Uploaded on: 17.02.2023
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DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
Opened log 'C:\Users\Genaro\AppData\Roaming\HardLightProductions\FreeSpaceOpen\data\fs2_open.log', Thu Feb 16 21:11:10 2023 ...
Legacy config mode is DISABLED.
Reason: Legacy mode disabled since the new config location was used more recently than the old location.
Initializing SDL 2.0.10 (compiled with 2.0.10)...
FreeSpace 2 Open version: 22.2.0
Passed cmdline options:
-emissive_light
-3dshockwave
-soft_particles
-aa
-fxaa
-fxaa_preset 9
-fb_explosions
-fb_thrusters
-enable_shadows
-no_vsync
-ballistic_gauge
-dualscanlines
-rearm_timer
-targetinfo
-3dwarp
-ship_choice_3d
-weapon_choice_3d
-warp_flash
-stretch_menu
-mod DE-1.2.9-0,MVPS-3.8.1
-fps
-fullscreen_window
-parse_cmdline_only
-post_process
Deprecated flag '-post_process' found. Please remove from your cmdline.
Building file index...
Found root pack 'D:\Knossos\FS2\DE-1.2.9-0\bigcore.vp' with a checksum of 0x39910f08
Found root pack 'D:\Knossos\FS2\DE-1.2.9-0\noize.vp' with a checksum of 0x9ae25d2d
Found root pack 'D:\Knossos\FS2\DE-1.2.9-0\viz0.vp' with a checksum of 0x643ee9ea
Found root pack 'D:\Knossos\FS2\DE-1.2.9-0\viz1.vp' with a checksum of 0x31283ca8
Found root pack 'D:\Knossos\FS2\DE-1.2.9-0\viz2.vp' with a checksum of 0x26d0733f
Found root pack 'D:\Knossos\FS2\DE-1.2.9-0\viz3.vp' with a checksum of 0xb5de6fa9
Found root pack 'D:\Knossos\FS2\MVPS-3.8.1\mv_advanced.vp' with a checksum of 0xaa083400
Found root pack 'D:\Knossos\FS2\MVPS-3.8.1\mv_animglows.vp' with a checksum of 0x47acbbc4
Found root pack 'D:\Knossos\FS2\MVPS-3.8.1\mv_assets.vp' with a checksum of 0xf257e0e7
Found root pack 'D:\Knossos\FS2\MVPS-3.8.1\mv_assets_s.vp' with a checksum of 0x7698a215
Found root pack 'D:\Knossos\FS2\MVPS-3.8.1\mv_assets_t.vp' with a checksum of 0x31ae053f
Found root pack 'D:\Knossos\FS2\MVPS-3.8.1\mv_assets_v.vp' with a checksum of 0x9f905c98
Found root pack 'D:\Knossos\FS2\MVPS-3.8.1\mv_cb_ani_1.vp' with a checksum of 0xdb59b224
Found root pack 'D:\Knossos\FS2\MVPS-3.8.1\mv_cb_ani_2.vp' with a checksum of 0x704bef0b
Found root pack 'D:\Knossos\FS2\MVPS-3.8.1\mv_cb_ani_3.vp' with a checksum of 0x4dd494ae
Found root pack 'D:\Knossos\FS2\MVPS-3.8.1\mv_compatibility.vp' with a checksum of 0x8e4d6abc
Found root pack 'D:\Knossos\FS2\MVPS-3.8.1\mv_effects.vp' with a checksum of 0xa9b797ab
Found root pack 'D:\Knossos\FS2\MVPS-3.8.1\mv_music.vp' with a checksum of 0x742f2304
Found root pack 'D:\Knossos\FS2\MVPS-3.8.1\mv_radaricons.vp' with a checksum of 0x292eac69
Found root pack 'D:\Knossos\FS2\MVPS-3.8.1\mv_root.vp' with a checksum of 0xc2aa5954
Found root pack 'D:\Knossos\FS2\Root_fs2.vp' with a checksum of 0xce10d76c
Found root pack 'D:\Knossos\FS2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack 'D:\Knossos\FS2\sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack 'D:\Knossos\FS2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack 'D:\Knossos\FS2\stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack 'D:\Knossos\FS2\tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack 'D:\Knossos\FS2\tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack 'D:\Knossos\FS2\tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack 'D:\Knossos\FS2\warble_fs2.vp' with a checksum of 0xd85c305d
Searching root 'C:\Users\Genaro\AppData\Roaming\HardLightProductions\FreeSpaceOpen\DE-1.2.9-0\' ... 0 files
Searching root 'C:\Users\Genaro\AppData\Roaming\HardLightProductions\FreeSpaceOpen\MVPS-3.8.1\' ... 0 files
Searching root 'C:\Users\Genaro\AppData\Roaming\HardLightProductions\FreeSpaceOpen\' ... 4 files
Searching root 'D:\Knossos\FS2\DE-1.2.9-0\' ... 0 files
Searching root pack 'D:\Knossos\FS2\DE-1.2.9-0\bigcore.vp' ... 130 files
Searching root pack 'D:\Knossos\FS2\DE-1.2.9-0\noize.vp' ... 247 files
Searching root pack 'D:\Knossos\FS2\DE-1.2.9-0\viz0.vp' ... 492 files
Searching root pack 'D:\Knossos\FS2\DE-1.2.9-0\viz1.vp' ... 649 files
Searching root pack 'D:\Knossos\FS2\DE-1.2.9-0\viz2.vp' ... 206 files
Searching root pack 'D:\Knossos\FS2\DE-1.2.9-0\viz3.vp' ... 4628 files
Searching root 'D:\Knossos\FS2\MVPS-3.8.1\' ... 0 files
Searching root pack 'D:\Knossos\FS2\MVPS-3.8.1\mv_advanced.vp' ... 1654 files
Searching root pack 'D:\Knossos\FS2\MVPS-3.8.1\mv_animglows.vp' ... 1735 files
Searching root pack 'D:\Knossos\FS2\MVPS-3.8.1\mv_assets.vp' ... 1056 files
Searching root pack 'D:\Knossos\FS2\MVPS-3.8.1\mv_assets_s.vp' ... 175 files
Searching root pack 'D:\Knossos\FS2\MVPS-3.8.1\mv_assets_t.vp' ... 333 files
Searching root pack 'D:\Knossos\FS2\MVPS-3.8.1\mv_assets_v.vp' ... 209 files
Searching root pack 'D:\Knossos\FS2\MVPS-3.8.1\mv_cb_ani_1.vp' ... 26 files
Searching root pack 'D:\Knossos\FS2\MVPS-3.8.1\mv_cb_ani_2.vp' ... 31 files
Searching root pack 'D:\Knossos\FS2\MVPS-3.8.1\mv_cb_ani_3.vp' ... 32 files
Searching root pack 'D:\Knossos\FS2\MVPS-3.8.1\mv_compatibility.vp' ... 943 files
Searching root pack 'D:\Knossos\FS2\MVPS-3.8.1\mv_effects.vp' ... 2080 files
Searching root pack 'D:\Knossos\FS2\MVPS-3.8.1\mv_music.vp' ... 32 files
Searching root pack 'D:\Knossos\FS2\MVPS-3.8.1\mv_radaricons.vp' ... 24 files
Searching root pack 'D:\Knossos\FS2\MVPS-3.8.1\mv_root.vp' ... 688 files
Searching root 'D:\Knossos\FS2\' ... 13 files
Searching root pack 'D:\Knossos\FS2\Root_fs2.vp' ... 157 files
Searching root pack 'D:\Knossos\FS2\smarty_fs2.vp' ... 10 files
Searching root pack 'D:\Knossos\FS2\sparky_fs2.vp' ... 3027 files
Searching root pack 'D:\Knossos\FS2\sparky_hi_fs2.vp' ... 1337 files
Searching root pack 'D:\Knossos\FS2\stu_fs2.vp' ... 2355 files
Searching root pack 'D:\Knossos\FS2\tango1_fs2.vp' ... 32 files
Searching root pack 'D:\Knossos\FS2\tango2_fs2.vp' ... 15 files
Searching root pack 'D:\Knossos\FS2\tango3_fs2.vp' ... 10 files
Searching root pack 'D:\Knossos\FS2\warble_fs2.vp' ... 52 files
Searching memory root ... 70 files
Found 36 roots and 22452 files.
Game Settings Table: Using Standard Loops For SEXP Arguments
Game Settings Table: Using standard event chaining behavior
Game Settings Table: External shaders are DISABLED
Game Settings Table: Parsed target version of 3.8.1
Game Settings Table: Using Reversed Loops For SEXP Arguments
Game Settings Table: Using alternate event chaining behavior
Game Settings Table: Setting briefing window FOV from 0.293750 to 0.500000
Game Settings Table: Setting shield pain flash factor to -0.50
Game Settings Table: Weapons inherit parent collision group
Game Settings Table: Beams will use Damage Factors
TBM => Starting parse of 'mv_root-lcl.tbm' ...
Setting language to RETAIL HYBRID
TBM => Starting parse of 'mv_root-lcl.tbm' ...
Initializing OpenAL...
OpenAL Vendor : OpenAL Community
OpenAL Renderer : OpenAL Soft
OpenAL Version : 1.1 ALSOFT 1.18.2
Found extension "AL_EXT_float32".
Found extension "ALC_EXT_EFX".
Enhanced sound is enabled.
ALC reported 255 available sources, setting max to use at 223
Sample rate: 48000 (44100)
EFX enabled: NO
Playback device: OpenAL Soft on Altavoces (Realtek(R) Audio)
Capture device: OpenAL Soft on Micrófono (Realtek(R) Audio)
... OpenAL successfully initialized!
Initializing SDL video...
Initializing OpenGL graphics device at 1920x1080 with 32-bit color...
Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
SDL: Creating window at 0,0 because window has same size as desktop.
Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
Actual SDL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
OpenGL Vendor : NVIDIA Corporation
OpenGL Renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2
OpenGL Version : 4.5.0 NVIDIA 528.24
Trying to create 1024x1024 32-bit shadow framebuffer
Shadow framebuffer created successfully.
Compiling new shader:
Particle Effects
Loading built-in default shader for: effect-v.sdr
Loading built-in default shader for: effect-f.sdr
Loading built-in default shader for: gamma.sdr
Shader Variant Features:
Compiling new shader:
Particle Effects
Loading built-in default shader for: effect-v.sdr
Loading built-in default shader for: effect-f.sdr
Loading built-in default shader for: gamma.sdr
Loading built-in default shader for: effect-g.sdr
Shader Variant Features:
Geometry shader point-based particles
Compiling new shader:
Distortion Effects
Loading built-in default shader for: effect-distort-v.sdr
Loading built-in default shader for: effect-distort-f.sdr
Shader Variant Features:
Compiling new shader:
Shield Decals
Loading built-in default shader for: shield-impact-v.sdr
Loading built-in default shader for: shield-impact-f.sdr
Loading built-in default shader for: gamma.sdr
Shader Variant Features:
Compiling new shader:
Deferred Lighting
Loading built-in default shader for: deferred-v.sdr
Loading built-in default shader for: lighting.sdr
Loading built-in default shader for: deferred-f.sdr
Loading built-in default shader for: lighting.sdr
Loading built-in default shader for: shadows.sdr
Shader Variant Features:
Compiling new shader:
Clear Deferred Lighting Buffer
Loading built-in default shader for: deferred-clear-v.sdr
Loading built-in default shader for: deferred-clear-f.sdr
Shader Variant Features:
Compiling passthrough shader...
Compiling new shader:
Passthrough
Loading built-in default shader for: passthrough-v.sdr
Loading built-in default shader for: passthrough-f.sdr
Loading built-in default shader for: gamma.sdr
Shader Variant Features:
WARNING: Failed to find uniform 'clipEnabled'.
Compiling new shader:
Post Processing
Loading built-in default shader for: post-v.sdr
Loading built-in default shader for: post-f.sdr
Shader Variant Features:
Compiling new shader:
Bloom Brightpass
Loading built-in default shader for: post-v.sdr
Loading built-in default shader for: brightpass-f.sdr
Shader Variant Features:
Compiling new shader:
Gaussian Blur
Loading built-in default shader for: post-v.sdr
Loading built-in default shader for: blur-f.sdr
Shader Variant Features:
Horizontal blur pass
Compiling new shader:
Gaussian Blur
Loading built-in default shader for: post-v.sdr
Loading built-in default shader for: blur-f.sdr
Shader Variant Features:
Vertical blur pass
Compiling new shader:
Bloom Compositing
Loading built-in default shader for: post-v.sdr
Loading built-in default shader for: bloom-comp-f.sdr
Shader Variant Features:
Compiling new shader:
FXAA
Loading built-in default shader for: fxaa-v.sdr
Loading built-in default shader for: fxaa-f.sdr
Shader Variant Features:
Compiling new shader:
FXAA Prepass
Loading built-in default shader for: post-v.sdr
Loading built-in default shader for: fxaapre-f.sdr
Shader Variant Features:
Max texture units: 2 (32)
Max client texture states: 2 (1)
Max elements vertices: 1048576
Max elements indices: 1048576
Max texture size: 32768x32768
Max render buffer size: 32768x32768
Can use compressed textures: YES
Texture compression available: YES
Post-processing enabled: YES
Using trilinear texture filter.
OpenGL Shader Version: 4.50 NVIDIA
Max uniform block size: 65536
Max uniform buffer bindings: 84
Uniform buffer byte offset alignment: 256
... OpenGL init is complete!
Initializing path renderer...
Checking graphics capabilities:
Persistent buffer mapping: Enabled
Checking mod required rendering features...
All required features are supported.
ANI cursorweb with size 24x24 (25.0% wasted)
ANI cursorweb.ani with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
SCRIPTING: Splash screen overrides checked
Compiling new shader:
Default material
Loading built-in default shader for: default-material.vert.spv.glsl
Loading built-in default shader for: default-material.frag.spv.glsl
Shader Variant Features:
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka! Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'! Error message = Failed to open file.
TBM => Starting parse of 'mv_effects-sdf.tbm' ...
TBM => Starting parse of 'fsq-sdf.tbm' ...
Control item defined without a valid tab. Disabling: Show Objectives
Control item defined without a valid tab. Disabling: Show Nav Map
[controlconfigdefaults.tbl] Overrode default preset.
[controlconfigdefaults.tbl] Ignoring duplicate Preset 'default'
[controlconfigdefaults.tbl] found 1 sections
PST => Loading `a` with version 0
PST => Loading `gena` with version 0
PST => Loading `lechero llego` with version 0
PST => Loading `Lechero llegoo` with version 0
No XSTR entry in strings.tbl for index 1647
No XSTR entry in strings.tbl for index 1648
No XSTR entry in strings.tbl for index 1649
No XSTR entry in strings.tbl for index 1650
No XSTR entry in strings.tbl for index 1651
No XSTR entry in strings.tbl for index 1652
No XSTR entry in strings.tbl for index 1653
No XSTR entry in strings.tbl for index 1654
No XSTR entry in strings.tbl for index 1655
No XSTR entry in strings.tbl for index 1656
No XSTR entry in strings.tbl for index 1657
No XSTR entry in strings.tbl for index 1658
Dutifully converting retail sound 36, 'l_hit.wav' to a 3D sound...
Dutifully converting retail sound 37, 'm_hit.wav' to a 3D sound...
Initializing Joystick...
No joysticks found
Printing joystick info:
No joystick is being used.
Current soundtrack set to -1 in event_music_reset_choices
TBM => Starting parse of 'mv_music-mus.tbm' ...
TBM => Starting parse of 'fsq-mus.tbm' ...
TABLES => Starting parse of 'colors.tbl' (checking '#Start Colors' section only)...
TABLES => Starting parse of 'colors.tbl' (skipping '#Start Colors' section)...
Compiling new shader:
Decal rendering
Loading built-in default shader for: decal-v.sdr
Loading built-in default shader for: decal-f.sdr
Loading built-in default shader for: lighting.sdr
Loading built-in default shader for: normals.sdr
Loading built-in default shader for: gamma.sdr
Shader Variant Features:
Compiling new shader:
Decal rendering
Loading built-in default shader for: decal-v.sdr
Loading built-in default shader for: decal-f.sdr
Loading built-in default shader for: lighting.sdr
Loading built-in default shader for: normals.sdr
Loading built-in default shader for: gamma.sdr
Shader Variant Features:
Decal use scene normal map
TBM => Starting parse of 'mv_effects-fbl.tbm' ...
TBM => Starting parse of 'probox-sexp.tbm' ...
TBM => Starting parse of 'markbox-sexp.tbm' ...
TBM => Starting parse of 'mv_effects-mfl.tbm' ...
TBM => Starting parse of 'fsq-mfl.tbm' ...
TBM => Starting parse of 'mv_effects-amr.tbm' ...
TBM => Starting parse of 'mv_assets-aip.tbm' ...
TBM => Starting parse of 'fsq-aip.tbm' ...
TBM => Starting parse of 'mv_root-wxp.tbm' ...
TBM => Starting parse of 'mv_effects-wxp.tbm' ...
TBM => Starting parse of 'fsq-wxp.tbm' ...
BMPMAN: Found EFF (ExpMissileHit1.eff) with 92 frames at 30 fps.
BMPMAN: Found EFF (exp04.eff) with 49 frames at 22 fps.
BMPMAN: Found EFF (noeffect.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (exp05.eff) with 93 frames at 20 fps.
BMPMAN: Found EFF (exp06.eff) with 92 frames at 22 fps.
BMPMAN: Found EFF (exp20.eff) with 75 frames at 20 fps.
BMPMAN: Found EFF (capflash.eff) with 40 frames at 10 fps.
BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps.
ANI Lamprey_Impact with size 80x80 (37.5% wasted)
BMPMAN: Found EFF (explo3.eff) with 48 frames at 22 fps.
BMPMAN: Found EFF (ParticleSmoke01.eff) with 54 frames at 30 fps.
BMPMAN: Found EFF (ehit-orange.eff) with 31 frames at 40 fps.
BMPMAN: Found EFF (dragonslave.eff) with 91 frames at 30 fps.
BMPMAN: Found EFF (HFlakExp.eff) with 48 frames at 22 fps.
BMPMAN: Found EFF (FlashExp.eff) with 36 frames at 30 fps.
BMPMAN: Found EFF (FlashExp2.eff) with 44 frames at 30 fps.
BMPMAN: Found EFF (FlashExpBlue.eff) with 36 frames at 30 fps.
BMPMAN: Found EFF (VX_02imp.eff) with 11 frames at 30 fps.
BMPMAN: Found EFF (Cflak.eff) with 54 frames at 30 fps.
BMPMAN: Found EFF (exp06b.eff) with 92 frames at 22 fps.
BMPMAN: Found EFF (BHBullet.eff) with 26 frames at 40 fps.
BMPMAN: Found EFF (71impact.eff) with 50 frames at 35 fps.
Ignoring "stream" flag on weapon Subach HL-7...
TBM => Starting parse of 'mv_root-wep.tbm' ...
TBM => Starting parse of 'mv_effects-wep.tbm' ...
TBM => Starting parse of 'shv-wep.tbm' ...
TBM => Starting parse of 'mv_assets-wep.tbm' ...
TBM => Starting parse of 'fsq-wep.tbm' ...
Ignoring "stream" flag on weapon CA-WPR90 Proton Gun...
Ignoring "stream" flag on weapon CA-WPLC77 Plasma Cannon...
Ignoring "stream" flag on weapon CA-ENVX6 Pulse Cannon...
TBM => Starting parse of 'exarchy-wep.tbm' ...
TBM => Starting parse of 'mv_effects-obt.tbm' ...
TBM => Starting parse of 'fsq-obt.tbm' ...
TBM => Starting parse of 'mv_root-shp.tbm' ...
TBM => Starting parse of 'radar-shp.tbm' ...
TBM => Starting parse of 'mv_effects-shp.tbm' ...
TBM => Starting parse of 'shv-shp.tbm' ...
TBM => Starting parse of 'shipsave-shp.tbm' ...
TBM => Starting parse of 'mv_assets_v-shp.tbm' ...
TBM => Starting parse of 'mv_assets_t-shp.tbm' ...
TBM => Starting parse of 'mv_assets_s-shp.tbm' ...
TBM => Starting parse of 'mv_assets-shp.tbm' ...
TBM => Starting parse of 'fsq-shp.tbm' ...
Specified deprecated non-initial type animation on subsystem doort11R of ship class FT FP Rhea. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doort11L of ship class FT FP Rhea. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doort12R of ship class FT FP Rhea. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doort12L of ship class FT FP Rhea. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doort13R of ship class FT FP Rhea. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doort13L of ship class FT FP Rhea. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doort14R of ship class FT FP Rhea. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem doort14L of ship class FT FP Rhea. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door-t05 of ship class FT DS Baikal. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door-t06 of ship class FT DS Baikal. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door-t07 of ship class FT DS Baikal. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door-t08 of ship class FT DS Baikal. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door-t09 of ship class FT DS Baikal. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door-t10 of ship class FT DS Baikal. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door-t11 of ship class FT DS Baikal. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door-t12 of ship class FT DS Baikal. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door-t13 of ship class FT DS Baikal. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door-t14 of ship class FT DS Baikal. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door-t15 of ship class FT DS Baikal. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door-t16 of ship class FT DS Baikal. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door-t17 of ship class FT DS Baikal. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door-t18 of ship class FT DS Baikal. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door-t19 of ship class FT DS Baikal. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door-t20 of ship class FT DS Baikal. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem maindoor_l of ship class FT DS Baikal. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem maindoor_r of ship class FT DS Baikal. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door-t06 of ship class FT CVS Volga. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door-t07 of ship class FT CVS Volga. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door-t08 of ship class FT CVS Volga. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door-t09 of ship class FT CVS Volga. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door-t10 of ship class FT CVS Volga. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door-t11 of ship class FT CVS Volga. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door-t12 of ship class FT CVS Volga. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door-t13 of ship class FT CVS Volga. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door-t14 of ship class FT CVS Volga. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door-t15 of ship class FT CVS Volga. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door-t16 of ship class FT CVS Volga. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door-t17 of ship class FT CVS Volga. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door-t18 of ship class FT CVS Volga. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door-t19 of ship class FT CVS Volga. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door-t20 of ship class FT CVS Volga. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem door-t21 of ship class FT CVS Volga. Consider using *-anim.tbm's instead.
CRASH DETECTED!!! Wrote crash dump to D:\Knossos\bin\FSO-22.2.0\windows\x64_avx\fs2_open_22_2_0_x64_AVX-FASTDBG_20230217_001113.mdmp
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