Uploaded on: 14.10.2022
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DEBUG SPEW: No debug_filter.cfg found, so only general, error, warning and
scripting categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
Opened log 'C:\Users\wssmi\AppData\Roaming\HardLightProductions\FreeSpaceOpen\data\fs2_open.log', Fri Oct 14 20:33:09 2022 ...
Legacy config mode is DISABLED.
Reason: Legacy mode disabled since the new config location was used more recently than the old location.
Initializing SDL 2.0.10 (compiled with 2.0.10)...
FreeSpace 2 Open version: 22.3.0.20221014_aa7a57ef4
Passed cmdline options:
-mod fscata-1.0.4,MVPS-4.6.7
-parse_cmdline_only
Building file index...
Found root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_a_warp.vp' with a checksum of 0xd5fe6cea
Found root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_assets.vp' with a checksum of 0x451cbfb7
Found root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_assets_s.vp' with a checksum of 0xe0fd643f
Found root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_assets_s_maps1.vp' with a checksum of 0x68a04349
Found root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_assets_s_maps2.vp' with a checksum of 0x60d6dab0
Found root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_assets_s_maps3.vp' with a checksum of 0x0a6d408b
Found root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_assets_t_1.vp' with a checksum of 0xb1d12085
Found root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_assets_t_2.vp' with a checksum of 0xecf53e5f
Found root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_assets_t_maps1.vp' with a checksum of 0xa5cf756e
Found root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_assets_t_maps2.vp' with a checksum of 0x371c84a5
Found root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_assets_t_maps3.vp' with a checksum of 0x5ef2943a
Found root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_assets_t_maps4.vp' with a checksum of 0xf22714c8
Found root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_assets_t_maps5.vp' with a checksum of 0x2d74a9f4
Found root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_assets_t_maps6.vp' with a checksum of 0xe754219c
Found root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_assets_v.vp' with a checksum of 0x21e94eb0
Found root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_assets_v_maps1.vp' with a checksum of 0xaaaf4771
Found root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_assets_v_maps2.vp' with a checksum of 0xc83b86b7
Found root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_cb_ani_1.vp' with a checksum of 0x01f4135d
Found root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_cb_ani_2.vp' with a checksum of 0x946dc6d7
Found root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_cb_ani_3.vp' with a checksum of 0xe49dc37b
Found root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_compatibility.vp' with a checksum of 0x41e4df71
Found root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_effects.vp' with a checksum of 0x2a5d0648
Found root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_mainhalls.vp' with a checksum of 0x4b8a1416
Found root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_music.vp' with a checksum of 0x1c414f52
Found root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_root.vp' with a checksum of 0x302b576c
Found root pack 'D:\Games\FreespaceOpen\FS2\multi-mission-pack.vp' with a checksum of 0x377695e0
Found root pack 'D:\Games\FreespaceOpen\FS2\multi-voice-pack.vp' with a checksum of 0xd50e7442
Found root pack 'D:\Games\FreespaceOpen\FS2\Root_fs2.vp' with a checksum of 0xce10d76c
Found root pack 'D:\Games\FreespaceOpen\FS2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack 'D:\Games\FreespaceOpen\FS2\sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack 'D:\Games\FreespaceOpen\FS2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack 'D:\Games\FreespaceOpen\FS2\stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack 'D:\Games\FreespaceOpen\FS2\tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack 'D:\Games\FreespaceOpen\FS2\tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack 'D:\Games\FreespaceOpen\FS2\tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack 'D:\Games\FreespaceOpen\FS2\warble_fs2.vp' with a checksum of 0xd85c305d
Searching root 'C:\Users\wssmi\AppData\Roaming\HardLightProductions\FreeSpaceOpen\fscata-1.0.4\' ... 0 files
Searching root 'C:\Users\wssmi\AppData\Roaming\HardLightProductions\FreeSpaceOpen\MVPS-4.6.7\' ... 0 files
Searching root 'C:\Users\wssmi\AppData\Roaming\HardLightProductions\FreeSpaceOpen\' ... 9 files
Searching root 'D:\Games\FreespaceOpen\FS2\fscata-1.0.4\' ... 2021 files
Searching root 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\' ... 9 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_a_warp.vp' ... 62 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_assets.vp' ... 948 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_assets_s.vp' ... 34 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_assets_s_maps1.vp' ... 61 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_assets_s_maps2.vp' ... 157 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_assets_s_maps3.vp' ... 15 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_assets_t_1.vp' ... 42 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_assets_t_2.vp' ... 20 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_assets_t_maps1.vp' ... 126 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_assets_t_maps2.vp' ... 92 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_assets_t_maps3.vp' ... 94 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_assets_t_maps4.vp' ... 115 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_assets_t_maps5.vp' ... 64 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_assets_t_maps6.vp' ... 16 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_assets_v.vp' ... 33 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_assets_v_maps1.vp' ... 145 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_assets_v_maps2.vp' ... 33 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_cb_ani_1.vp' ... 26 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_cb_ani_2.vp' ... 31 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_cb_ani_3.vp' ... 32 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_compatibility.vp' ... 1336 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_effects.vp' ... 3359 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_mainhalls.vp' ... 2 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_music.vp' ... 32 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\MVPS-4.6.7\mv_root.vp' ... 688 files
Searching root 'D:\Games\FreespaceOpen\FS2\' ... 24 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\multi-mission-pack.vp' ... 110 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\multi-voice-pack.vp' ... 307 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\Root_fs2.vp' ... 157 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\smarty_fs2.vp' ... 10 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\sparky_fs2.vp' ... 3027 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\sparky_hi_fs2.vp' ... 1337 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\stu_fs2.vp' ... 2355 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\tango1_fs2.vp' ... 32 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\tango2_fs2.vp' ... 15 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\tango3_fs2.vp' ... 10 files
Searching root pack 'D:\Games\FreespaceOpen\FS2\warble_fs2.vp' ... 52 files
Searching memory root ... 71 files
Found 43 roots and 17109 files.
Game Settings Table: Using Standard Loops For SEXP Arguments
Game Settings Table: Using standard event chaining behavior
Game Settings Table: External shaders are DISABLED
Game Settings Table: Using Standard Loops For SEXP Arguments
Game Settings Table: Using standard event chaining behavior
Game Settings Table: External shaders are DISABLED
TBM => Starting parse of 'mv_root-mod.tbm' ...
TBM => Starting parse of 'mv_root-lcl.tbm' ...
Setting language to RETAIL HYBRID
TBM => Starting parse of 'mv_root-lcl.tbm' ...
Initializing OpenAL...
OpenAL Vendor : OpenAL Community
OpenAL Renderer : OpenAL Soft
OpenAL Version : 1.1 ALSOFT 1.18.2
Found extension "AL_EXT_float32".
Found extension "ALC_EXT_EFX".
Enhanced sound is enabled.
ALC reported 255 available sources, setting max to use at 223
Sample rate: 48000 (44100)
EFX version: 1.0
Max auxiliary sends: 2
Playback device: OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)
Capture device: OpenAL Soft on Microfoon (C922 Pro Stream Webcam)
... OpenAL successfully initialized!
Initializing SDL video...
Initializing OpenGL graphics device at 1920x1080 with 32-bit color...
Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
Actual SDL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
OpenGL Vendor : NVIDIA Corporation
OpenGL Renderer : NVIDIA GeForce RTX 2080 Ti/PCIe/SSE2
OpenGL Version : 4.5.0 NVIDIA 517.48
WARNING: Failed to find uniform 'clipEnabled'.
Max texture units: 2 (32)
Max client texture states: 2 (1)
Max elements vertices: 1048576
Max elements indices: 1048576
Max texture size: 32768x32768
Max render buffer size: 32768x32768
Can use compressed textures: YES
Texture compression available: YES
Post-processing enabled: YES
Using trilinear texture filter.
OpenGL Shader Version: 4.50 NVIDIA
Max uniform block size: 65536
Max uniform buffer bindings: 84
Uniform buffer byte offset alignment: 256
... OpenGL init is complete!
Initializing path renderer...
Checking graphics capabilities:
Persistent buffer mapping: Enabled
Checking mod required rendering features...
All required features are supported.
GRAPHICS: Initializing default colors...
SCRIPTING: Splash screen overrides checked
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka! Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'! Error message = Failed to open file.
TBM => Starting parse of 'mv_effects-part.tbm' ...
TBM => Starting parse of 'mv_effects-sdf.tbm' ...
TBM => Starting parse of 'CATA-sdf.tbm' ...
Control item defined without a valid tab. Disabling: Show Objectives
Control item defined without a valid tab. Disabling: Show Nav Map
[controlconfigdefaults.tbl] Overrode default preset.
[controlconfigdefaults.tbl] Ignoring duplicate Preset 'default'
[controlconfigdefaults.tbl] found 1 sections
PST => Loading `it works` with version 0
PST => Loading `it works-mouse` with version 0
PST => Loading `it works.AE-pt1` with version 0
PST => Loading `it works.freespace` with version 0
PST => Loading `kolpo` with version 0
No XSTR entry in strings.tbl for index 1647
No XSTR entry in strings.tbl for index 1648
No XSTR entry in strings.tbl for index 1649
No XSTR entry in strings.tbl for index 1650
No XSTR entry in strings.tbl for index 1651
No XSTR entry in strings.tbl for index 1652
No XSTR entry in strings.tbl for index 1653
No XSTR entry in strings.tbl for index 1654
No XSTR entry in strings.tbl for index 1655
No XSTR entry in strings.tbl for index 1656
No XSTR entry in strings.tbl for index 1657
No XSTR entry in strings.tbl for index 1658
Adding cutscene Introduction
Adding cutscene GTVA Colossus
Adding cutscene Bosch Monologue 1
Adding cutscene Bosch Monologue 2
Adding cutscene Bosch Monologue 3
Adding cutscene Bosch Monologue 4
Adding cutscene Bastion dies
Adding cutscene End Game
Adding cutscene End Game Part 2A
Adding cutscene End Game Part 2B
TBM => Starting parse of 'mv_effects-snd.tbm' ...
Initializing Joystick...
No joysticks found
Printing joystick info:
No joystick is being used.
Current soundtrack set to -1 in event_music_reset_choices
TBM => Starting parse of 'mv_music-mus.tbm' ...
TBM => Starting parse of 'ed-mus.tbm' ...
TBM => Starting parse of 'mv_effects-fbl.tbm' ...
TBM => Starting parse of 'mv_assets_v-anim.tbm' ...
TBM => Starting parse of 'mv_assets_t-anim.tbm' ...
TBM => Starting parse of 'mv_assets_s-anim.tbm' ...
TBM => Starting parse of 'mv_effects-mfl.tbm' ...
TBM => Starting parse of 'fscata-mfl.tbm' ...
Wokka! Error opening file (armor.tbl)!
TABLES: Unable to parse 'armor.tbl'! Error message = Failed to open file.
TBM => Starting parse of 'mv_effects-amr.tbm' ...
TBM => Starting parse of 'mv_assets-aip.tbm' ...
TBM => Starting parse of 'finalgen-aip.tbm' ...
TBM => Starting parse of 'mv_root-wxp.tbm' ...
TBM => Starting parse of 'mv_effects-wxp.tbm' ...
Ignoring "stream" flag on weapon Subach HL-7...
Ignoring "stream" flag on weapon Maxim...
weapons.tbl(line 603): Warning: Unknown particle effect name 'shivimpactburst' encountered while parsing 'Shivan Cannon Laser'!
WARNING: "weapons.tbl(line 603):
Warning: Unknown particle effect name 'shivimpactburst' encountered while parsing 'Shivan Cannon Laser'!" at parselo.cpp:316
weapons.tbl(line 662): Warning: Unknown particle effect name 'prometheus_impact' encountered while parsing 'Petran Light Laser'!
WARNING: "weapons.tbl(line 662):
Warning: Unknown particle effect name 'prometheus_impact' encountered while parsing 'Petran Light Laser'!" at parselo.cpp:316
weapons.tbl(line 707): Warning: Unknown particle effect name 'prometheus_impact' encountered while parsing 'Petran Heavy Laser'!
WARNING: "weapons.tbl(line 707):
Warning: Unknown particle effect name 'prometheus_impact' encountered while parsing 'Petran Heavy Laser'!" at parselo.cpp:316
TBM => Starting parse of 'mv_root-wep.tbm' ...
TBM => Starting parse of 'mv_effects-wep.tbm' ...
TBM => Starting parse of 'mv_assets-wep.tbm' ...
TBM => Starting parse of 'mv_effects-obt.tbm' ...
Specified deprecated non-initial type animation on subsystem arm_t of ship class SC Lamia. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem arm_l of ship class SC Lamia. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem arm_r of ship class SC Lamia. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem tendon_t of ship class SC Lamia. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem tendon_l of ship class SC Lamia. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem tendon_r of ship class SC Lamia. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem fin_t of ship class SC Lamia. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem fin_l of ship class SC Lamia. Consider using *-anim.tbm's instead.
Specified deprecated non-initial type animation on subsystem fin_r of ship class SC Lamia. Consider using *-anim.tbm's instead.
TBM => Starting parse of 'mv_root-shp.tbm' ...
TBM => Starting parse of 'mv_effects-shp.tbm' ...
TBM => Starting parse of 'mv_assets_v-shp.tbm' ...
mv_assets_v-shp.tbm(line 777): Warning: Unable to find weapon class Standard Flak in stuff_int_list!
WARNING: "mv_assets_v-shp.tbm(line 777):
Warning: Unable to find weapon class Standard Flak in stuff_int_list!" at parselo.cpp:316
mv_assets_v-shp.tbm(line 777): Warning: Unable to find weapon class Standard Flak in stuff_int_list!
WARNING: "mv_assets_v-shp.tbm(line 777):
Warning: Unable to find weapon class Standard Flak in stuff_int_list!" at parselo.cpp:316
TBM => Starting parse of 'mv_assets_t-shp.tbm' ...
TBM => Starting parse of 'mv_assets_s-shp.tbm' ...
TBM => Starting parse of 'mv_assets-shp.tbm' ...
TBM => Starting parse of 'techdescription-shp.tbm' ...
TBM => Starting parse of 'mv_mainhall-hlp.tbm' ...
TBM => Starting parse of 'mv_root-hdg.tbm' ...
No XSTR entry in strings.tbl for index 1667
TBM => Starting parse of 'mv_effects-str.tbm' ...
TBM => Starting parse of 'cata-str.tbm' ...
TABLES => Starting parse of 'ssm.tbl'...
TBM => Starting parse of lighting profiles ...
TBM => Starting parse of 'mv_mainhall-hall.tbm' ...
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Initializing extended Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
ADE: Loading default scripts...
SCRIPTING: Beginning main hook parse sequence....
Wokka! Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'! Error message = Failed to open file.
TBM => Starting parse of 'mv_zLoadFirst-sct.tbm' ...
TBM => Starting parse of 'mv_exp-sct.tbm' ...
TBM => Starting parse of 'mv_dbrs-sct.tbm' ...
SCRIPTING: Parsing pure Lua scripts
SCRIPTING: Inititialization complete.
NOTE: libRocket is disabled since unicode text mode is not enabled!
MediaVPs: Explosions script loaded!
MediaVPs: Starting flashy deaths script loading
Type: Fighter
DRM: 0.25
DE: [1, 2, 3]
DM: 1
Type: Bomber
DRM: 0.25
DE: [1, 2, 3]
DM: 1
Type: Support
DRM: 0.25
DE: [1, 2, 3]
DM: 1
FRM: 1
FE: 6
Type: Freighter
DRM: 0.25
DE: [1, 2, 3]
DM: 1
FRM: 1
FE: 6
Class: GTFR Triton
BE: 0.6
BEDu: 8000
BEDM: 2.5
Class: GTFr Chronos
BE: 0.45
BEDu: 5000
BEDM: 2.5
Class: GVFr Satis
BE: 0.45
BEDu: 5000
BEDM: 2.5
MediaVPs: In mv_shp_exp_flashes.cfg, class or type PVFr Satis not found
BE: 0.45
BEDu: 5000
BEDM: 2.5
MediaVPs: In mv_shp_exp_flashes.cfg, class or type SFr Dis not found
BE: 0.6
BEDu: 8000
BEDM: 2.5
MediaVPs: In mv_shp_exp_flashes.cfg, class or type SFr Asmodeus not found
BE: 0.45
BEDu: 5000
BEDM: 2.5
Type: Cargo
DRM: 0.25
DE: [1, 2, 3]
DM: 1
Class: TC-TRI
FRM: 1
FE: 6
BE: 0.4
BEDu: 4000
BEDM: 2.5
MediaVPs: In mv_shp_exp_flashes.cfg, class or type TC-Meson Bomb not found
DRM: 0
DE: []
DM: 0
FRM: 4
FE: 6
BE: 0.8
BEDu: 10000
BEDM: 10
MediaVPs: In mv_shp_exp_flashes.cfg, class or type SAC 3 not found
FRM: 1
FE: 6
BE: 0.4
BEDu: 4000
BEDM: 2.5
Type: Transport
DRM: 0.25
DE: [1, 2, 3]
DM: 1
Class: GTT Argo
FRM: 1
FE: 6
BE: 0.4
BEDu: 4000
BEDM: 2.5
Type: Cruiser
DRM: 0.25
DE: [1, 2, 3]
DM: 1
FRM: 2
FE: 6
BE: 0.6
BEDu: 8000
BEDM: 2.5
MediaVPs: In mv_shp_exp_flashes.cfg, class or type GTM Hippocrates not found
FRM: 1
Class: GTSC Faustus
FRM: 1
Type: Gas Miner
DRM: 0.25
DE: [1, 2, 3]
DM: 1
FRM: 1
FE: 6
BE: 0.55
BEDu: 7000
BEDM: 2.5
Type: AWACS
DRM: 0.25
DE: [1, 2, 3]
DM: 1
FRM: 1
FE: 6
BE: 0.5
BEDu: 6000
BEDM: 2.5
Type: Corvette
DRM: 0.25
DE: [1, 2, 3]
DM: 1
FRM: 2
FE: 6
BE: 0.65
BEDu: 9000
BEDM: 2.5
Type: Capital
DRM: 0.25
DE: [1, 2, 3]
DM: 1
FRM: 2
FE: 6
BE: 0.7
BEDu: 10000
BEDM: 2.5
Type: Super Cap
DRM: 0.25
DE: [1, 2, 3]
DM: 1
FRM: 5
FE: 6
BE: 0.75
BEDu: 11000
BEDM: 2.5
Type: Drydock
DRM: 0.25
DE: [1, 2, 3]
DM: 1
FRM: 2
FE: 6
BE: 0.7
BEDu: 10000
BEDM: 2.5
Type: Knossos Device
DRM: 0.25
DE: [1, 2, 3]
DM: 1
FRM: 5
FE: 6
BE: 0.8
BEDu: 12000
BEDM: 2.5
MediaVPs: In mv_shp_exp_flashes.cfg, class or type Shivan Comm Node not found
DRM: 0.25
DE: [1, 2, 3]
DM: 1
FRM: 1
FE: 6
BE: 0.65
BEDu: 9000
BEDM: 2.5
Type: Sentry Gun
DRM: 0.25
DE: [1, 2, 3]
DM: 1
Type: Escape Pod
DRM: 0.25
DE: [1, 2, 3]
DM: 1
Class: SRed
BEI: 0.2
BEDu: 200
BEDi: 100
Class: LRed
BEI: 0.2
BEDu: 600
BEDi: 300
Class: BFRed
BEI: 0.2
BEDu: 2100
BEDi: 1050
Class: TerSlash
BEI: 0.2
BEDu: 350
BEDi: 175
Class: LTerSlash
BEI: 0.2
BEDu: 150
BEDi: 75
Class: BFGreen
BEI: 0.2
BEDu: 1900
BEDi: 950
Class: LRBGreen
BEI: 0.2
BEDu: 1900
BEDi: 950
Class: BGreen
BEI: 0.2
BEDu: 1200
BEDi: 650
Class: SGreen
BEI: 0.2
BEDu: 210
BEDi: 105
Class: SVas
BEI: 0.2
BEDu: 350
BEDi: 175
Class: BVas
BEI: 0.2
BEDu: 1100
BEDi: 550
Class: VSlash
BEI: 0.2
BEDu: 750
BEDi: 375
MediaVPs: In mv_wep_exp_flashes.cfg, class or type Green Beam not found
BEI: 0.2
BEDu: 200
BEDi: 100
MediaVPs: In mv_wep_exp_flashes.cfg, class or type MjolnirBeam not found
BEI: 0.2
BEDu: 750
BEDi: 375
MediaVPs: In mv_wep_exp_flashes.cfg, class or type MjolnirBeam#home not found
BEI: 0.2
BEDu: 400
BEDi: 200
MediaVPs: In mv_wep_exp_flashes.cfg, class or type Barracuda not found
FR: 100
FE: 6
BEI: 0.6
BEDu: 400
BEDi: 200
MediaVPs: In mv_wep_exp_flashes.cfg, class or type Tsunami not found
FR: 100
FE: 6
BEI: 0.6
BEDu: 1500
BEDi: 750
MediaVPs: In mv_wep_exp_flashes.cfg, class or type Harbinger not found
FR: 100
FE: 6
BEI: 0.6
BEDu: 3200
BEDi: 1600
Class: Cyclops
FR: 100
FE: 6
BEI: 0.6
BEDu: 2000
BEDi: 1000
MediaVPs: In mv_wep_exp_flashes.cfg, class or type Cyclops#short not found
FR: 100
FE: 6
BEI: 0.6
BEDu: 2000
BEDi: 1000
MediaVPs: In mv_wep_exp_flashes.cfg, class or type Rebel Bomb not found
FR: 100
FE: 6
BEI: 0.6
BEDu: 400
BEDi: 200
MediaVPs: In mv_wep_exp_flashes.cfg, class or type Helios not found
FR: 100
FE: 6
BEI: 0.6
BEDu: 6800
BEDi: 3400
MediaVPs: In mv_wep_exp_flashes.cfg, class or type Unknown Bomb not found
FR: 100
FE: 6
BEI: 0.6
BEDu: 1500
BEDi: 750
MediaVPs: In mv_wep_exp_flashes.cfg, class or type Unknown Megabomb not found
FR: 100
FE: 6
BEI: 0.6
BEDu: 3200
BEDi: 1600
Class: Shivan Bomb
FR: 100
FE: 6
BEI: 0.6
BEDu: 2000
BEDi: 1000
Class: Shivan Bomb#Short
FR: 100
FE: 6
BEI: 0.6
BEDu: 2000
BEDi: 1000
Class: Shivan Weak Bomb
FR: 100
FE: 6
BEI: 0.6
BEDu: 400
BEDi: 200
Class: Shivan Megabomb
FR: 100
FE: 6
BEI: 0.6
BEDu: 6800
BEDi: 3400
MediaVPs: In mv_wep_exp_flashes.cfg, class or type Fusion Mortar not found
FR: 20
FE: 6
BEI: 0.2
BEDu: 80
BEDi: 40
MediaVPs: In mv_wep_exp_flashes.cfg, class or type Vasudan Flux Cannon not found
FR: 20
FE: 6
BEI: 0.4
BEDu: 500
BEDi: 250
MediaVPs: In mv_no_ship_exp_flashes.cfg, GTNB Pharos is not recognized as a ship class
MediaVPs: In mv_no_ship_exp_flashes.cfg, Asteroid is not recognized as a ship class
MediaVPs: Flaming debris script loaded!
MediaVPs: Flaming debris script ACTIVE!
MediaVPs: In mv_no_flaming_debris.cfg, class GTNB Pharos not found
MediaVPs: In mv_no_flaming_debris.cfg, class Asteroid not found
MediaVPs: In mv_no_flaming_debris.cfg, class TC-Meson Bomb not found
MediaVPs: In mv_no_flaming_debris.cfg, class VC 3 not found
MediaVPs: In mv_no_flaming_debris.cfg, class SC 5 not found
MediaVPs: In mv_no_flaming_debris.cfg, class SAC 2 not found
MediaVPs: In mv_no_flaming_debris.cfg, class SAC 3 not found
MediaVPs: In mv_no_flaming_debris.cfg, class TAC 1#medical not found
FFmpeg: Using libavcodec with version 57.107.100. Compiled with version 57.107.100
FFmpeg: Using libavformat with version 57.83.100. Compiled with version 57.83.100
FFmpeg: Using libavutil with version 55.78.100. Compiled with version 55.78.100
FFmpeg: Using libswresample with version 2.9.100. Compiled with version 2.9.100
FFmpeg: Using libswscale with version 4.8.100. Compiled with version 4.8.100
FFmpeg library initialized!
FFmpeg: License: LGPL version 3 or later
Game Settings Table: Show-subtitle adjusted resolution is (-1, -1)
Ships.tbl is : INVALID!!!!
Weapons.tbl is : INVALID!!!!
cfile_init() took 417
Initializing head tracking...
Failed to load library 'scptrackir64.dll': 'Failed loading scptrackir64.dll: Kan opgegeven module niet vinden.
'
TrackIR Init Failed - -1
Failed to initialize 'TrackIR': Failed to initialize TrackIR.
Failed to load library '': 'Failed loading : De parameter is onjuist.
'
Failed to initialize 'FreeTrack': Library could not be loaded!.
No supported provider found, headtracking will be disabled...
Headtracking is not enabled...
Creating player for movie 'intro.mve'.
FFmpeg: Using video codec Interplay MVE video (interplayvideo).
FFmpeg: Using audio codec DPCM Interplay (interplay_dpcm).
Frame 0 too long!!: frametime = 0.407 (0.407)
Discord: connected to user GamingBlog#1197 - 860521844560625684
Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
PLR => Loading 'work.json' with version 4...
PLR => Parsing: Info...
PLR => Parsing: Settings...
PLR => Parsing: Variables...
PLR => Parsing: Flags...
PLR => Parsing: Scoring...
PLR => Parsing: HUD...
PLR => Parsing: Multiplayer...
PLR => Parsing: Controls...
PLR => Parsing: ScoringMulti...
PLR => Parsing: Containers...
PLR => Loading complete!
PLR => Verifying 'bbv.json' with version 4...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Verifying complete!
PLR => Verifying 'iopl.json' with version 2...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Verifying complete!
PLR => Verifying 'it works.json' with version 4...
PLR => Parsing: Info...
PLR => Parsing: Flags...
PLR => Verifying complete!
PLR => Verifying 'kolpo.json' with version 2...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Verifying complete!
PLR => Verifying 'l0pio.json' with version 2...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Verifying complete!
PLR => Verifying 'lo.json' with version 2...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Verifying complete!
PLR => Verifying 'lok.json' with version 2...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Verifying complete!
PLR => Verifying 'loki.json' with version 2...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Verifying complete!
PLR => Verifying 'lop.json' with version 2...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Verifying complete!
PLR => Verifying 'lopl.json' with version 2...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Verifying complete!
PLR => Verifying 'mnmn.json' with version 2...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Verifying complete!
PLR => Verifying 'nb.json' with version 2...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Verifying complete!
PLR => Verifying 'onlineteam.json' with version 2...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Verifying complete!
PLR => Verifying 'oolo.json' with version 2...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Verifying complete!
PLR => Verifying 'op.json' with version 4...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Verifying complete!
PLR => Verifying 'plop.json' with version 2...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Verifying complete!
PLR => Verifying 'plot.json' with version 2...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Verifying complete!
PLR => Verifying 'polio.json' with version 2...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Verifying complete!
PLR => Verifying 'random.json' with version 2...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Verifying complete!
PLR => Verifying 'swfs2.json' with version 2...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Verifying complete!
PLR => Verifying 'test camppaign.json' with version 4...
PLR => Parsing: Info...
PLR => Parsing: Flags...
PLR => Verifying complete!
PLR => Verifying 'w.json' with version 2...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Verifying complete!
PLR => Verifying 'work.json' with version 4...
PLR => Parsing: Info...
PLR => Parsing: Flags...
PLR => Verifying complete!
PLR => Verifying 'wouter.json' with version 2...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Verifying complete!
PLR => Verifying 'woutersmits.json' with version 2...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Verifying complete!
Frame 0 too long!!: frametime = 20.363 (20.363)
PLR => Verifying 'work.json' with version 4...
PLR => Parsing: Info...
PLR => Parsing: Flags...
PLR => Verifying complete!
Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
PLR => Loading 'work.json' with version 4...
PLR => Parsing: Info...
PLR => Parsing: Settings...
PLR => Parsing: Variables...
PLR => Parsing: Flags...
PLR => Parsing: Scoring...
PLR => Parsing: HUD...
PLR => Parsing: Multiplayer...
PLR => Parsing: Controls...
PLR => Parsing: ScoringMulti...
PLR => Parsing: Containers...
PLR => Loading complete!
CSG => Loading 'work.cata1.csg' with version 7...
CSG => Parsing: Flags...
CSG => Parsing: Info...
CSG => Parsing: Missions...
CSG => Parsing: Techroom...
CSG => Parsing: Loadout...
CSG => Parsing: Scoring...
CSG => Parsing: RedAlert...
CSG => Parsing: HUD...
CSG => Parsing: Variables...
CSG => Parsing: Settings...
CSG => Parsing: Controls...
CSG => Parsing: Cutscenes...
CSG => Parsing: Last Missions...
CSG => Parsing: Containers...
CSG => Loading complete!
PLR => Saving 'work.json' with version 4...
PLR => Saving: Flags...
PLR => Saving: Info...
PLR => Saving: Scoring...
PLR => Saving: ScoringMulti...
PLR => Saving: HUD...
PLR => Saving: Variables...
PLR => Saving: Containers...
PLR => Saving: Multiplayer...
PLR => Saving: Controls...
PLR => Saving: Settings...
PLR => Saving complete!
CSG => Loading 'work.cata1.csg' with version 7...
CSG => Parsing: Flags...
CSG => Parsing: Info...
CSG => Parsing: Missions...
CSG => Parsing: Techroom...
CSG => Parsing: Loadout...
CSG => Parsing: Scoring...
CSG => Parsing: RedAlert...
CSG => Parsing: HUD...
CSG => Parsing: Variables...
CSG => Parsing: Settings...
CSG => Parsing: Controls...
CSG => Parsing: Cutscenes...
CSG => Parsing: Last Missions...
CSG => Parsing: Containers...
CSG => Loading complete!
WARNING!, Could not load door anim none in main hall
WARNING!, Could not load door anim none in main hall
WARNING!, Could not load door anim none in main hall
WARNING!, Could not load door anim none in main hall
WARNING!, Could not load door anim none in main hall
WARNING!, Could not load door anim none in main hall
Got event GS_EVENT_NEW_CAMPAIGN (26) in state GS_STATE_MAIN_MENU (1)
CSG => Loading 'work.cata1.csg' with version 7...
CSG => Parsing: Flags...
CSG => Parsing: Info...
CSG => Parsing: Missions...
CSG => Parsing: Techroom...
CSG => Parsing: Loadout...
CSG => Parsing: Scoring...
CSG => Parsing: RedAlert...
CSG => Parsing: HUD...
CSG => Parsing: Variables...
CSG => Parsing: Settings...
CSG => Parsing: Controls...
CSG => Parsing: Cutscenes...
CSG => Parsing: Last Missions...
CSG => Parsing: Containers...
CSG => Loading complete!
Got event GS_EVENT_START_GAME (1) in state GS_STATE_MAIN_MENU (1)
=================== STARTING LEVEL LOAD ==================
Starting model page in...
Beginning level bitmap paging...
Loading warp glow 'warpglow01'
Loading warp ball 'warpball01'
Loading warp glow 'warpglow01'
Loading warp ball 'warpball01'
ASSERTION: "(Species_info[i].shield_anim.first_frame >= 0)" at shield.cpp:110
Error while loading shield hit ani: BHBullet for species: Nightmare
Assert: "(Species_info[i].shield_anim.first_frame >= 0)"
File: shield.cpp
Line: 110
Error while loading shield hit ani: BHBullet for species: Nightmare
ntdll.dll! NtWaitForSingleObject + 20 bytes
KERNELBASE.dll! WaitForSingleObjectEx + 142 bytes
fs2_open_22_3_0_20221014_aa7a57ef4_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_22_3_0_20221014_aa7a57ef4_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_22_3_0_20221014_aa7a57ef4_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_22_3_0_20221014_aa7a57ef4_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_22_3_0_20221014_aa7a57ef4_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_22_3_0_20221014_aa7a57ef4_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_22_3_0_20221014_aa7a57ef4_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_22_3_0_20221014_aa7a57ef4_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_22_3_0_20221014_aa7a57ef4_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_22_3_0_20221014_aa7a57ef4_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_22_3_0_20221014_aa7a57ef4_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_22_3_0_20221014_aa7a57ef4_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_22_3_0_20221014_aa7a57ef4_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_22_3_0_20221014_aa7a57ef4_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_22_3_0_20221014_aa7a57ef4_x64_SSE2-FASTDBG.exe! <no symbol>
KERNEL32.DLL! BaseThreadInitThunk + 29 bytes
ntdll.dll! RtlUserThreadStart + 40 bytes
[ This info is in the clipboard so you can paste it somewhere now ]
Use Debug to break into Debugger, Exit will close the application.
Int3(): From D:\a\fs2open.github.com\fs2open.github.com\code\osapi\dialogs.cpp at line 348
ntdll.dll! NtWaitForSingleObject + 20 bytes
KERNELBASE.dll! WaitForSingleObjectEx + 142 bytes
fs2_open_22_3_0_20221014_aa7a57ef4_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_22_3_0_20221014_aa7a57ef4_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_22_3_0_20221014_aa7a57ef4_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_22_3_0_20221014_aa7a57ef4_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_22_3_0_20221014_aa7a57ef4_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_22_3_0_20221014_aa7a57ef4_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_22_3_0_20221014_aa7a57ef4_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_22_3_0_20221014_aa7a57ef4_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_22_3_0_20221014_aa7a57ef4_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_22_3_0_20221014_aa7a57ef4_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_22_3_0_20221014_aa7a57ef4_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_22_3_0_20221014_aa7a57ef4_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_22_3_0_20221014_aa7a57ef4_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_22_3_0_20221014_aa7a57ef4_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_22_3_0_20221014_aa7a57ef4_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_22_3_0_20221014_aa7a57ef4_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_22_3_0_20221014_aa7a57ef4_x64_SSE2-FASTDBG.exe! <no symbol>
KERNEL32.DLL! BaseThreadInitThunk + 29 bytes
ntdll.dll! RtlUserThreadStart + 40 bytes
CRASH DETECTED!!! Wrote crash dump to D:\Games\FreespaceOpen\bin\FSO-22.3.0-20221014\windows\x64\fs2_open_22_3_0_20221014_aa7a57ef4_x64_SSE2-FASTDBG_20221014_183403.mdmp
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