Log

Uploaded on: 27.05.2021

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==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
Opened log 'C:\Users\berti\AppData\Roaming\HardLightProductions\FreeSpaceOpen\data\fs2_open.log', Thu May 27 20:31:31 2021 ...
Legacy config mode is DISABLED.
Reason: Legacy mode disabled since the new config location was used more recently than the old location.
  Initializing SDL 2.0.10 (compiled with 2.0.10)...
FreeSpace 2 Open version: 21.2.0
Passed cmdline options:
  -ambient_factor 60
  -emissive_light
  -soft_particles
  -bloom_intensity 30
  -fxaa
  -fb_explosions
  -fb_thrusters
  -dualscanlines
  -3dwarp
  -warp_flash
  -mod jad2_21-2.21.12,MVPS-4.4.2
  -parse_cmdline_only
  -missile_lighting
  -post_process
Deprecated flag '-missile_lighting' found. Please remove from your cmdline.
Deprecated flag '-post_process' found. Please remove from your cmdline.
Building file index...
Found root pack 'C:\Games\FreespaceOpen\FS2\jad2_21-2.21.12\jad221_anime.vp' with a checksum of 0xd21c52fe
Found root pack 'C:\Games\FreespaceOpen\FS2\jad2_21-2.21.12\jad221_assets.vp' with a checksum of 0xc9afb3ed
Found root pack 'C:\Games\FreespaceOpen\FS2\jad2_21-2.21.12\jad221_root.vp' with a checksum of 0x5d58ce6c
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_advanced1.vp' with a checksum of 0x5772b8b7
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_advanced2.vp' with a checksum of 0x1d1042c6
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_advanced3.vp' with a checksum of 0x916e9105
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_advanced4.vp' with a checksum of 0x9c9f40a7
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_animglows.vp' with a checksum of 0x6d09195b
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_assets.vp' with a checksum of 0x71a1154e
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_assets_s.vp' with a checksum of 0x0b624544
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_assets_s_maps1.vp' with a checksum of 0x1c3b9f70
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_assets_s_maps2.vp' with a checksum of 0xbfd8c15f
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_assets_t.vp' with a checksum of 0xc0d7ee28
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_assets_t_maps1.vp' with a checksum of 0x8dc609bd
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_assets_t_maps2.vp' with a checksum of 0x9a6f4934
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_assets_t_maps3.vp' with a checksum of 0xb29a33d7
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_assets_t_maps4.vp' with a checksum of 0x61061161
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_assets_v.vp' with a checksum of 0x15dbded5
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_assets_v_maps1.vp' with a checksum of 0x7799205b
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_cb_ani_1.vp' with a checksum of 0x8ebbe0a4
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_cb_ani_2.vp' with a checksum of 0xe3da9ad2
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_cb_ani_3.vp' with a checksum of 0x35262898
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_compatibility.vp' with a checksum of 0x355d2890
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_effects.vp' with a checksum of 0x5054a935
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_music.vp' with a checksum of 0x5bb390f8
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_radaricons.vp' with a checksum of 0xe341344f
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_root.vp' with a checksum of 0x0621cca6
Found root pack 'C:\Games\FreespaceOpen\FS2\root_fs2.vp' with a checksum of 0xce10d76c
Found root pack 'C:\Games\FreespaceOpen\FS2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack 'C:\Games\FreespaceOpen\FS2\sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack 'C:\Games\FreespaceOpen\FS2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack 'C:\Games\FreespaceOpen\FS2\stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack 'C:\Games\FreespaceOpen\FS2\tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack 'C:\Games\FreespaceOpen\FS2\tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack 'C:\Games\FreespaceOpen\FS2\tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack 'C:\Games\FreespaceOpen\FS2\warble_fs2.vp' with a checksum of 0xd85c305d
Searching root 'C:\Users\berti\AppData\Roaming\HardLightProductions\FreeSpaceOpen\jad2_21-2.21.12\' ... 0 files
Searching root 'C:\Users\berti\AppData\Roaming\HardLightProductions\FreeSpaceOpen\MVPS-4.4.2\' ... 0 files
Searching root 'C:\Users\berti\AppData\Roaming\HardLightProductions\FreeSpaceOpen\' ... 0 files
Searching root 'C:\Games\FreespaceOpen\FS2\jad2_21-2.21.12\' ... 0 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\jad2_21-2.21.12\jad221_anime.vp' ... 366 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\jad2_21-2.21.12\jad221_assets.vp' ... 3602 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\jad2_21-2.21.12\jad221_root.vp' ... 192 files
Searching root 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\' ... 9 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_advanced1.vp' ... 1155 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_advanced2.vp' ... 127 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_advanced3.vp' ... 24 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_advanced4.vp' ... 216 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_animglows.vp' ... 1735 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_assets.vp' ... 955 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_assets_s.vp' ... 34 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_assets_s_maps1.vp' ... 72 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_assets_s_maps2.vp' ... 155 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_assets_t.vp' ... 59 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_assets_t_maps1.vp' ... 125 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_assets_t_maps2.vp' ... 98 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_assets_t_maps3.vp' ... 109 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_assets_t_maps4.vp' ... 147 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_assets_v.vp' ... 32 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_assets_v_maps1.vp' ... 161 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_cb_ani_1.vp' ... 26 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_cb_ani_2.vp' ... 31 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_cb_ani_3.vp' ... 32 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_compatibility.vp' ... 1282 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_effects.vp' ... 3267 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_music.vp' ... 32 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_radaricons.vp' ... 24 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.4.2\mv_root.vp' ... 688 files
Searching root 'C:\Games\FreespaceOpen\FS2\' ... 13 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\root_fs2.vp' ... 157 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\smarty_fs2.vp' ... 10 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\sparky_fs2.vp' ... 3027 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\sparky_hi_fs2.vp' ... 1337 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\stu_fs2.vp' ... 2355 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\tango1_fs2.vp' ... 32 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\tango2_fs2.vp' ... 15 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\tango3_fs2.vp' ... 10 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\warble_fs2.vp' ... 52 files
Searching memory root ... 69 files
Found 43 roots and 21832 files.
Game Settings Table: Using Standard Loops For SEXP Arguments
Game Settings Table: Using standard event chaining behavior
Game Settings Table: External shaders are DISABLED
Game Settings Table: Parsed target version of 21.0.0
Game Settings Table: Using Reversed Loops For SEXP Arguments
Game Settings Table: Using alternate event chaining behavior
Game Settings Table: External shaders are DISABLED
Game Settings Table: Setting briefing window FOV from 0.293750 to 0.500000
Game Settings Table: Setting shield pain flash factor to 0.50
Game Settings Table: FRED - Disabling Hard Coded Message Ani Files
Game Settings Table: Beams will use Damage Factors
TBM  =>  Starting parse of 'mv_root-mod.tbm' ...
TBM  =>  Starting parse of 'mv_root-lcl.tbm' ...
TBM  =>  Starting parse of 'strings-lcl.tbm' ...
Setting language to RETAIL HYBRID
TBM  =>  Starting parse of 'mv_root-lcl.tbm' ...
TBM  =>  Starting parse of 'strings-lcl.tbm' ...
Initializing OpenAL...
  OpenAL Vendor     : OpenAL Community
  OpenAL Renderer   : OpenAL Soft
  OpenAL Version    : 1.1 ALSOFT 1.18.2

  Found extension "AL_EXT_float32".
  Found extension "ALC_EXT_EFX".
Enhanced sound is enabled.

  Sample rate: 48000 (44100)
  EFX enabled: NO
  Playback device: OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)
  Capture device: <not available>
... OpenAL successfully initialized!
  Initializing SDL video...
Initializing OpenGL graphics device at 1920x1080 with 32-bit color...
  Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
SDL: Creating window at 0,0 because window has same size as desktop.
  Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
  Actual SDL Video values    = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
  OpenGL Vendor    : NVIDIA Corporation
  OpenGL Renderer  : NVIDIA GeForce GTX 1080/PCIe/SSE2
  OpenGL Version   : 4.5.0 NVIDIA 466.47

Compiling new shader:
	Particle Effects
   Loading built-in default shader for: effect-v.sdr
   Loading built-in default shader for: effect-f.sdr
   Loading built-in default shader for: gamma.sdr
Shader Variant Features:
Compiling new shader:
	Particle Effects
   Loading built-in default shader for: effect-v.sdr
   Loading built-in default shader for: effect-f.sdr
   Loading built-in default shader for: gamma.sdr
   Loading built-in default shader for: effect-g.sdr
Shader Variant Features:
	Geometry shader point-based particles
Compiling new shader:
	Distortion Effects
   Loading built-in default shader for: effect-distort-v.sdr
   Loading built-in default shader for: effect-distort-f.sdr
Shader Variant Features:
Compiling new shader:
	Shield Decals
   Loading built-in default shader for: shield-impact-v.sdr
   Loading built-in default shader for: shield-impact-f.sdr
   Loading built-in default shader for: gamma.sdr
Shader Variant Features:
Compiling new shader:
	Deferred Lighting
   Loading built-in default shader for: deferred-v.sdr
   Loading built-in default shader for: lighting.sdr
   Loading built-in default shader for: deferred-f.sdr
   Loading built-in default shader for: lighting.sdr
   Loading built-in default shader for: shadows.sdr
Shader Variant Features:
Compiling new shader:
	Clear Deferred Lighting Buffer
   Loading built-in default shader for: deferred-clear-v.sdr
   Loading built-in default shader for: deferred-clear-f.sdr
Shader Variant Features:
Compiling passthrough shader...
Compiling new shader:
	Passthrough
   Loading built-in default shader for: passthrough-v.sdr
   Loading built-in default shader for: passthrough-f.sdr
   Loading built-in default shader for: gamma.sdr
Shader Variant Features:
WARNING: Failed to find uniform 'clipEnabled'.

Compiling new shader:
	Post Processing
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: post-f.sdr
Shader Variant Features:
Compiling new shader:
	Bloom Brightpass
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: brightpass-f.sdr
Shader Variant Features:
Compiling new shader:
	Gaussian Blur
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: blur-f.sdr
Shader Variant Features:
	Horizontal blur pass
Compiling new shader:
	Gaussian Blur
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: blur-f.sdr
Shader Variant Features:
	Vertical blur pass
Compiling new shader:
	Bloom Compositing
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: bloom-comp-f.sdr
Shader Variant Features:
Compiling new shader:
	FXAA
   Loading built-in default shader for: fxaa-v.sdr
   Loading built-in default shader for: fxaa-f.sdr
Shader Variant Features:
Compiling new shader:
	FXAA Prepass
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: fxaapre-f.sdr
Shader Variant Features:
  Max texture units: 2 (32)
  Max client texture states: 2 (1)
  Max elements vertices: 1048576
  Max elements indices: 1048576
  Max texture size: 32768x32768
  Max render buffer size: 32768x32768
  Can use compressed textures: YES
  Texture compression available: YES
  Post-processing enabled: YES
  Using trilinear texture filter.
  OpenGL Shader Version: 4.50 NVIDIA
  Max uniform block size: 65536
  Max uniform buffer bindings: 84
  Uniform buffer byte offset alignment: 256
... OpenGL init is complete!
Initializing path renderer...
Checking graphics capabilities:
  Persistent buffer mapping: Enabled
Checking mod required rendering features...
  All required features are supported.
ANI cursorweb with size 24x24 (25.0% wasted)
ANI cursorweb.ani with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
ADE: Loading default scripts...
SCRIPTING: Beginning main hook parse sequence....
Wokka!  Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'!  Error message = Failed to open file.
TBM  =>  Starting parse of 'mv_zLoadFirst-sct.tbm' ...
TBM  =>  Starting parse of 'mv_exp-sct.tbm' ...
TBM  =>  Starting parse of 'mv_dbrs-sct.tbm' ...
TBM  =>  Starting parse of 'zlua-utils-sct.tbm' ...
TBM  =>  Starting parse of 'zLoadFirst-sct.tbm' ...
TBM  =>  Starting parse of 'vs2-sct.tbm' ...
TBM  =>  Starting parse of 'spawnsys-sct.tbm' ...
TBM  =>  Starting parse of 'shop-sct.tbm' ...
TBM  =>  Starting parse of 'sexplibrary-sct.tbm' ...
TBM  =>  Starting parse of 'scanmode-sct.tbm' ...
TBM  =>  Starting parse of 'proBox-sct.tbm' ...
TBM  =>  Starting parse of 'parsecfg-sct.tbm' ...
TBM  =>  Starting parse of 'overlays-sct.tbm' ...
TBM  =>  Starting parse of 'misc-sc-functions-sct.tbm' ...
TBM  =>  Starting parse of 'markbox-sct.tbm' ...
TBM  =>  Starting parse of 'loadingscreen-sct.tbm' ...
TBM  =>  Starting parse of 'karaoke-sct.tbm' ...
TBM  =>  Starting parse of 'journal-sct.tbm' ...
TBM  =>  Starting parse of 'jadXA-subspace-sct.tbm' ...
TBM  =>  Starting parse of 'jadXA-getInfo-sct.tbm' ...
TBM  =>  Starting parse of 'jadXA-debrief-sct.tbm' ...
TBM  =>  Starting parse of 'jadintro-sct.tbm' ...
TBM  =>  Starting parse of 'itemdrop2-sct.tbm' ...
TBM  =>  Starting parse of 'imonitor-sct.tbm' ...
TBM  =>  Starting parse of 'iabeam-sct.tbm' ...
TBM  =>  Starting parse of 'healbeam-sct.tbm' ...
TBM  =>  Starting parse of 'fredmacros-sct.tbm' ...
TBM  =>  Starting parse of 'dtt-sct.tbm' ...
TBM  =>  Starting parse of 'debrisgrav-sct.tbm' ...
TBM  =>  Starting parse of 'credits-sct.tbm' ...
TBM  =>  Starting parse of 'countdown-sct.tbm' ...
TBM  =>  Starting parse of 'colorswitch-sct.tbm' ...
TBM  =>  Starting parse of 'cmpprogress-sct.tbm' ...
TBM  =>  Starting parse of 'cmap-sct.tbm' ...
TBM  =>  Starting parse of 'cloak-sct.tbm' ...
TBM  =>  Starting parse of 'checkfiles-sct.tbm' ...
TBM  =>  Starting parse of 'bossbar-sct.tbm' ...
TBM  =>  Starting parse of 'berserksystem-sct.tbm' ...
TBM  =>  Starting parse of 'axui-sct.tbm' ...
TBM  =>  Starting parse of 'axscroll-sct.tbm' ...
TBM  =>  Starting parse of 'axmsg-sct.tbm' ...
TBM  =>  Starting parse of 'axhud-sct.tbm' ...
TBM  =>  Starting parse of 'axease-sct.tbm' ...
TBM  =>  Starting parse of 'atfield-sct.tbm' ...
TBM  =>  Starting parse of '221-wep-sct.tbm' ...
SCRIPTING: Parsing pure Lua scripts
SCRIPTING: Inititialization complete.
SCRIPTING: Splash screen overrides checked
Compiling new shader:
	Default material
   Loading built-in default shader for: default-material.vert.spv.glsl
   Loading built-in default shader for: default-material.frag.spv.glsl
Shader Variant Features:
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka!  Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'!  Error message = Failed to open file.
TBM  =>  Starting parse of 'mv_effects-part.tbm' ...
BMPMAN: Found EFF (subachpact.eff) with 8 frames at 40 fps.
BMPMAN: Found EFF (subachzap.eff) with 4 frames at 40 fps.
BMPMAN: Found EFF (purpleplussmall.eff) with 4 frames at 20 fps.
BMPMAN: Found EFF (mekhupact.eff) with 8 frames at 40 fps.
BMPMAN: Found EFF (mekhuzap.eff) with 4 frames at 40 fps.
BMPMAN: Found EFF (blueplussmall.eff) with 4 frames at 20 fps.
BMPMAN: Found EFF (AkhetonFlash.eff) with 3 frames at 60 fps.
BMPMAN: Found EFF (akhetonspark.eff) with 8 frames at 10 fps.
BMPMAN: Found EFF (PromRImpact.eff) with 15 frames at 45 fps.
BMPMAN: Found EFF (promrflash.eff) with 3 frames at 45 fps.
BMPMAN: Found EFF (MorningstarFlash.eff) with 8 frames at 60 fps.
BMPMAN: Found EFF (MorningstarWave.eff) with 5 frames at 60 fps.
BMPMAN: Found EFF (emptybitmap.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (shivring.eff) with 7 frames at 20 fps.
BMPMAN: Found EFF (shivringexplo.eff) with 8 frames at 20 fps.
BMPMAN: Found EFF (shivsmoke.eff) with 12 frames at 15 fps.
BMPMAN: Found EFF (shivspray.eff) with 7 frames at 10 fps.
BMPMAN: Found EFF (redplus.eff) with 4 frames at 30 fps.
BMPMAN: Found EFF (megafunkbolt.eff) with 15 frames at 20 fps.
BMPMAN: Found EFF (shivwave.eff) with 25 frames at 60 fps.
BMPMAN: Found EFF (redplussmall.eff) with 4 frames at 20 fps.
BMPMAN: Found EFF (blobparticlegreen.eff) with 10 frames at 20 fps.
BMPMAN: Found EFF (blobparticleyellow.eff) with 10 frames at 20 fps.
BMPMAN: Found EFF (YarFlak.eff) with 99 frames at 45 fps.
BMPMAN: Found EFF (shivmuzzle.eff) with 4 frames at 20 fps.
BMPMAN: Found EFF (flakbright.eff) with 6 frames at 30 fps.
BMPMAN: Found EFF (flaksplode.eff) with 17 frames at 30 fps.
BMPMAN: Found EFF (avengerspark.eff) with 6 frames at 45 fps.
BMPMAN: Found EFF (avengerpact.eff) with 7 frames at 40 fps.
BMPMAN: Found EFF (avengerricochet.eff) with 7 frames at 10 fps.
BMPMAN: Found EFF (vasudanring.eff) with 6 frames at 40 fps.
BMPMAN: Found EFF (vllpact.eff) with 6 frames at 30 fps.
BMPMAN: Found EFF (blobparticlered.eff) with 10 frames at 40 fps.
BMPMAN: Found EFF (DisruptorPact.eff) with 8 frames at 35 fps.
BMPMAN: Found EFF (DisruptorPact2.eff) with 8 frames at 35 fps.
BMPMAN: Found EFF (Flailwave.eff) with 25 frames at 60 fps.
BMPMAN: Found EFF (bansheex.eff) with 8 frames at 45 fps.
BMPMAN: Found EFF (bansheefield.eff) with 11 frames at 30 fps.
BMPMAN: Found EFF (sbreakerpact.eff) with 12 frames at 45 fps.
BMPMAN: Found EFF (bansheecross.eff) with 8 frames at 60 fps.
BMPMAN: Found EFF (leechflame.eff) with 14 frames at 60 fps.
BMPMAN: Found EFF (RailMuzzle.eff) with 5 frames at 30 fps.
BMPMAN: Found EFF (railparticle.eff) with 10 frames at 10 fps.
TBM  =>  Starting parse of '221-part.tbm' ...
BMPMAN: Found EFF (bleb.eff) with 32 frames at 18 fps.
BMPMAN: Found EFF (missilespew03.eff) with 20 frames at 10 fps.
BMPMAN: Found EFF (missilespew01.eff) with 20 frames at 10 fps.
BMPMAN: Found EFF (missilespew06.eff) with 20 frames at 10 fps.
BMPMAN: Found EFF (missilespew04.eff) with 20 frames at 10 fps.
BMPMAN: Found EFF (missilespew02.eff) with 20 frames at 10 fps.
BMPMAN: Found EFF (missilespew05.eff) with 20 frames at 10 fps.
BMPMAN: Found EFF (exp20.eff) with 75 frames at 20 fps.
BMPMAN: Found EFF (capflash.eff) with 40 frames at 10 fps.
BMPMAN: Found EFF (exp_nuke.eff) with 86 frames at 24 fps.
BMPMAN: Found EFF (HSMHS.eff) with 60 frames at 30 fps.
TBM  =>  Starting parse of 'mv_effects-sdf.tbm' ...
TBM  =>  Starting parse of 'speciesdefs-sdf.tbm' ...
TBM  =>  Starting parse of '222-sdf.tbm' ...
Control item defined without a valid tab. Disabling: Show ObjectivesControl item defined without a valid tab. Disabling: Show Nav MapDutifully converting retail sound 36, 'l_hit.wav' to a 3D sound...
Dutifully converting retail sound 37, 'm_hit.wav' to a 3D sound...
TBM  =>  Starting parse of 'mv_effects-snd.tbm' ...
TBM  =>  Starting parse of 'jadXA-snd.tbm' ...
TBM  =>  Starting parse of '221-snd.tbm' ...
Initializing Joystick...
  No joysticks found
Printing joystick info:
  No joystick is being used.
Current soundtrack set to -1 in event_music_reset_choices
TBM  =>  Starting parse of 'mv_music-mus.tbm' ...
TBM  =>  Starting parse of 'jadXA-mus.tbm' ...
TBM  =>  Starting parse of '221-mus.tbm' ...
TBM  =>  Starting parse of 'color-clr.tbm' ...
'$Blue:' has been redefined.
'$Bright Blue:' has been redefined.
'$Green:' has been redefined.
'$Bright Green:' has been redefined.
'$Black:' has been redefined.
'$Grey:' has been redefined.
'$Silver:' has been redefined.
'$White:' has been redefined.
'$Bright White:' has been redefined.
'$Violet Gray:' has been redefined.
'$Violet:' has been redefined.
'$Dim Red:' has been redefined.
'$Red:' has been redefined.
'$Bright Red:' has been redefined.
'$Pink:' has been redefined.
'$Light Pink:' has been redefined.
'$Yellow:' has been redefined.
'$Bright Yellow:' has been redefined.
'$UI Light Green:' has been redefined.
'$UI Green:' has been redefined.
'$UI Light Pink:' has been redefined.
'$UI Pink:' has been redefined.
TBM  =>  Starting parse of 'color-clr.tbm' ...
'$Text Normal:' has been redefined.
'$Text Subselected:' has been redefined.
'$Text Selected:' has been redefined.
'$Text Error:' has been redefined.
'$Text Error Highlighted:' has been redefined.
'$Text Active:' has been redefined.
'$Text Active Highlighted:' has been redefined.
'$Text Heading:' has been redefined.
'$More Indicator:' has been redefined.
'$Bright More Indicator:' has been redefined.
'$Bright:' has been redefined.
'$Normal:' has been redefined.
'$Briefing Grid:' has been redefined.
Compiling new shader:
	Decal rendering
   Loading built-in default shader for: decal-v.sdr
   Loading built-in default shader for: decal-f.sdr
   Loading built-in default shader for: lighting.sdr
   Loading built-in default shader for: normals.sdr
   Loading built-in default shader for: gamma.sdr
Shader Variant Features:
Compiling new shader:
	Decal rendering
   Loading built-in default shader for: decal-v.sdr
   Loading built-in default shader for: decal-f.sdr
   Loading built-in default shader for: lighting.sdr
   Loading built-in default shader for: normals.sdr
   Loading built-in default shader for: gamma.sdr
Shader Variant Features:
	Decal use scene normal map
TBM  =>  Starting parse of 'mv_effects-fbl.tbm' ...
TBM  =>  Starting parse of 'mv_effects-mfl.tbm' ...
TBM  =>  Starting parse of '221-mfl.tbm' ...
Wokka!  Error opening file (armor.tbl)!
TABLES: Unable to parse 'armor.tbl'!  Error message = Failed to open file.
TBM  =>  Starting parse of 'mv_effects-amr.tbm' ...
TBM  =>  Starting parse of '221-amr.tbm' ...
TBM  =>  Starting parse of 'mv_assets-aip.tbm' ...
TBM  =>  Starting parse of '221-aip.tbm' ...
TBM  =>  Starting parse of 'mv_root-wxp.tbm' ...
TBM  =>  Starting parse of 'mv_effects-wxp.tbm' ...
TBM  =>  Starting parse of '221-wxp.tbm' ...
BMPMAN: Found EFF (ExpMissileHit1.eff) with 92 frames at 30 fps.
BMPMAN: Found EFF (exp04.eff) with 49 frames at 22 fps.
BMPMAN: Found EFF (noeffect.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (exp05.eff) with 93 frames at 20 fps.
BMPMAN: Found EFF (exp06.eff) with 92 frames at 22 fps.
BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps.
ANI Lamprey_Impact with size 80x80 (37.5% wasted)
ANI Avenger_Impact with size 80x80 (37.5% wasted)
ANI Leech_Impact with size 80x80 (37.5% wasted)
BMPMAN: Found EFF (heart.eff) with 32 frames at 30 fps.
BMPMAN: Found EFF (exp06b.eff) with 92 frames at 22 fps.
BMPMAN: Found EFF (Particle_Green.eff) with 11 frames at 22 fps.
BMPMAN: Found EFF (poweruphealth.eff) with 30 frames at 30 fps.
BMPMAN: Found EFF (particlesmoke01.eff) with 54 frames at 30 fps.
TBM  =>  Starting parse of 'mv_root-wep.tbm' ...
TBM  =>  Starting parse of 'mv_effects-wep.tbm' ...
TBM  =>  Starting parse of 'mv_assets-wep.tbm' ...
TBM  =>  Starting parse of 'jadXA-wep.tbm' ...
TBM  =>  Starting parse of '221-wep.tbm' ...
BMPMAN: Found EFF (ringflash.eff) with 35 frames at 30 fps.
BMPMAN: Found EFF (Tagged.eff) with 30 frames at 15 fps.
BMPMAN: Found EFF (HackingExplosion.eff) with 44 frames at 30 fps.
TBM  =>  Starting parse of 'mv_effects-obt.tbm' ...
TBM  =>  Starting parse of 'objecttypes-obt.tbm' ...
TBM  =>  Starting parse of 'mv_root-shp.tbm' ...
TBM  =>  Starting parse of 'radar-shp.tbm' ...
TBM  =>  Starting parse of 'mv_effects-shp.tbm' ...
TBM  =>  Starting parse of 'mv_assets_v-shp.tbm' ...
TBM  =>  Starting parse of 'mv_assets_t-shp.tbm' ...
TBM  =>  Starting parse of 'mv_assets_s-shp.tbm' ...
TBM  =>  Starting parse of 'mv_assets-shp.tbm' ...
TBM  =>  Starting parse of 'shipdescriptions-shp.tbm' ...
TBM  =>  Starting parse of 'jadXA-shp.tbm' ...
TBM  =>  Starting parse of '221-shp.tbm' ...
Warning!  Ship '#Camera' has a $Closeup_zoom value that is less than or equal to 0 (0.000000). Setting to default value.
Particle effect for damage spew disabled on ship 'GTF Ares#Cyan'.
Particle effect for damage spew disabled on ship 'GTF Ares#Orange'.
Particle effect for damage spew disabled on ship 'GTF Ares#Blue'.
Particle effect for damage spew disabled on ship 'GTF Ezechiel'.
Particle effect for damage spew disabled on ship 'GTF Ezechiel#Berserk'.
Particle effect for damage spew disabled on ship 'GTB Rhea'.
Particle effect for damage spew disabled on ship 'GTB Rhea#Overdrive'.
Particle effect for damage spew disabled on ship 'GTB Rhea Mk2'.
Particle effect for damage spew disabled on ship 'GTB Rhea Mk2#Overdrive'.
Particle effect for damage spew disabled on ship 'GTF Selkie'.
Particle effect for damage spew disabled on ship 'GTF Iapetus'.
Particle effect for damage spew disabled on ship 'GTF Iapetus#Zen'.
Particle effect for impact spew disabled on ship 'BETA TESTER#7Shielded'.
Particle effect for damage spew disabled on ship 'BETA TESTER#7Shielded'.
TBM  =>  Starting parse of 'proBox-hdg.tbm' ...
ANI objective1 with size 149x21 (34.4% wasted)
TBM  =>  Starting parse of 'mv_root-hdg.tbm' ...
ANI 2_support1 with size 173x39 (39.1% wasted)
ANI 2_damage1 with size 237x40 (37.5% wasted)
ANI 2_wingman1 with size 114x86 (32.8% wasted)
ANI 2_wingman2 with size 57x86 (32.8% wasted)
ANI 2_wingman3 with size 23x86 (32.8% wasted)
ANI 2_toggleX with size 90x31 (3.1% wasted)
ANI 2_countermeasure1 with size 100x25 (21.9% wasted)
Animation Background Size in hud_gauges.tbl and -hdg.tbms is deprecated. Use "Animation Size" instead.
ANI 2_head1 with size 256x206 (19.5% wasted)
ANI 2_directives1 with size 256x20 (37.5% wasted)
ANI 2_weapons1_b with size 233x33 (48.4% wasted)
ANI 2_weapons2_b with size 233x19 (40.6% wasted)
ANI 2_objectives1 with size 237x34 (46.9% wasted)
ANI 2_message1 with size 256x20 (37.5% wasted)
ANI 2_message2 with size 256x17 (46.9% wasted)
ANI 2_netlag1 with size 47x48 (25.0% wasted)
ANI 2_targhit1 with size 50x35 (45.3% wasted)
ANI 2_escort1 with size 239x21 (34.4% wasted)
ANI 2_escort2 with size 239x19 (40.6% wasted)
ANI 2_escort3 with size 239x22 (31.3% wasted)
ANI 2_time1 with size 76x38 (40.6% wasted)
ANI 2_targetview1 with size 219x250 (2.3% wasted)
ANI 2_targetview2x with size 8x154 (39.8% wasted)
ANI 2_radarx with size 314x255 (0.4% wasted)
ANI 2_energy2 with size 86x96 (25.0% wasted)
ANI 2_reticle1 with size 40x24 (25.0% wasted)
ANI 2_leftarc with size 103x252 (1.6% wasted)
ANI 2_rightarc1 with size 103x252 (1.6% wasted)
ANI 2_toparc2 with size 35x24 (25.0% wasted)
ANI 2_toparc3 with size 41x29 (9.4% wasted)
ANI 2_lead1 with size 26x26 (18.8% wasted)
ANI 2_lock1 with size 56x53 (17.2% wasted)
ANI 2_lockspin with size 100x100 (21.9% wasted)
ANI 2_kills1 with size 130x25 (21.9% wasted)
ANI 2_energy1 with size 20x66 (48.4% wasted)
TBM  =>  Starting parse of '221-hdg.tbm' ...
BMPMAN: Found EFF (raceRanking.eff) with 3 frames at 30 fps.
TBM  =>  Starting parse of 'mv_effects-str.tbm' ...
TBM  =>  Starting parse of 'stars-str.tbm' ...
TABLES => Starting parse of 'ssm.tbl'...
ANI cursor with size 24x24 (25.0% wasted)
ANI cursor.ani with size 24x24 (25.0% wasted)
TBM  =>  Starting parse of 'jadXA-main-hall.tbm' ...
TBM  =>  Starting parse of '221-hall.tbm' ...
TBM  =>  Starting parse of 'vs2-sexp.tbm' ...
TBM  =>  Starting parse of 'spawnsys-sexp.tbm' ...
TBM  =>  Starting parse of 'proBox-sexp.tbm' ...
TBM  =>  Starting parse of 'misc-sc-functions-sexp.tbm' ...
TBM  =>  Starting parse of 'markbox-sexp.tbm' ...
TBM  =>  Starting parse of 'itemdrop2-sexp.tbm' ...
TBM  =>  Starting parse of 'countdown-sexp.tbm' ...
TBM  =>  Starting parse of 'cmpprogress-sexp.tbm' ...
TBM  =>  Starting parse of 'berserksystem-sexp.tbm' ...
NOTE: libRocket is disabled since unicode text mode is not enabled!
MediaVPs: Explosions script loaded!
MediaVPs: Starting flashy deaths script loading

Type: Fighter
DRM: 0.25
DE: [1, 2, 3]
DM: 1

Type: Bomber
DRM: 0.25
DE: [1, 2, 3]
DM: 1

Type: Support
DRM: 0.25
DE: [1, 2, 3]
DM: 1
FRM: 1
FE: 6

Type: Freighter
DRM: 0.25
DE: [1, 2, 3]
DM: 1
FRM: 1
FE: 6

Class: GTFR Triton
BE: 0.6
BEDu: 8000
BEDM: 2.5

MediaVPs: In mv_shp_exp_flashes.cfg, class or type GTFr Chronos not found
BE: 0.45
BEDu: 5000
BEDM: 2.5

Class: GVFr Satis
BE: 0.45
BEDu: 5000
BEDM: 2.5

MediaVPs: In mv_shp_exp_flashes.cfg, class or type PVFr Satis not found
BE: 0.45
BEDu: 5000
BEDM: 2.5

Class: SFr Dis
BE: 0.6
BEDu: 8000
BEDM: 2.5

Class: SFr Asmodeus
BE: 0.45
BEDu: 5000
BEDM: 2.5

Type: Cargo
DRM: 0.25
DE: [1, 2, 3]
DM: 1

Class: TC-TRI
FRM: 1
FE: 6
BE: 0.4
BEDu: 4000
BEDM: 2.5

Class: TC-Meson Bomb
DRM: 0
DE: []
DM: 0
FRM: 4
FE: 6
BE: 0.8
BEDu: 10000
BEDM: 10

Class: SAC 3
FRM: 1
FE: 6
BE: 0.4
BEDu: 4000
BEDM: 2.5

Type: Transport
DRM: 0.25
DE: [1, 2, 3]
DM: 1

Class: GTT Argo
FRM: 1
FE: 6
BE: 0.4
BEDu: 4000
BEDM: 2.5

Type: Cruiser
DRM: 0.25
DE: [1, 2, 3]
DM: 1
FRM: 2
FE: 6
BE: 0.6
BEDu: 8000
BEDM: 2.5

Class: GTM Hippocrates
FRM: 1

Class: GTSC Faustus
FRM: 1

Type: Gas Miner
DRM: 0.25
DE: [1, 2, 3]
DM: 1
FRM: 1
FE: 6
BE: 0.55
BEDu: 7000
BEDM: 2.5

Type: AWACS
DRM: 0.25
DE: [1, 2, 3]
DM: 1
FRM: 1
FE: 6
BE: 0.5
BEDu: 6000
BEDM: 2.5

Type: Corvette
DRM: 0.25
DE: [1, 2, 3]
DM: 1
FRM: 2
FE: 6
BE: 0.65
BEDu: 9000
BEDM: 2.5

Type: Capital
DRM: 0.25
DE: [1, 2, 3]
DM: 1
FRM: 2
FE: 6
BE: 0.7
BEDu: 10000
BEDM: 2.5

Type: Super Cap
DRM: 0.25
DE: [1, 2, 3]
DM: 1
FRM: 5
FE: 6
BE: 0.75
BEDu: 11000
BEDM: 2.5

Type: Drydock
DRM: 0.25
DE: [1, 2, 3]
DM: 1
FRM: 2
FE: 6
BE: 0.7
BEDu: 10000
BEDM: 2.5

Class: Knossos
DRM: 0.25
DE: [1, 2, 3]
DM: 1
FRM: 5
FE: 6
BE: 0.8
BEDu: 12000
BEDM: 2.5

Class: Shivan Comm Node
DRM: 0.25
DE: [1, 2, 3]
DM: 1
FRM: 1
FE: 6
BE: 0.65
BEDu: 9000
BEDM: 2.5

Type: Sentry Gun
DRM: 0.25
DE: [1, 2, 3]
DM: 1

Type: Escape Pod
DRM: 0.25
DE: [1, 2, 3]
DM: 1

Class: SRed
BEI: 0.2
BEDu: 200
BEDi: 100

Class: LRed
BEI: 0.2
BEDu: 600
BEDi: 300

Class: BFRed
BEI: 0.2
BEDu: 2100
BEDi: 1050

Class: TerSlash
BEI: 0.2
BEDu: 350
BEDi: 175

Class: LTerSlash
BEI: 0.2
BEDu: 150
BEDi: 75

Class: BFGreen
BEI: 0.2
BEDu: 1900
BEDi: 950

Class: LRBGreen
BEI: 0.2
BEDu: 1900
BEDi: 950

Class: BGreen
BEI: 0.2
BEDu: 1200
BEDi: 650

Class: SGreen
BEI: 0.2
BEDu: 210
BEDi: 105

Class: SVas
BEI: 0.2
BEDu: 350
BEDi: 175

Class: BVas
BEI: 0.2
BEDu: 1100
BEDi: 550

Class: VSlash
BEI: 0.2
BEDu: 750
BEDi: 375

Class: Green Beam
BEI: 0.2
BEDu: 200
BEDi: 100

Class: MjolnirBeam
BEI: 0.2
BEDu: 750
BEDi: 375

Class: MjolnirBeam#home
BEI: 0.2
BEDu: 400
BEDi: 200

MediaVPs: In mv_wep_exp_flashes.cfg, class or type Barracuda not found
FR: 100
FE: 6
BEI: 0.6
BEDu: 400
BEDi: 200

MediaVPs: In mv_wep_exp_flashes.cfg, class or type Tsunami not found
FR: 100
FE: 6
BEI: 0.6
BEDu: 1500
BEDi: 750

MediaVPs: In mv_wep_exp_flashes.cfg, class or type Harbinger not found
FR: 100
FE: 6
BEI: 0.6
BEDu: 3200
BEDi: 1600

Class: Cyclops
FR: 100
FE: 6
BEI: 0.6
BEDu: 2000
BEDi: 1000

Class: Cyclops#short
FR: 100
FE: 6
BEI: 0.6
BEDu: 2000
BEDi: 1000

Class: Rebel Bomb
FR: 100
FE: 6
BEI: 0.6
BEDu: 400
BEDi: 200

Class: Helios
FR: 100
FE: 6
BEI: 0.6
BEDu: 6800
BEDi: 3400

Class: Unknown Bomb
FR: 100
FE: 6
BEI: 0.6
BEDu: 1500
BEDi: 750

Class: Unknown Megabomb
FR: 100
FE: 6
BEI: 0.6
BEDu: 3200
BEDi: 1600

Class: Shivan Bomb
FR: 100
FE: 6
BEI: 0.6
BEDu: 2000
BEDi: 1000

Class: Shivan Bomb#Short
FR: 100
FE: 6
BEI: 0.6
BEDu: 2000
BEDi: 1000

Class: Shivan Weak Bomb
FR: 100
FE: 6
BEI: 0.6
BEDu: 400
BEDi: 200

Class: Shivan Megabomb
FR: 100
FE: 6
BEI: 0.6
BEDu: 6800
BEDi: 3400

Class: Fusion Mortar
FR: 20
FE: 6
BEI: 0.2
BEDu: 80
BEDi: 40

Class: Vasudan Flux Cannon
FR: 20
FE: 6
BEI: 0.4
BEDu: 500
BEDi: 250
MediaVPs: Flaming debris script loaded!
MediaVPs: Flaming debris script ACTIVE!
MediaVPs: In mv_no_flaming_debris.cfg, class VC 3 not found
MediaVPs: In mv_no_flaming_debris.cfg, class TAC 1#medical not found
Wokka!  Error opening file (lua-loadscreen.tbl)!
PARSE: Error while parsing: Failed to open file
Beginning JSON Parse for requiredfiles.cfg
No path specified, assuming data/config...
requiredfiles.cfg exists, decoding... success!
Checking required files for optimum experience...
VP: jad221-assets.vp
   * aburnboost.dds in data/effects... file found!
   * Euro72.dds in data/effects... file found!
   * wepboost.dds in data/effects... file found!
VP: jad221-anime.vp
   * icon_aeolus.png in data/cbanims... file found!
   * vn_hol_c_happy.png in data/cbanims... file found!
   * vnbg_shivatown.jpg in data/cbanims... file found!
VP: mv_root.vp
   * mv_root-hdg.tbm in data/tables... file found!
   * mv_root-lcl.tbm in data/tables... file found!
   * mv_root-shp.tbm in data/tables... file found!
   * mv_root-wep.tbm in data/tables... file found!
   * mv_root-wxp.tbm in data/tables... file found!
VP: jad221-root.vp
   * 221-aip.tbm in data/tables... file found!
   * 221-amr.tbm in data/tables... file found!
   * 221-hall.tbm in data/tables... file found!
   * 221-hdg.tbm in data/tables... file found!
   * 221-mfl.tbm in data/tables... file found!
   * 221-mus.tbm in data/tables... file found!
   * 221-shp.tbm in data/tables... file found!
   * 221-snd.tbm in data/tables... file found!
   * 221-wep.tbm in data/tables... file found!
   * 221-wxp.tbm in data/tables... file found!
   * ai.tbl in data/tables... file found!
   * asteroid.tbl in data/tables... file found!
   * atfield-sct.tbm in data/tables... file found!
   * axhud-sct.tbm in data/tables... file found!
   * axmsg-sct.tbm in data/tables... file found!
   * axui-sct.tbm in data/tables... file found!
   * berserksystem-sct.tbm in data/tables... file found!
   * bossbar-sct.tbm in data/tables... file found!
   * cmap-sct.tbm in data/tables... file found!
   * cmpprogress-sct.tbm in data/tables... file found!
   * color-clr.tbm in data/tables... file found!
   * colorswitch-sct.tbm in data/tables... file found!
   * countdown-sct.tbm in data/tables... file found!
   * credits-sct.tbm in data/tables... file found!
   * debrisgrav-sct.tbm in data/tables... file found!
   * dtt-sct.tbm in data/tables... file found!
   * fireball.tbl in data/tables... file found!
   * fonts.tbl in data/tables... file found!
   * fredmacros-sct.tbm in data/tables... file found!
   * game_settings.tbl in data/tables... file found!
   * hamlet.tbm in data/tables... file found!
   * healbeam-sct.tbm in data/tables... file found!
   * icons.tbl in data/tables... file found!
   * iff_defs.tbl in data/tables... file found!
   * imonitor-sct.tbm in data/tables... file found!
   * itemdrop2-sct.tbm in data/tables... file found!
   * jadintro-sct.tbm in data/tables... file found!
   * jadXA-debrief-sct.tbm in data/tables... file found!
   * jadXA-getInfo-sct.tbm in data/tables... file found!
   * jadXA-main-hall.tbm in data/tables... file found!
   * jadXA-mus.tbm in data/tables... file found!
   * jadXA-shp.tbm in data/tables... file found!
   * jadXA-snd.tbm in data/tables... file found!
   * jadXA-subspace-sct.tbm in data/tables... file found!
   * jadXA-wep.tbm in data/tables... file found!
   * journal-sct.tbm in data/tables... file found!
   * karaoke-sct.tbm in data/tables... file found!
   * messages.tbl in data/tables... file found!
   * misc-sc-functions-sct.tbm in data/tables... file found!
   * mv_root-hdg.tbm in data/tables... file found!
   * objecttypes-obt.tbm in data/tables... file found!
   * parsecfg-sct.tbm in data/tables... file found!
   * post_processing.tbl in data/tables... file found!
   * proBox-hdg.tbm in data/tables... file found!
   * proBox-sct.tbm in data/tables... file found!
   * scanmode-sct.tbm in data/tables... file found!
   * shipdescriptions-shp.tbm in data/tables... file found!
   * shop-sct.tbm in data/tables... file found!
   * spawnsys-sct.tbm in data/tables... file found!
   * Species.tbl in data/tables... file found!
   * speciesdefs-sdf.tbm in data/tables... file found!
   * stars-str.tbm in data/tables... file found!
   * strings-lcl.tbm in data/tables... file found!
   * traitor.tbl in data/tables... file found!
   * vs2-sct.tbm in data/tables... file found!
   * zLoadFirst-sct.tbm in data/tables... file found!
Checking naughty files for optimum experience...
   * mv_core-shp.tbm... file not found, good!
AxCheckFiles didn't find any problems...
AXUI starting up...
AXUI Screen Intializing...
y: 0
h: 1080
fh: 1080
fw: 1440
y_aspect: 1.40625
x: 240
w: 1440
x_aspect: 1.40625
FFmpeg: Using libavcodec with version 57.107.100. Compiled with version 57.107.100
FFmpeg: Using libavformat with version 57.83.100. Compiled with version 57.83.100
FFmpeg: Using libavutil with version 55.78.100. Compiled with version 55.78.100
FFmpeg: Using libswresample with version 2.9.100. Compiled with version 2.9.100
FFmpeg: Using libswscale with version 4.8.100. Compiled with version 4.8.100
FFmpeg library initialized!
FFmpeg: License: LGPL version 3 or later
Ships.tbl is : VALID
Weapons.tbl is : VALID
cfile_init() took 303
Initializing head tracking...
Failed to load library 'scptrackir64.dll': 'Failed loading scptrackir64.dll: No se puede encontrar el módulo especificado.
'
TrackIR Init Failed - -1
    Failed to initialize 'TrackIR': Failed to initialize TrackIR.
Failed to load library '': 'Failed loading : El parámetro no es correcto.
'
    Failed to initialize 'FreeTrack': Library could not be loaded!.
  No supported provider found, headtracking will be disabled...
Headtracking is not enabled...
Creating player for movie 'intro.mve'.
FFmpeg: Using video codec H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 (h264).
FFmpeg: Using audio codec AAC (Advanced Audio Coding) (aac).
Compiling new shader:
	Video Playback
   Loading built-in default shader for: video-v.sdr
   Loading built-in default shader for: video-f.sdr
Shader Variant Features:
Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
PLR => Loading 'yusep.json' with version 2...
PLR => Parsing:  Variables...
PLR => Parsing:  HUD...
PLR => Parsing:  ScoringMulti...
PLR => Parsing:  Controls...
PLR => Parsing:  Info...
PLR => Parsing:  Flags...
PLR => Parsing:  Settings...
PLR => Parsing:  Multiplayer...
PLR => Parsing:  Scoring...
PLR => Loading complete!
PLR => Verifying 'yusep.json' with version 2...
PLR => Parsing:  Info...
PLR => Parsing:  Flags...
PLR => Verifying complete!
Beginning JSON Parse for imonitor_jad_2_21.cfg
No path specified, assuming data/config...
imonitor_jad_2_21.cfg exists, decoding... success!
Compiling new shader:
	NanoVG shader
   Loading built-in default shader for: nanovg-v.sdr
   Loading built-in default shader for: nanovg-f.sdr
Shader Variant Features:
PLR => Verifying 'yusep.json' with version 2...
PLR => Parsing:  Info...
PLR => Parsing:  Flags...
PLR => Verifying complete!
Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
PLR => Loading 'yusep.json' with version 2...
PLR => Parsing:  Variables...
PLR => Parsing:  HUD...
PLR => Parsing:  ScoringMulti...
PLR => Parsing:  Controls...
PLR => Parsing:  Info...
PLR => Parsing:  Flags...
PLR => Parsing:  Settings...
PLR => Parsing:  Multiplayer...
PLR => Parsing:  Scoring...
PLR => Loading complete!
CSG => Unable to open 'yusep.jad_2_21.csg' for reading!
jad_2_21.fc2(line 14): Error: Unable to find weapon class Epsilon 1 in stuff_int_list!

Error: jad_2_21.fc2(line 14):
Error: Unable to find weapon class Epsilon 1 in stuff_int_list!
File: parselo.cpp
Line: 312

Int3(): From D:\a\fs2open.github.com\fs2open.github.com\code\osapi\dialogs.cpp at line 344
ntdll.dll! ZwWaitForSingleObject + 20 bytes
KERNELBASE.dll! WaitForSingleObjectEx + 142 bytes
fs2_open_21_2_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_21_2_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_21_2_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_21_2_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_21_2_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_21_2_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_21_2_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_21_2_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_21_2_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_21_2_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_21_2_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_21_2_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_21_2_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_21_2_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_21_2_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_21_2_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_21_2_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_21_2_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_21_2_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_21_2_0_x64_AVX-FASTDBG.exe! <no symbol>
KERNEL32.DLL! BaseThreadInitThunk + 20 bytes
ntdll.dll! RtlUserThreadStart + 33 bytes

CRASH DETECTED!!! Wrote crash dump to C:\Games\FreespaceOpen\bin\FSO-21.2.0\windows\x64_avx\fs2_open_21_2_0_x64_AVX-FASTDBG_20210527_183141.mdmp