf_wingman-bomber.eff'
Particle effect for damage spew disabled on ship 'EAB Peregrine'.
Someone passed an extension to bm_load_animation for file 'inf_wingman-bomber.eff'
Particle effect for damage spew disabled on ship 'EAB Gagana'.
Someone passed an extension to bm_load_animation for file 'inf_wingman-bomber.eff'
Particle effect for damage spew disabled on ship 'EAB Accipiter'.
Someone passed an extension to bm_load_animation for file 'inf_wingman-bomber.eff'
Particle effect for damage spew disabled on ship 'EAB Titanis'.
Someone passed an extension to bm_load_animation for file 'inf_wingman-bomber.eff'
Particle effect for damage spew disabled on ship 'EAS Cycnus'.
Found $Vaporize Percent Chance: for ship class 'EAS Cycnus'. This has been deprecated; use $Skip Death Roll Percent Chance: instead.
Specified deprecated non-initial type animation on subsystem door01 of ship class EAC Dikastes. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door02 of ship class EAC Dikastes. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door03 of ship class EAC Dikastes. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door04 of ship class EAC Dikastes. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem array01a of ship class EAC Dikastes. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem array02a of ship class EAC Dikastes. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem vls1-door of ship class EACv Skotas. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem vls2-door of ship class EACv Skotas. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem vls3-door of ship class EACv Skotas. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem vls4-door of ship class EACv Skotas. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem vls5-door of ship class EACv Skotas. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem vls6-door of ship class EACv Skotas. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem vls7-door of ship class EACv Skotas. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem vls8-door of ship class EACv Skotas. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem hangardoorUP of ship class EAD Lindos. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem hangardoorBT of ship class EAD Lindos. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT3-01 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT3-02 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT3-03 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT3-04 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT4-01 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT4-02 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT4-03 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT4-04 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT5-01 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT5-02 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT5-03 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT6-01 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT6-02 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT6-03 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT7-01 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT7-02 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT7-03 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT7-04 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT8-01 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT8-02 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT8-03 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT8-04 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT9-01 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT9-02 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT9-03 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT9-04 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT10-01 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT10-02 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT10-03 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT10-04 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT11-01 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT11-02 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT11-03 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT11-04 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT11-05 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT12-01 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT12-02 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT12-03 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT12-04 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT12-05 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT13-01 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT13-02 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT13-03 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT13-04 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT13-05 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT14-01 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT14-02 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT14-03 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT14-04 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doorT14-05 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem hangardoor01 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem hangardoor02 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem hangardoor03 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem hangardoor04 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem hangardoor05 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem hangardoor06 of ship class EAD Basileus. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door01 of ship class EASD Nemesis. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door02 of ship class EASD Nemesis. Consider using *-anim.tbm's instead.
Found $Vaporize Percent Chance: for ship class 'EAFr Cycnus'. This has been deprecated; use $Skip Death Roll Percent Chance: instead.
Specified deprecated non-initial type animation on subsystem hatch01 of ship class Modular Launch Container#VLS. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem hatch02 of ship class Modular Launch Container#VLS. Consider using *-anim.tbm's instead.
Particle effect for damage spew disabled on ship 'GVF Mihos'.
Particle effect for damage spew disabled on ship 'GVF Inpu'.
Particle effect for damage spew disabled on ship 'GVF Ennead'.
Particle effect for damage spew disabled on ship 'GVF Serapis#INF'.
Particle effect for damage spew disabled on ship 'GVF Imset'.
Particle effect for damage spew disabled on ship 'GVF Onuris'.
Particle effect for damage spew disabled on ship 'GVB Petbe'.
Someone passed an extension to bm_load_animation for file 'inf_wingman-bomber.eff'
Particle effect for damage spew disabled on ship 'GVB Hesat'.
Someone passed an extension to bm_load_animation for file 'inf_wingman-bomber.eff'
Specified deprecated non-initial type animation on subsystem cavupa of ship class GVB Hesat. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem cavup01a of ship class GVB Hesat. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem cabdowna of ship class GVB Hesat. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem cabdown01a of ship class GVB Hesat. Consider using *-anim.tbm's instead.
Particle effect for damage spew disabled on ship 'GVB Sekhmet#INF'.
Someone passed an extension to bm_load_animation for file 'inf_wingman-bomber.eff'
Particle effect for damage spew disabled on ship 'GVB Hathor'.
Someone passed an extension to bm_load_animation for file 'inf_wingman-bomber.eff'
Particle effect for damage spew disabled on ship 'GVB Setep'.
Someone passed an extension to bm_load_animation for file 'inf_wingman-bomber.eff'
Particle effect for damage spew disabled on ship 'GVS Nephthys#INF'.
Particle effect for damage spew disabled on ship 'GVEP Ra#INF'.
Particle effect for damage spew disabled on ship 'SF Scorpion#INF'.
Particle effect for damage spew disabled on ship 'SF Hydra'.
Particle effect for damage spew disabled on ship 'SF Succubus'.
Particle effect for damage spew disabled on ship 'SF Dragon#INF'.
Particle effect for damage spew disabled on ship 'SF Mara#INF'.
Particle effect for damage spew disabled on ship 'SF Ashtur'.
Particle effect for damage spew disabled on ship 'SF Ifrit'.
Particle effect for damage spew disabled on ship 'SF Basilisk#INF'.
Particle effect for damage spew disabled on ship 'SF Aeshma#INF'.
Particle effect for damage spew disabled on ship 'SF Serpent'.
Particle effect for damage spew disabled on ship 'SF Manticore#INF'.
Particle effect for damage spew disabled on ship 'SF Astaroth#INF'.
Particle effect for damage spew disabled on ship 'SF Gorgon'.
Particle effect for damage spew disabled on ship 'SF Danta'.
Particle effect for damage spew disabled on ship 'SF Mantis'.
Particle effect for damage spew disabled on ship 'SF Harpy'.
Particle effect for damage spew disabled on ship 'SF Naga'.
Particle effect for damage spew disabled on ship 'SF Incubus'.
Particle effect for damage spew disabled on ship 'SF Chimera'.
Particle effect for damage spew disabled on ship 'SB Shaitan#INF'.
Particle effect for damage spew disabled on ship 'SB Nephilim#INF'.
Particle effect for damage spew disabled on ship 'SB Taurvi#INF'.
Particle effect for damage spew disabled on ship 'SB Nahema#INF'.
Particle effect for damage spew disabled on ship 'SB Seraphim#INF'.
Particle effect for damage spew disabled on ship 'SB Kahlan'.
Particle effect for damage spew disabled on ship 'SB Durja'.
Particle effect for damage spew disabled on ship 'SB Andra'.
Particle effect for damage spew disabled on ship 'SB Yali'.
Particle effect for damage spew disabled on ship 'SB Vindhyachal'.
Specified deprecated non-initial type animation on subsystem arm_t of ship class SC Lamia. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem arm_l of ship class SC Lamia. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem arm_r of ship class SC Lamia. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem tendon_t of ship class SC Lamia. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem tendon_l of ship class SC Lamia. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem tendon_r of ship class SC Lamia. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem fin_t of ship class SC Lamia. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem fin_l of ship class SC Lamia. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem fin_r of ship class SC Lamia. Consider using *-anim.tbm's instead.
Particle effect for damage spew disabled on ship 'SCN Yamuna'.
Particle effect for damage spew disabled on ship 'SAC#INF'.
Particle effect for damage spew disabled on ship 'SAC 2#INF'.
Particle effect for damage spew disabled on ship 'SAC 3#INF'.
Particle effect for damage spew disabled on ship 'GTF Apollo#INF'.
Particle effect for damage spew disabled on ship 'GTF Valkyrie#INF'.
Particle effect for damage spew disabled on ship 'GTF Myrmidon#INF'.
Particle effect for damage spew disabled on ship 'GTF Hercules Mark II#INF'.
Particle effect for damage spew disabled on ship 'GTF Perseus#INF'.
Particle effect for damage spew disabled on ship 'GTF Erinyes#INF'.
Particle effect for damage spew disabled on ship 'GTF Ares#INF'.
Specified deprecated non-initial type animation on subsystem DoorUpper of ship class CTC Praetor. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem DoorLower of ship class CTC Praetor. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem DoorLock of ship class CTC Praetor. Consider using *-anim.tbm's instead.
Particle effect for damage spew disabled on ship 'TI Ploutos'.
Particle effect for damage spew disabled on ship 'Cargo Platform'.
Particle effect for damage spew disabled on ship 'Gas Ring'.
Particle effect for damage spew disabled on ship 'TSC 2#INF'.
Particle effect for damage spew disabled on ship 'TAC 1#INF'.
Particle effect for damage spew disabled on ship 'Girder Cube'.
Particle effect for damage spew disabled on ship 'Girder 5 Cell'.
Particle effect for damage spew disabled on ship 'Girder 11 Cell'.
Particle effect for damage spew disabled on ship 'Girder 23 Cell'.
Particle effect for damage spew disabled on ship 'BlankPlate'.
Particle effect for damage spew disabled on ship 'Scanner Dish'.
Particle effect for damage spew disabled on ship 'Cables'.
Particle effect for damage spew disabled on ship 'Panels'.
Particle effect for damage spew disabled on ship 'Docking Ring'.
Particle effect for damage spew disabled on ship 'Umbilical Dock'.
Particle effect for damage spew disabled on ship 'Umbilical Single'.
Particle effect for damage spew disabled on ship 'Umbilical 90'.
Particle effect for damage spew disabled on ship 'Docking Pad'.
Particle effect for damage spew disabled on ship 'CrossCube'.
Particle effect for damage spew disabled on ship 'Derelict 1'.
Particle effect for damage spew disabled on ship 'Derelict 2'.
Particle effect for damage spew disabled on ship 'Scar Asteroid A'.
Particle effect for damage spew disabled on ship 'Scar Asteroid B'.
Particle effect for damage spew disabled on ship 'Scar Asteroid C'.
Particle effect for damage spew disabled on ship 'Asteroid Backdrop'.
Particle effect for damage spew disabled on ship 'Mars Landscape'.
Particle effect for damage spew disabled on ship 'Zhungguo Fortress'.
Particle effect for damage spew disabled on ship 'Knossos#INF'.
Particle effect for damage spew disabled on ship 'Volition Bravos'.
Particle effect for damage spew disabled on ship 'Blip'.
Particle effect for damage spew disabled on ship 'Blip#EMP'.
Particle effect for damage spew disabled on ship 'Archangel#Pilot'.
Found $Vaporize Percent Chance: for ship class 'Archangel#Pilot'. This has been deprecated; use $Skip Death Roll Percent Chance: instead.
TBM => Starting parse of 'mv_root-shp.tbm' ...
TBM => Starting parse of 'radar-shp.tbm' ...
TBM => Starting parse of 'mv_effects-shp.tbm' ...
TBM => Starting parse of 'mv_assets_v-shp.tbm' ...
TBM => Starting parse of 'mv_assets_t-shp.tbm' ...
TBM => Starting parse of 'mv_assets_s-shp.tbm' ...
TBM => Starting parse of 'mv_assets-shp.tbm' ...
TBM => Starting parse of 'radaricons-shp.tbm' ...
TBM => Starting parse of 'Engtrash-shp.tbm' ...
TBM => Starting parse of 'mv_mainhall-hlp.tbm' ...
Intel.tbl was found! Using that instead of Species.tbl...
Animation Background Size in hud_gauges.tbl and -hdg.tbms is deprecated. Use "Animation Size" instead.
No XSTR entry in strings.tbl for index 1667
$Ships in hud_gauges.tbl and -hdg.tbms can be replaced. Gauge Config Settings can now be defined per-ship in ships.tbl.
$Ships in hud_gauges.tbl and -hdg.tbms can be replaced. Gauge Config Settings can now be defined per-ship in ships.tbl.
TBM => Starting parse of 'mv_root-hdg.tbm' ...
Oh noes!! File is empty! (mv_root-hdg.tbm)!
TABLES: Unable to parse 'mv_root-hdg.tbm'! Error message = File is empty.
TBM => Starting parse of 'inf-hdg.tbm' ...
TBM => Starting parse of 'cloak-hdg.tbm' ...
TBM => Starting parse of 'mv_assets-ast.tbm' ...
Small asteroid not found. Using asteroid Small Asteroid
Medium asteroid not found. Using asteroid Medium Asteroid
Large asteroid not found. Using asteroid Large Asteroid
TBM => Starting parse of 'mv_effects-neb.tbm' ...
Using deprecated motion debris parsing for Default motion debris!
Using deprecated motion debris parsing for Nebula motion debris!
TBM => Starting parse of 'mv_effects-str.tbm' ...
TBM => Starting parse of 'inf-str.tbm' ...
TABLES => Starting parse of 'ssm.tbl'...
TABLES: Starting parse of lighting profiles.tbl
TBM => Starting parse of lighting profiles ...
TBM => Starting parse of 'mv_mainhall-hall.tbm' ...
Game Settings Table: Show-subtitle adjusted resolution is (-1, -1)
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Initializing extended Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
ADE: Loading default scripts...
SCRIPTING: Beginning main hook parse sequence....
Wokka! Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'! Error message = Failed to open file.
TBM => Starting parse of 'mv_zLoadFirst-sct.tbm' ...
TBM => Starting parse of 'mv_exp-sct.tbm' ...
TBM => Starting parse of 'mv_dbrs-sct.tbm' ...
TBM => Starting parse of 'zLoadFirst-sct.tbm' ...
TBM => Starting parse of 'weapon_hit-sct.tbm' ...
TBM => Starting parse of 'turretHotkey-sct.tbm' ...
TBM => Starting parse of 'switch-sct.tbm' ...
TBM => Starting parse of 'subsystem-monitor-sct.tbm' ...
TBM => Starting parse of 'shipsaveloadv2-sct.tbm' ...
TBM => Starting parse of 'send-message-alt-sct.tbm' ...
TBM => Starting parse of 'proximity-monitor-sct.tbm' ...
TBM => Starting parse of 'proBox-sct.tbm' ...
TBM => Starting parse of 'pmfs-sct.tbm' ...
TBM => Starting parse of 'parsecfg-sct.tbm' ...
TBM => Starting parse of 'movements-sct.tbm' ...
TBM => Starting parse of 'misc-sc-functions-sct.tbm' ...
TBM => Starting parse of 'markbox-sct.tbm' ...
TBM => Starting parse of 'imjumpmulti-sct.tbm' ...
TBM => Starting parse of 'imjump-sct.tbm' ...
TBM => Starting parse of 'flickerships-sct.tbm' ...
TBM => Starting parse of 'escort_reticle-sct.tbm' ...
TBM => Starting parse of 'Dropship-sct.tbm' ...
TBM => Starting parse of 'debrisgrav-sct.tbm' ...
TBM => Starting parse of 'deathRoll-sct.tbm' ...
TBM => Starting parse of 'countdown-sct.tbm' ...
TBM => Starting parse of 'cloak-sct.tbm' ...
TBM => Starting parse of 'bespoke-sct.tbm' ...
TBM => Starting parse of 'axui-sct.tbm' ...
TBM => Starting parse of 'axmsg-sct.tbm' ...
TBM => Starting parse of 'axease-sct.tbm' ...
SCRIPTING: Parsing pure Lua scripts
SCRIPTING: Inititialization complete.
NOTE: libRocket is disabled since unicode text mode is not enabled!
MediaVPs: Explosions script loaded!
MediaVPs: Starting flashy deaths script loading
MediaVPs: Flaming debris script loaded!
MediaVPs: Flaming debris script ACTIVE!
MediaVPs: In mv_effects-fdbrs.tbm, class TC-TRI not found
MediaVPs: In mv_effects-fdbrs.tbm, class TC 2 not found
MediaVPs: In mv_effects-fdbrs.tbm, class TSC 2 not found
MediaVPs: In mv_effects-fdbrs.tbm, class TAC 1 not found
MediaVPs: In mv_effects-fdbrs.tbm, class TTC 1 not found
MediaVPs: Flaming debris override found for GTNB Pharos
MediaVPs: In mv_effects-fdbrs.tbm, class Asteroid not found
MediaVPs: In mv_effects-fdbrs.tbm, class TC-Meson Bomb not found
MediaVPs: In mv_effects-fdbrs.tbm, class VC 3 not found
MediaVPs: In mv_effects-fdbrs.tbm, class VAC 4 not found
MediaVPs: In mv_effects-fdbrs.tbm, class VAC 5 not found
MediaVPs: In mv_effects-fdbrs.tbm, class SC 5 not found
MediaVPs: In mv_effects-fdbrs.tbm, class SAC 2 not found
MediaVPs: In mv_effects-fdbrs.tbm, class SAC 3 not found
AXUI starting up...
AXUI Screen Intializing...
y: 0
h: 1080
y_aspect: 1.40625
x: 240
w: 1440
x_aspect: 1.40625
FFmpeg: Using libavcodec with version 57.107.100. Compiled with version 57.107.100
FFmpeg: Using libavformat with version 57.83.100. Compiled with version 57.83.100
FFmpeg: Using libavutil with version 55.78.100. Compiled with version 55.78.100
FFmpeg: Using libswresample with version 2.9.100. Compiled with version 2.9.100
FFmpeg: Using libswscale with version 4.8.100. Compiled with version 4.8.100
FFmpeg library initialized!
FFmpeg: License: LGPL version 3 or later
Ships.tbl is : INVALID!!!!
Weapons.tbl is : INVALID!!!!
cfile_init() took 24449
Printing in-game options values!
Option.Game.SkillLevel: Medium
Option.Graphics.ScreenShake: On
Option.Game.UnfocusedPause: Yes
Option.Game.Discord: Off
Option.Graphics.FOV: 43.0°
Option.Graphics.CockpitFOVToggle: Off
Option.Graphics.CockpitFOV: 43.0°
Option.Graphics.Detail: High
No XSTR entry in strings.tbl for index 1721
Option.Graphics.Texture: Ultra
Option.Graphics.Particles: Ultra
Option.Graphics.SmallDebris: Ultra
Option.Graphics.ShieldEffects: Ultra
Option.Graphics.Stars: Ultra
No XSTR entry in strings.tbl for index 1691
Option.Graphics.3DShockwaves: 3D
Option.Graphics.Shadows: Disabled
No XSTR entry in strings.tbl for index 1844
Option.Game.FlightMode: Ship Locked
Option.Game.FlightCursorExtent: 19.9°
Option.Game.FlightCursorDeadzone: 1.1°
Option.Audio.Effects: 1.0
Option.Audio.Voice: 0.7
Option.Game.Language: English
Option.Audio.Music: 0.5
No XSTR entry in strings.tbl for index 1673
Option.Input.Joystick: None
Option.Input.Joystick1: None
Option.Input.Joystick2: None
Option.Input.Joystick3: None
Option.Graphics.DeferredLighting: On
Option.Graphics.3dWarp: On
Option.Input.MouseSensitivity: 4
No XSTR entry in strings.tbl for index 1699
Option.Input.UseMouse: Joy-0
Option.Graphics.Gamma: 1.40
Option.Graphics.Lighting: Ultra
No XSTR entry in strings.tbl for index 1679
Option.Graphics.WindowMode: Fullscreen
Option.Graphics.Display: (1) LG FULL HD
Option.Graphics.Resolution: 1920x1080
Option.Graphics.SoftParticles: On
Option.Graphics.FramebufferEffects: None
Option.Graphics.AAMode: None
No XSTR entry in strings.tbl for index 1693
Option.Graphics.MSAASamples: Off
Option.Graphics.PostProcessing: On
Option.Graphics.VSync: On
Option.Graphics.MotionDebris: On
Option.Audio.BriefingVoice: On
Option.Graphics.NebulaDetail: High
Option.Input.ForceFeedback: Off
Option.Input.HitEffect: Off
Option.Input.FFStrength: 100.0
Option.Input.JoystickDeadZone: 10
Option.Input.JoystickSensitivity: 9
Option.Multi.TogglePXO: On
Option.Multi.LocalBroadcast: On
Option.Multi.FlushCache: Before Game
Option.Multi.TransferMissions: /missions
Option.Graphics.Lightshafts: On
Option.Graphics.BloomIntensity: 25
Option.Audio.EnableEFX: Off
Option.Audio.PlaybackDevice: (1) OpenAL Soft on Speakers (Realtek High Definition Audio)
Option.Audio.CaptureDevice: (1) OpenAL Soft on Microphone (AUDIO 2.0)
Option.Graphics.WarpFlash: On
No XSTR entry in strings.tbl for index 1677
Option.Graphics.TextureFilter: Bilinear
Option.Graphics.Anisotropy: 16x
Initializing head tracking...
Failed to load library 'scptrackir64.dll': 'Failed loading scptrackir64.dll: The specified module could not be found.'
TrackIR Init Failed - -1
Failed to initialize 'TrackIR': Failed to initialize TrackIR.
Failed to load library '': 'Failed loading : The parameter is incorrect.'
Failed to initialize 'FreeTrack': Library could not be loaded!.
No supported provider found, headtracking will be disabled...
Headtracking is not enabled...
Creating player for movie 'intro.mve'.
FFMPEG Log: [ogg @ 0000000005ff10e0] Broken file, keyframe not correctly marked.
FFmpeg: Using video codec Theora (theora).
FFmpeg: Using audio codec Vorbis (vorbis).
Frame 0 too long!!: frametime = 78.490 (78.490)
FFMPEG: Failed to read frame! Error: Operation not permitted
FFMPEG: Failed to read frame! Error: Operation not permitted
Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
PLR => Loading 'Isaac.json' with version 4...
PLR => Parsing: Variables...
PLR => Parsing: Multiplayer...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Parsing: Containers...
PLR => Parsing: ScoringMulti...
PLR => Parsing: HUD...
PLR => Parsing: Scoring...
PLR => Parsing: Controls...
PLR => Parsing: Settings...
No XSTR entry in strings.tbl for index 1680
PLR => Loading complete!
PLR => Verifying 'Chanticleer.json' with version 4...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Verifying complete!
PLR => Verifying 'Inferno.json' with version 4...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Verifying complete!
PLR => Verifying 'Isaac.json' with version 4...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Verifying complete!
PLR => Verifying 'Isaac2.json' with version 4...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Verifying complete!
PLR => Verifying 'JAD.json' with version 2...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Verifying complete!
PLR => Verifying 'Nicole.json' with version 4...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Verifying complete!
PLR => Verifying 'Sol.json' with version 4...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Verifying complete!
Frame 0 too long!!: frametime = 76.871 (76.871)
Frame 0 too long!!: frametime = 0.266 (0.266)
Frame 0 too long!!: frametime = 0.398 (0.398)
PLR => Verifying 'Isaac.json' with version 4...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Verifying complete!
Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
PLR => Loading 'Isaac.json' with version 4...
PLR => Parsing: Variables...
PLR => Parsing: Multiplayer...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Parsing: Containers...
PLR => Parsing: ScoringMulti...
PLR => Parsing: HUD...
PLR => Parsing: Scoring...
PLR => Parsing: Controls...
PLR => Parsing: Settings...
PLR => Loading complete!
CSG => Loading 'Isaac.INFC.csg' with version 8...
CSG => Parsing: Flags...
CSG => Parsing: Info...
CSG => Parsing: Missions...
CSG => Parsing: Techroom...
CSG => Parsing: Loadout...
CSG => Parsing: Scoring...
CSG => Parsing: RedAlert...
CSG => Parsing: HUD...
CSG => Parsing: Variables...
CSG => Parsing: Settings...
CSG => Parsing: Controls...
CSG => Parsing: Cutscenes...
CSG => Parsing: Last Missions...
CSG => Parsing: Containers...
Someone passed an extension to bm_load for file '74th_Templars.pcx'
pcx: Couldn't open '74th_Templars.pcx'
CSG => Loading complete!
PLR => Saving 'Isaac.json' with version 4...
PLR => Saving: Flags...
PLR => Saving: Info...
PLR => Saving: Scoring...
PLR => Saving: ScoringMulti...
PLR => Saving: HUD...
PLR => Saving: Variables...
PLR => Saving: Containers...
PLR => Saving: Multiplayer...
PLR => Saving: Controls...
PLR => Saving: Settings...
PLR => Saving complete!
CSG => Loading 'Isaac.INFC.csg' with version 8...
CSG => Parsing: Flags...
CSG => Parsing: Info...
CSG => Parsing: Missions...
CSG => Parsing: Techroom...
CSG => Parsing: Loadout...
CSG => Parsing: Scoring...
CSG => Parsing: RedAlert...
CSG => Parsing: HUD...
CSG => Parsing: Variables...
CSG => Parsing: Settings...
CSG => Parsing: Controls...
CSG => Parsing: Cutscenes...
CSG => Parsing: Last Missions...
CSG => Parsing: Containers...
Someone passed an extension to bm_load for file '74th_Templars.pcx'
pcx: Couldn't open '74th_Templars.pcx'
CSG => Loading complete!
Frame 0 too long!!: frametime = 0.982 (0.982)
Got event GS_EVENT_NEW_CAMPAIGN (26) in state GS_STATE_MAIN_MENU (1)
CSG => Loading 'Isaac.INFC.csg' with version 8...
CSG => Parsing: Flags...
CSG => Parsing: Info...
CSG => Parsing: Missions...
CSG => Parsing: Techroom...
CSG => Parsing: Loadout...
CSG => Parsing: Scoring...
CSG => Parsing: RedAlert...
CSG => Parsing: HUD...
CSG => Parsing: Variables...
CSG => Parsing: Settings...
CSG => Parsing: Controls...
CSG => Parsing: Cutscenes...
CSG => Parsing: Last Missions...
CSG => Parsing: Containers...
Someone passed an extension to bm_load for file '74th_Templars.pcx'
pcx: Couldn't open '74th_Templars.pcx'
CSG => Loading complete!
Got event GS_EVENT_START_GAME (1) in state GS_STATE_MAIN_MENU (1)
=================== STARTING LEVEL LOAD ==================
Someone passed an extension to bm_load for file 'nodemap-ross128.png'
Starting model page in...
Beginning level bitmap paging...
Loading warp glow 'warpglow01'
Loading warp ball 'warpball01'
Loading warp glow 'warpglow01'
Loading warp ball 'warpball01'
Converting legacy 'Beta Arrived' message for message Beta Arrived with persona Wingman 1.
Converting legacy 'Beta Arrived' message for message Beta Arrived with persona Wingman 2.
Converting legacy 'Beta Arrived' message for message Beta Arrived with persona Wingman 3.
Converting legacy 'Beta Arrived' message for message Beta Arrived with persona Wingman 4.
Converting legacy 'Beta Arrived' message for message Beta Arrived with persona Wingman 5.
Converting legacy 'Beta Arrived' message for message Beta Arrived with persona Wingman 6.
Converting legacy 'Beta Arrived' message for message Beta Arrived with persona Wingman 7.
Converting legacy 'Delta Arrived' message for message Delta Arrived with persona Wingman 1.
Converting legacy 'Delta Arrived' message for message Delta Arrived with persona Wingman 2.
Converting legacy 'Delta Arrived' message for message Delta Arrived with persona Wingman 3.
Converting legacy 'Delta Arrived' message for message Delta Arrived with persona Wingman 4.
Converting legacy 'Delta Arrived' message for message Delta Arrived with persona Wingman 5.
Converting legacy 'Delta Arrived' message for message Delta Arrived with persona Wingman 6.
Converting legacy 'Delta Arrived' message for message Delta Arrived with persona Wingman 7.
Converting legacy 'Epsilon Arrived' message for message Epsilon Arrived with persona Wingman 1.
Converting legacy 'Epsilon Arrived' message for message Epsilon Arrived with persona Wingman 2.
Converting legacy 'Epsilon Arrived' message for message Epsilon Arrived with persona Wingman 3.
Converting legacy 'Epsilon Arrived' message for message Epsilon Arrived with persona Wingman 4.
Converting legacy 'Epsilon Arrived' message for message Epsilon Arrived with persona Wingman 5.
Converting legacy 'Epsilon Arrived' message for message Epsilon Arrived with persona Wingman 6.
Converting legacy 'Epsilon Arrived' message for message Epsilon Arrived with persona Wingman 7.
Converting legacy 'Gamma Arrived' message for message Gamma Arrived with persona Wingman 1.
Converting legacy 'Gamma Arrived' message for message Gamma Arrived with persona Wingman 2.
Converting legacy 'Gamma Arrived' message for message Gamma Arrived with persona Wingman 3.
Converting legacy 'Gamma Arrived' message for message Gamma Arrived with persona Wingman 4.
Converting legacy 'Gamma Arrived' message for message Gamma Arrived with persona Wingman 5.
Converting legacy 'Gamma Arrived' message for message Gamma Arrived with persona Wingman 6.
Converting legacy 'Gamma Arrived' message for message Gamma Arrived with persona Wingman 7.
Converting legacy 'Beta Arrived' message for message Beta Arrived with persona Finch.
Converting legacy 'Delta Arrived' message for message Delta Arrived with persona Finch.
Converting legacy 'Epsilon Arrived' message for message Epsilon Arrived with persona Finch.
Converting legacy 'Gamma Arrived' message for message Gamma Arrived with persona Finch.
Converting legacy 'Beta Arrived' message for message Beta Arrived with persona Sung.
Converting legacy 'Delta Arrived' message for message Delta Arrived with persona Sung.
Converting legacy 'Epsilon Arrived' message for message Epsilon Arrived with persona Sung.
Converting legacy 'Gamma Arrived' message for message Gamma Arrived with persona Sung.
Converting legacy 'Beta Arrived' message for message Beta Arrived with persona Valdellon.
Converting legacy 'Delta Arrived' message for message Delta Arrived with persona Valdellon.
Converting legacy 'Epsilon Arrived' message for message Epsilon Arrived with persona Valdellon.
Converting legacy 'Gamma Arrived' message for message Gamma Arrived with persona Valdellon.
Converting legacy 'Beta Arrived' message for message Beta Arrived with persona EA Wingman 4.
Converting legacy 'Delta Arrived' message for message Delta Arrived with persona EA Wingman 4.
Converting legacy 'Epsilon Arrived' message for message Epsilon Arrived with persona EA Wingman 4.
Converting legacy 'Gamma Arrived' message for message Gamma Arrived with persona EA Wingman 4.
SHOCKWAVE => Loading default shockwave model...
Loading model 'shockwave.pof' into slot '0'
Model shockwave.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
SHOCKWAVE => Default model load: SUCCEEDED!!
Game_level_init took 15 secondsMISSION LOAD: 'INFRC1-14.fs2'
Hmmm... Extension passed to mission_load...
Current soundtrack set to -1 in event_music_reset_choices
Using callsign: Irving
Using callsign: Pasteur
Using callsign: Rosenstein
Using alternate ship type name: Unknown Class
Using alternate ship type name: EAT Corsair
Using alternate ship type name: EAT Corsair
Loading model 'subspacenode.pof' into slot '1'
Starting mission message count : 505
Ending mission message count : 679
Loading model 'INF_Tyrannos.pof' into slot '2'
Subsystem 'Fighterbay' on ship INF_Tyrannos.pof is not recognized as a common subsystem type
Submodel 'detail1' is detail level 1 of 'detail0'
Submodel 'detail2' is detail level 2 of 'detail0'
Submodel 'detail3' is detail level 3 of 'detail0'
Submodel 'radar01b' is detail level 1 of 'radar01a'
Submodel 'detail2' is detail level 1 of 'detail1'
Submodel 'detail3' is detail level 2 of 'detail1'
Submodel 'detail3' is detail level 1 of 'detail2'
Loading model 'INF_Tereus.pof' into slot '3'
Subsystem 'fighterbay 2' on ship INF_Tereus.pof is not recognized as a common subsystem type
Subsystem 'fighterbay 1' on ship INF_Tereus.pof is not recognized as a common subsystem type
Submodel 'detail1' is detail level 1 of 'detail0'
Submodel 'detail2' is detail level 2 of 'detail0'
Submodel 'detail3' is detail level 3 of 'detail0'
Submodel 'detail2' is detail level 1 of 'detail1'
Submodel 'detail3' is detail level 2 of 'detail1'
Submodel 'detail3' is detail level 1 of 'detail2'
Loading model 'Demon.pof' into slot '4'
Subsystem 'fighterbay 2' on ship Demon.pof is not recognized as a common subsystem type
Subsystem 'fighterbay 1' on ship Demon.pof is not recognized as a common subsystem type
Submodel 'Detail1' is detail level 1 of 'Detail0'
Submodel 'Detail2' is detail level 2 of 'Detail0'
Submodel 'Detail3' is detail level 3 of 'Detail0'
Submodel 'Demon-DTb' is detail level 1 of 'Demon-DTa'
Submodel 'Demon-ESb' is detail level 1 of 'Demon-ESa'
Submodel 'Demon-FBb' is detail level 1 of 'Demon-FBa'
Submodel 'Demon-WSb' is detail level 1 of 'Demon-WSa'
Submodel 'Detail2' is detail level 1 of 'Detail1'
Submodel 'Detail3' is detail level 2 of 'Detail1'
Submodel 'Detail3' is detail level 1 of 'Detail2'
Loading model 'INF_Rhea.pof' into slot '5'
Submodel 'detail-1' is detail level 1 of 'detail-0'
Submodel 'detail-2' is detail level 2 of 'detail-0'
Submodel 'detail-3' is detail level 3 of 'detail-0'
Submodel 'detail-2' is detail level 1 of 'detail-1'
Submodel 'detail-3' is detail level 2 of 'detail-1'
Submodel 'detail-3' is detail level 1 of 'detail-2'
Loading model 'INF_Herc3.pof' into slot '6'
Submodel 'detail1' is detail level 1 of 'detail0'
Submodel 'detail2' is detail level 2 of 'detail0'
Submodel 'detail3' is detail level 3 of 'detail0'
Submodel 'detail2' is detail level 1 of 'detail1'
Submodel 'detail3' is detail level 2 of 'detail1'
Submodel 'detail3' is detail level 1 of 'detail2'
Loading model 'INF_Artemis.pof' into slot '7'
Submodel 'detail1' is detail level 1 of 'detail0'
Submodel 'detail2' is detail level 2 of 'detail0'
Submodel 'detail3' is detail level 3 of 'detail0'
Submodel 'detail2' is detail level 1 of 'detail1'
Submodel 'detail3' is detail level 2 of 'detail1'
Submodel 'detail3' is detail level 1 of 'detail2'
Loading model 'INF_Concordia.pof' into slot '8'
Subsystem 'Reactor' on ship INF_Concordia.pof is not recognized as a common subsystem type
Subsystem 'Fighterbay' on ship INF_Concordia.pof is not recognized as a common subsystem type
Submodel 'detail1' is detail level 1 of 'detail0'
Submodel 'detail2' is detail level 2 of 'detail0'
Submodel 'detail3' is detail level 3 of 'detail0'
Submodel 'detail2' is detail level 1 of 'detail1'
Submodel 'detail3' is detail level 2 of 'detail1'
Submodel 'detail3' is detail level 1 of 'detail2'
Loading model 'INF_Armaros.pof' into slot '9'
Submodel 'detail1' is detail level 1 of 'detail0'
Submodel 'detail2' is detail level 2 of 'detail0'
Submodel 'detail3' is detail level 3 of 'detail0'
Submodel 'detail2' is detail level 1 of 'detail1'
Submodel 'detail3' is detail level 2 of 'detail1'
Submodel 'detail3' is detail level 1 of 'detail2'
Loading model 'INF_Soter.pof' into slot '10'
Submodel 'detail1' is detail level 1 of 'detail0'
Submodel 'detail2' is detail level 2 of 'detail0'
Submodel 'detail3' is detail level 3 of 'detail0'
Submodel 'sensorsb' is detail level 1 of 'sensorsa'
Submodel 'detail2' is detail level 1 of 'detail1'
Submodel 'detail3' is detail level 2 of 'detail1'
Submodel 'detail3' is detail level 1 of 'detail2'
Loading model 'Deimos.pof' into slot '11'
Submodel 'Detail1' is detail level 1 of 'Detail0'
Submodel 'Detail2' is detail level 2 of 'Detail0'
Submodel 'Detail3' is detail level 3 of 'Detail0'
Submodel 'Detail2' is detail level 1 of 'Detail1'
Submodel 'Detail3' is detail level 2 of 'Detail1'
Submodel 'Detail3' is detail level 1 of 'Detail2'
Loading model 'INF_Phobos.pof' into slot '12'
Subsystem 'Fighterbay' on ship INF_Phobos.pof is not recognized as a common subsystem type
Submodel 'detail1' is detail level 1 of 'detail0'
Submodel 'detail2' is detail level 2 of 'detail0'
Submodel 'detail3' is detail level 3 of 'detail0'
Submodel 'detail2' is detail level 1 of 'detail1'
Submodel 'detail3' is detail level 2 of 'detail1'
Submodel 'detail3' is detail level 1 of 'detail2'
Loading model 'Ravana.pof' into slot '13'
Subsystem 'fighterbay01' on ship Ravana.pof is not recognized as a common subsystem type
Subsystem 'fighterbay02' on ship Ravana.pof is not recognized as a common subsystem type
Submodel 'detail1' is detail level 1 of 'detail0'
Submodel 'detail2' is detail level 2 of 'detail0'
Submodel 'detail3' is detail level 3 of 'detail0'
Submodel 'detail2' is detail level 1 of 'detail1'
Submodel 'detail3' is detail level 2 of 'detail1'
Submodel 'detail3' is detail level 1 of 'detail2'
Loading model 'Rakshasa.pof' into slot '14'
Subsystem 'reactor' on ship Rakshasa.pof is not recognized as a common subsystem type
Submodel 'detail1' is detail level 1 of 'detail0'
Submodel 'detail2' is detail level 2 of 'detail0'
Submodel 'detail3' is detail level 3 of 'detail0'
Submodel 'detail2' is detail level 1 of 'detail1'
Submodel 'detail3' is detail level 2 of 'detail1'
Submodel 'detail3' is detail level 1 of 'detail2'
Allocating space for at least 20 new ship subsystems ... a total of 200 is now available (20 in-use).
Loading model 'Scorpion.pof' into slot '15'
Submodel 'detail1' is detail level 1 of 'detail0'
Submodel 'detail2' is detail level 2 of 'detail0'
Submodel 'detail3' is detail level 3 of 'detail0'
Submodel 'detail2' is detail level 1 of 'detail1'
Submodel 'detail3' is detail level 2 of 'detail1'
Submodel 'detail3' is detail level 1 of 'detail2'
Loading model 'INF_Claymore3.pof' into slot '16'
Submodel 'detail1' is detail level 1 of 'detail0'
Submodel 'detail2' is detail level 2 of 'detail0'
Submodel 'detail3' is detail level 3 of 'detail0'
Submodel 'detail2' is detail level 1 of 'detail1'
Submodel 'detail3' is detail level 2 of 'detail1'
Submodel 'detail3' is detail level 1 of 'detail2'
Loading model 'Mara.pof' into slot '17'
Submodel 'detail1' is detail level 1 of 'detail0'
Submodel 'detail2' is detail level 2 of 'detail0'
Submodel 'detail3' is detail level 3 of 'detail0'
Submodel 'detail2' is detail level 1 of 'detail1'
Submodel 'detail3' is detail level 2 of 'detail1'
Submodel 'detail3' is detail level 1 of 'detail2'
Loading model 'Nephilim.pof' into slot '18'
Submodel 'detail1' is detail level 1 of 'detail0'
Submodel 'detail2' is detail level 2 of 'detail0'
Submodel 'detail2' is detail level 1 of 'detail1'
Loading model 'Astaroth.pof' into slot '19'
Submodel 'detail1' is detail level 1 of 'detail0'
Submodel 'detail2' is detail level 2 of 'detail0'
Submodel 'detail3' is detail level 3 of 'detail0'
Submodel 'detail2' is detail level 1 of 'detail1'
Submodel 'detail3' is detail level 2 of 'detail1'
Submodel 'detail3' is detail level 1 of 'detail2'
Loading model 'Manticore.pof' into slot '20'
Submodel 'detail1' is detail level 1 of 'detail0'
Submodel 'detail2' is detail level 2 of 'detail0'
Submodel 'detail2' is detail level 1 of 'detail1'
Loading model 'INF_Corvus.pof' into slot '21'
Submodel 'detail1' is detail level 1 of 'detail0'
Submodel 'detail2' is detail level 2 of 'detail0'
Submodel 'detail3' is detail level 3 of 'detail0'
Submodel 'detail2' is detail level 1 of 'detail1'
Submodel 'detail3' is detail level 2 of 'detail1'
Submodel 'detail3' is detail level 1 of 'detail2'
Loading model 'INF_Corsair.pof' into slot '22'
Submodel 'detail1' is detail level 1 of 'detail0'
Submodel 'detail2' is detail level 2 of 'detail0'
Submodel 'detail3' is detail level 3 of 'detail0'
Submodel 'detail2' is detail level 1 of 'detail1'
Submodel 'detail3' is detail level 2 of 'detail1'
Submodel 'detail3' is detail level 1 of 'detail2'
Loading model 'INF_Stentor.pof' into slot '23'
Submodel 'detail1' is detail level 1 of 'detail0'
Submodel 'detail2' is detail level 2 of 'detail0'
Submodel 'detail3' is detail level 3 of 'detail0'
Submodel 'detail2' is detail level 1 of 'detail1'
Submodel 'detail3' is detail level 2 of 'detail1'
Submodel 'detail3' is detail level 1 of 'detail2'
Loading model 'Seraphim.pof' into slot '24'
Submodel 'detail1' is detail level 1 of 'detail0'
Submodel 'detail2' is detail level 2 of 'detail0'
Submodel 'detail2' is detail level 1 of 'detail1'
Loading model 'Nahema.pof' into slot '25'
Submodel 'detail1' is detail level 1 of 'detail0'
Submodel 'detail2' is detail level 2 of 'detail0'
Submodel 'detail3' is detail level 3 of 'detail0'
Submodel 'detail2' is detail level 1 of 'detail1'
Submodel 'detail3' is detail level 2 of 'detail1'
Submodel 'detail3' is detail level 1 of 'detail2'
Loading model 'INF_Peregrine.pof' into slot '26'
Submodel 'Detail1' is detail level 1 of 'Detail0'
Submodel 'Detail2' is detail level 2 of 'Detail0'
Submodel 'Detail3' is detail level 3 of 'Detail0'
Submodel 'Detail2' is detail level 1 of 'Detail1'
Submodel 'Detail3' is detail level 2 of 'Detail1'
Submodel 'Detail3' is detail level 1 of 'Detail2'
Loading model 'dragon.pof' into slot '27'
Submodel 'detail1' is detail level 1 of 'detail0'
Submodel 'detail2' is detail level 2 of 'detail0'
Submodel 'detail2' is detail level 1 of 'detail1'
Loading model 'Taurvi.pof' into slot '28'
Submodel 'detail1' is detail level 1 of 'detail0'
Submodel 'detail2' is detail level 2 of 'detail0'
Submodel 'detail3' is detail level 3 of 'detail0'
Submodel 'detail2' is detail level 1 of 'detail1'
Submodel 'detail3' is detail level 2 of 'detail1'
Submodel 'detail3' is detail level 1 of 'detail2'
Loading model 'ENV_Blip.pof' into slot '29'
Loading model 'INF_Kestros.pof' into slot '30'
Submodel 'detail1' is detail level 1 of 'detail0'
Submodel 'detail2' is detail level 2 of 'detail0'
Submodel 'detail3' is detail level 3 of 'detail0'
Submodel 'detail2' is detail level 1 of 'detail1'
Submodel 'detail3' is detail level 2 of 'detail1'
Submodel 'detail3' is detail level 1 of 'detail2'
Loading model 'Aeshma.pof' into slot '31'
Submodel 'detail1' is detail level 1 of 'detail0'
Submodel 'detail2' is detail level 2 of 'detail0'
Submodel 'detail3' is detail level 3 of 'detail0'
Submodel 'detail2' is detail level 1 of 'detail1'
Submodel 'detail3' is detail level 2 of 'detail1'
Submodel 'detail3' is detail level 1 of 'detail2'
Loading model 'Moloch.pof' into slot '32'
Unknown special object type $path17 while reading model Moloch.pof
Unknown special object type $path25 while reading model Moloch.pof
Unknown special object type $path15 while reading model Moloch.pof
Subsystem 'fighterbay' on ship Moloch.pof is not recognized as a common subsystem type
Subsystem 'reactor' on ship Moloch.pof is not recognized as a common subsystem type
Submodel 'Detail1' is detail level 1 of 'Detail0'
Submodel 'Detail2' is detail level 2 of 'Detail0'
Submodel 'Detail3' is detail level 3 of 'Detail0'
Submodel 'Detail2' is detail level 1 of 'Detail1'
Submodel 'Detail3' is detail level 2 of 'Detail1'
Submodel 'Detail3' is detail level 1 of 'Detail2'
Loading model 'Lilith.pof' into slot '33'
Submodel 'detail3' is detail level 1 of 'detail2'
Submodel 'detail3' is detail level 2 of 'detail1'
Submodel 'detail2' is detail level 1 of 'detail1'
Submodel 'detail3' is detail level 3 of 'detail0'
Submodel 'detail2' is detail level 2 of 'detail0'
Submodel 'detail1' is detail level 1 of 'detail0'
Reassigning player to squadron 74th Templars
Someone passed an extension to bm_load for file '74th_Templars.pcx'
pcx: Couldn't open '74th_Templars.pcx'
Loading model 'Starfield_Ross128.pof' into slot '34'
Model Starfield_Ross128.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
Loading model 'Sdebris01.pof' into slot '35'
Loading model 'Sdebris02.pof' into slot '36'
Submodel 'shipdebrisb' is detail level 1 of 'shipdebrisa'
Submodel 'shipdebrisc' is detail level 2 of 'shipdebrisa'
Submodel 'shipdebrisc' is detail level 1 of 'shipdebrisb'
Loading model 'ENV_EDebris01.pof' into slot '37'
Submodel 'detail1' is detail level 1 of 'detail0'
Submodel 'detail2' is detail level 2 of 'detail0'
Submodel 'detail2' is detail level 1 of 'detail1'
=================== STARTING LEVEL DATA LOAD ==================
FFMPEG Log: [adpcm_ms @ 0000000006791340] Multiple frames in a packet.
SOUND ==> Could not open wave file warp2.wav for streaming. Reason: File not found with any known extension.
FFMPEG Log: [adpcm_ms @ 0000000006791820] Multiple frames in a packet.
FFMPEG Log: [adpcm_ms @ 00000000067956a0] Multiple frames in a packet.
FFMPEG Log: [adpcm_ms @ 000000000678ecc0] Multiple frames in a packet.
SOUND ==> Could not open wave file m_new2 for streaming. Reason: File not found with any known extension.
Loading model 'INF_Hygeia.pof' into slot '38'
Submodel 'Detail1' is detail level 1 of 'Detail0'
Submodel 'Detail2' is detail level 2 of 'Detail0'
Submodel 'Detail3' is detail level 3 of 'Detail0'
Submodel 'Detail2' is detail level 1 of 'Detail1'
Submodel 'Detail3' is detail level 2 of 'Detail1'
Submodel 'Detail3' is detail level 1 of 'Detail2'
Loading model 'INF_CycnusS.pof' into slot '39'
Submodel 'detail1' is detail level 1 of 'detail0'
Submodel 'detail2' is detail level 2 of 'detail0'
Submodel 'detail3' is detail level 3 of 'detail0'
Submodel 'detail2' is detail level 1 of 'detail1'
Submodel 'detail3' is detail level 2 of 'detail1'
Submodel 'detail3' is detail level 1 of 'detail2'
Loading model 'Nephthys.pof' into slot '40'
Submodel 'Detail1' is detail level 1 of 'Detail0'
Submodel 'Detail2' is detail level 2 of 'Detail0'
Submodel 'Detail3' is detail level 3 of 'Detail0'
Submodel 'glassb' is detail level 1 of 'glassa'
Submodel 'Detail2' is detail level 1 of 'Detail1'
Submodel 'Detail3' is detail level 2 of 'Detail1'
Submodel 'Detail3' is detail level 1 of 'Detail2'
Allocating space for at least 1062 new ship subsystems ... a total of 1200 is now available (90 in-use).
About to page in ships!
Loading model 'hornet.pof' into slot '41'
Submodel 'detail-3' is detail level 1 of 'detail-2'
Submodel 'detail-2' is detail level 2 of 'detail-0'
Submodel 'detail-3' is detail level 3 of 'detail-0'
Submodel 'detail-1' is detail level 1 of 'detail-0'
Submodel 'detail-2' is detail level 1 of 'detail-1'
Submodel 'detail-3' is detail level 2 of 'detail-1'
Loading model 'M_Shocker.pof' into slot '42'
Submodel 'detail-1' is detail level 1 of 'detail-0'
Submodel 'detail-2' is detail level 2 of 'detail-0'
Submodel 'detail-2' is detail level 1 of 'detail-1'
Loading model 'Tempest.pof' into slot '43'
Submodel 'detail2' is detail level 1 of 'detail1'
Submodel 'detail2' is detail level 2 of 'detail0'
Submodel 'detail1' is detail level 1 of 'detail0'
Loading model 'M_Stil3.pof' into slot '44'
Loading model 'NewHornet.pof' into slot '45'
Submodel 'detail-2' is detail level 2 of 'detail-0'
Submodel 'detail-1' is detail level 1 of 'detail-0'
Submodel 'detail-2' is detail level 1 of 'detail-1'
Loading model 'bombardier.pof' into slot '46'
Submodel 'detail1' is detail level 1 of 'detail0'
Submodel 'detail2' is detail level 2 of 'detail0'
Submodel 'detail2' is detail level 1 of 'detail1'
Loading model 'M_Arbalest.pof' into slot '47'
Loading model 'Cyclops.pof' into slot '48'
Loading model 'EAM_Hunter.pof' into slot '49'
Model EAM_Hunter.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
Loading model 'EAM_Warrior.pof' into slot '50'
Model EAM_Warrior.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
Loading model 'EAM_Stinger.pof' into slot '51'
Model EAM_Stinger.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
Loading model 'EAM_Evisc.pof' into slot '52'
Model EAM_Evisc.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
Loading model 'EAM_Hellstorm.pof' into slot '53'
Model EAM_Hellstorm.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
Loading model 'S_Rockeye.pof' into slot '54'
Submodel 'rockeyelod2' is detail level 1 of 'rockeyelod1'
Loading model 'S_Harpoon.pof' into slot '55'
Submodel 'harpoonlod2' is detail level 1 of 'harpoonlod1'
Loading model 'S_Trebuchet.pof' into slot '56'
Submodel 'trebuchetlod2' is detail level 1 of 'trebuchetlod1'
Loading model 'S_Hornet.pof' into slot '57'
Submodel 'hornetlod2' is detail level 1 of 'hornetlod1'
Loading model 'S_Infyrno.pof' into slot '58'
Submodel 'infyrnolod2' is detail level 1 of 'infyrnolod1'
Loading model 'S_Bomb.pof' into slot '59'
Submodel 'bomblod2' is detail level 1 of 'bomblod1'
Loading model 'VasudanCM.pof' into slot '60'
Submodel 'detail1' is detail level 1 of 'detail0'
Loading model 'ShivanCM.pof' into slot '61'
Submodel 'detail1' is detail level 1 of 'detail0'
Loading model 'crossbow.pof' into slot '62'
No subsystems found for model "crossbow.pof".
Submodel 'detail-1' is detail level 1 of 'detail-0'
Submodel 'detail-2' is detail level 2 of 'detail-0'
Submodel 'detail-2' is detail level 1 of 'detail-1'
Loading model 'piranha.pof' into slot '63'
Submodel 'detail-1' is detail level 1 of 'detail-0'
Submodel 'detail-2' is detail level 2 of 'detail-0'
Submodel 'detail-2' is detail level 1 of 'detail-1'
Loading model 'M_Geodess.pof' into slot '64'
Loading model 'EAM_Evisc_Sub.pof' into slot '65'
Model EAM_Evisc_Sub.pof has a null moment of inertia! (This is only a problem if the model is a ship.)
Loading warp model 'warp.pof'
Loading model 'warp.pof' into slot '66'
Submodel 'warp01c' is detail level 1 of 'warp01b'
Submodel 'warp01c' is detail level 2 of 'warp01a'
Submodel 'warp01b' is detail level 1 of 'warp01a'
Loading model 'debris01.pof' into slot '67'
Loading model 'debris02.pof' into slot '68'
Paging in mission messages
Stopping model page in...
Missed uniform fence deadline!!
Missed uniform fence deadline!!
Missed uniform fence deadline!!
Missed uniform fence deadline!!
Missed uniform fence deadline!!
Missed uniform fence deadline!!
Missed uniform fence deadline!!
Missed uniform fence deadline!!
Missed uniform fence deadline!!
Missed uniform fence deadline!!
Error: Failed to wait until uniform range is available! Get a coder.
File: UniformBufferManager.cpp
Line: 116
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