Log

Uploaded on: 11.04.2021

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==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
Opened log 'C:\Users\Max\AppData\Roaming\HardLightProductions\FreeSpaceOpen\data\fs2_open.log', Sun Apr 11 09:16:40 2021 ...
Legacy config mode is DISABLED.
Reason: Legacy mode disabled since the new config location was used more recently than the old location.
  Initializing SDL 2.0.10 (compiled with 2.0.10)...
FreeSpace 2 Open version: 21.2.0.RC2
Passed cmdline options:
  -3dshockwave
  -soft_particles
  -bloom_intensity 30
  -aa
  -fb_explosions
  -fb_thrusters
  -enable_shadows
  -ballistic_gauge
  -dualscanlines
  -rearm_timer
  -targetinfo
  -3dwarp
  -warp_flash
  -mod whatif-2.2.7-Nova,MVPS-4.3.3
  -parse_cmdline_only
Building file index...
Found root pack 'D:\Games\FSO\FS2\whatif-2.2.7-Nova\nova-fsport-whatif_Effects.vp' with a checksum of 0x8158033b
Found root pack 'D:\Games\FSO\FS2\whatif-2.2.7-Nova\nova-whatif_Animations_1.vp' with a checksum of 0x6e108756
Found root pack 'D:\Games\FSO\FS2\whatif-2.2.7-Nova\nova-whatif_Animations_2.vp' with a checksum of 0xc5138f68
Found root pack 'D:\Games\FSO\FS2\whatif-2.2.7-Nova\nova-whatif_Animations_3.vp' with a checksum of 0xb4664196
Found root pack 'D:\Games\FSO\FS2\whatif-2.2.7-Nova\nova-whatif_Assets.vp' with a checksum of 0x25162956
Found root pack 'D:\Games\FSO\FS2\whatif-2.2.7-Nova\nova-whatif_interface_1.vp' with a checksum of 0xec274fc6
Found root pack 'D:\Games\FSO\FS2\whatif-2.2.7-Nova\nova-whatif_interface_2.vp' with a checksum of 0xab0ff64c
Found root pack 'D:\Games\FSO\FS2\whatif-2.2.7-Nova\nova-whatif_interface_3.vp' with a checksum of 0x13acf4f6
Found root pack 'D:\Games\FSO\FS2\whatif-2.2.7-Nova\nova-whatif_Movies.vp' with a checksum of 0x7638676a
Found root pack 'D:\Games\FSO\FS2\whatif-2.2.7-Nova\nova-whatif_Music.vp' with a checksum of 0x86943cdb
Found root pack 'D:\Games\FSO\FS2\whatif-2.2.7-Nova\nova-whatif_Root.vp' with a checksum of 0x63f8c898
Found root pack 'D:\Games\FSO\FS2\whatif-2.2.7-Nova\nova-whatif_Sounds.vp' with a checksum of 0x4d7dcbf9
Found root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_advanced1.vp' with a checksum of 0x369db4f9
Found root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_advanced2.vp' with a checksum of 0xc849ae10
Found root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_advanced3.vp' with a checksum of 0x8804e4aa
Found root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_advanced4.vp' with a checksum of 0x9eca321b
Found root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_animglows.vp' with a checksum of 0x1d14a4f8
Found root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_assets.vp' with a checksum of 0x4ce74549
Found root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_assets_s.vp' with a checksum of 0xf52681f8
Found root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_assets_s_maps1.vp' with a checksum of 0x3330cb8d
Found root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_assets_s_maps2.vp' with a checksum of 0x0f0a30f3
Found root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_assets_t.vp' with a checksum of 0x03154cac
Found root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_assets_t_maps1.vp' with a checksum of 0x674095cc
Found root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_assets_t_maps2.vp' with a checksum of 0x44368135
Found root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_assets_t_maps3.vp' with a checksum of 0xcc4f0df2
Found root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_assets_t_maps4.vp' with a checksum of 0x17b42e8c
Found root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_assets_v.vp' with a checksum of 0x472c958d
Found root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_assets_v_maps1.vp' with a checksum of 0x0cc35864
Found root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_cb_ani_1.vp' with a checksum of 0x7fc76ee6
Found root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_cb_ani_2.vp' with a checksum of 0x1ed20ca2
Found root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_cb_ani_3.vp' with a checksum of 0xefbca54c
Found root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_compatibility.vp' with a checksum of 0xbf93b5e1
Found root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_effects.vp' with a checksum of 0xc4aa82f3
Found root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_music.vp' with a checksum of 0x2ac4fbb3
Found root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_radaricons.vp' with a checksum of 0xe7fa5c62
Found root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_root.vp' with a checksum of 0x8cbe7277
Found root pack 'D:\Games\FSO\FS2\Root_fs2.vp' with a checksum of 0xce10d76c
Found root pack 'D:\Games\FSO\FS2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack 'D:\Games\FSO\FS2\sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack 'D:\Games\FSO\FS2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack 'D:\Games\FSO\FS2\stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack 'D:\Games\FSO\FS2\tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack 'D:\Games\FSO\FS2\tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack 'D:\Games\FSO\FS2\tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack 'D:\Games\FSO\FS2\warble_fs2.vp' with a checksum of 0xd85c305d
Searching root 'C:\Users\Max\AppData\Roaming\HardLightProductions\FreeSpaceOpen\whatif-2.2.7-Nova\' ... 0 files
Searching root 'C:\Users\Max\AppData\Roaming\HardLightProductions\FreeSpaceOpen\MVPS-4.3.3\' ... 0 files
Searching root 'C:\Users\Max\AppData\Roaming\HardLightProductions\FreeSpaceOpen\' ... 1 files
Searching root 'D:\Games\FSO\FS2\whatif-2.2.7-Nova\' ... 0 files
Searching root pack 'D:\Games\FSO\FS2\whatif-2.2.7-Nova\nova-fsport-whatif_Effects.vp' ... 7 files
Searching root pack 'D:\Games\FSO\FS2\whatif-2.2.7-Nova\nova-whatif_Animations_1.vp' ... 33 files
Searching root pack 'D:\Games\FSO\FS2\whatif-2.2.7-Nova\nova-whatif_Animations_2.vp' ... 32 files
Searching root pack 'D:\Games\FSO\FS2\whatif-2.2.7-Nova\nova-whatif_Animations_3.vp' ... 32 files
Searching root pack 'D:\Games\FSO\FS2\whatif-2.2.7-Nova\nova-whatif_Assets.vp' ... 179 files
Searching root pack 'D:\Games\FSO\FS2\whatif-2.2.7-Nova\nova-whatif_interface_1.vp' ... 12190 files
Searching root pack 'D:\Games\FSO\FS2\whatif-2.2.7-Nova\nova-whatif_interface_2.vp' ... 12190 files
Searching root pack 'D:\Games\FSO\FS2\whatif-2.2.7-Nova\nova-whatif_interface_3.vp' ... 351 files
Searching root pack 'D:\Games\FSO\FS2\whatif-2.2.7-Nova\nova-whatif_Movies.vp' ... 10 files
Searching root pack 'D:\Games\FSO\FS2\whatif-2.2.7-Nova\nova-whatif_Music.vp' ... 121 files
Searching root pack 'D:\Games\FSO\FS2\whatif-2.2.7-Nova\nova-whatif_Root.vp' ... 106 files
Searching root pack 'D:\Games\FSO\FS2\whatif-2.2.7-Nova\nova-whatif_Sounds.vp' ... 107 files
Searching root 'D:\Games\FSO\FS2\MVPS-4.3.3\' ... 5 files
Searching root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_advanced1.vp' ... 1155 files
Searching root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_advanced2.vp' ... 84 files
Searching root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_advanced3.vp' ... 19 files
Searching root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_advanced4.vp' ... 224 files
Searching root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_animglows.vp' ... 1735 files
Searching root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_assets.vp' ... 955 files
Searching root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_assets_s.vp' ... 33 files
Searching root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_assets_s_maps1.vp' ... 156 files
Searching root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_assets_s_maps2.vp' ... 52 files
Searching root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_assets_t.vp' ... 59 files
Searching root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_assets_t_maps1.vp' ... 161 files
Searching root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_assets_t_maps2.vp' ... 98 files
Searching root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_assets_t_maps3.vp' ... 134 files
Searching root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_assets_t_maps4.vp' ... 81 files
Searching root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_assets_v.vp' ... 32 files
Searching root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_assets_v_maps1.vp' ... 161 files
Searching root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_cb_ani_1.vp' ... 26 files
Searching root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_cb_ani_2.vp' ... 31 files
Searching root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_cb_ani_3.vp' ... 32 files
Searching root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_compatibility.vp' ... 1254 files
Searching root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_effects.vp' ... 3265 files
Searching root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_music.vp' ... 32 files
Searching root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_radaricons.vp' ... 24 files
Searching root pack 'D:\Games\FSO\FS2\MVPS-4.3.3\mv_root.vp' ... 687 files
Searching root 'D:\Games\FSO\FS2\' ... 13 files
Searching root pack 'D:\Games\FSO\FS2\Root_fs2.vp' ... 157 files
Searching root pack 'D:\Games\FSO\FS2\smarty_fs2.vp' ... 10 files
Searching root pack 'D:\Games\FSO\FS2\sparky_fs2.vp' ... 3027 files
Searching root pack 'D:\Games\FSO\FS2\sparky_hi_fs2.vp' ... 1337 files
Searching root pack 'D:\Games\FSO\FS2\stu_fs2.vp' ... 2355 files
Searching root pack 'D:\Games\FSO\FS2\tango1_fs2.vp' ... 32 files
Searching root pack 'D:\Games\FSO\FS2\tango2_fs2.vp' ... 15 files
Searching root pack 'D:\Games\FSO\FS2\tango3_fs2.vp' ... 10 files
Searching root pack 'D:\Games\FSO\FS2\warble_fs2.vp' ... 52 files
Searching memory root ... 69 files
Found 52 roots and 42931 files.
Game Settings Table: Using Standard Loops For SEXP Arguments
Game Settings Table: Using standard event chaining behavior
Game Settings Table: External shaders are DISABLED
Game Settings Table: Using Standard Loops For SEXP Arguments
Game Settings Table: Using standard event chaining behavior
Game Settings Table: External shaders are DISABLED
TBM  =>  Starting parse of 'nova-fsport-whatif-mod.tbm' ...
TBM  =>  Starting parse of 'nova-fsport-mod.tbm' ...
Game Settings Table: Parsed target version of 3.8.1.20180828
TBM  =>  Starting parse of 'axmessage-mod.tbm' ...
TBM  =>  Starting parse of 'mv_root-lcl.tbm' ...
Setting language to RETAIL HYBRID
TBM  =>  Starting parse of 'mv_root-lcl.tbm' ...
Initializing OpenAL...
  OpenAL Vendor     : OpenAL Community
  OpenAL Renderer   : OpenAL Soft
  OpenAL Version    : 1.1 ALSOFT 1.18.2

  Found extension "AL_EXT_float32".
  Found extension "ALC_EXT_EFX".
Enhanced sound is enabled.

  Sample rate: 48000 (44100)
  EFX version: 1.0
  Max auxiliary sends: 2
  Playback device: OpenAL Soft on Speakers (Logitech G430 Gaming Headset)
  Capture device: OpenAL Soft on Microphone (Logitech G430 Gaming Headset)
... OpenAL successfully initialized!
  Initializing SDL video...
Initializing OpenGL graphics device at 2560x1440 with 32-bit color...
  Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
SDL: Creating window at 0,0 because window has same size as desktop.
  Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
  Actual SDL Video values    = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
  OpenGL Vendor    : NVIDIA Corporation
  OpenGL Renderer  : GeForce GTX 970/PCIe/SSE2
  OpenGL Version   : 4.5.0 NVIDIA 461.92

Trying to create 1024x1024 32-bit shadow framebuffer
Shadow framebuffer created successfully.
Compiling new shader:
	Particle Effects
   Loading built-in default shader for: effect-v.sdr
   Loading built-in default shader for: effect-f.sdr
   Loading built-in default shader for: gamma.sdr
Shader Variant Features:
Compiling new shader:
	Particle Effects
   Loading built-in default shader for: effect-v.sdr
   Loading built-in default shader for: effect-f.sdr
   Loading built-in default shader for: gamma.sdr
   Loading built-in default shader for: effect-g.sdr
Shader Variant Features:
	Geometry shader point-based particles
Compiling new shader:
	Distortion Effects
   Loading built-in default shader for: effect-distort-v.sdr
   Loading built-in default shader for: effect-distort-f.sdr
Shader Variant Features:
Compiling new shader:
	Shield Decals
   Loading built-in default shader for: shield-impact-v.sdr
   Loading built-in default shader for: shield-impact-f.sdr
   Loading built-in default shader for: gamma.sdr
Shader Variant Features:
Compiling new shader:
	Deferred Lighting
   Loading built-in default shader for: deferred-v.sdr
   Loading built-in default shader for: lighting.sdr
   Loading built-in default shader for: deferred-f.sdr
   Loading built-in default shader for: lighting.sdr
   Loading built-in default shader for: shadows.sdr
Shader Variant Features:
Compiling new shader:
	Clear Deferred Lighting Buffer
   Loading built-in default shader for: deferred-clear-v.sdr
   Loading built-in default shader for: deferred-clear-f.sdr
Shader Variant Features:
Compiling passthrough shader...
Compiling new shader:
	Passthrough
   Loading built-in default shader for: passthrough-v.sdr
   Loading built-in default shader for: passthrough-f.sdr
   Loading built-in default shader for: gamma.sdr
Shader Variant Features:
WARNING: Failed to find uniform 'clipEnabled'.

Compiling new shader:
	Post Processing
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: post-f.sdr
Shader Variant Features:
Compiling new shader:
	Bloom Brightpass
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: brightpass-f.sdr
Shader Variant Features:
Compiling new shader:
	Gaussian Blur
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: blur-f.sdr
Shader Variant Features:
	Horizontal blur pass
Compiling new shader:
	Gaussian Blur
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: blur-f.sdr
Shader Variant Features:
	Vertical blur pass
Compiling new shader:
	Bloom Compositing
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: bloom-comp-f.sdr
Shader Variant Features:
Compiling new shader:
	SMAA Edge detection
   Loading built-in default shader for: smaa-edge-v.sdr
   Loading built-in default shader for: SMAA.sdr
   Loading built-in default shader for: smaa-edge-f.sdr
   Loading built-in default shader for: SMAA.sdr
Shader Variant Features:
Compiling new shader:
	SMAA Blending weight calculation
   Loading built-in default shader for: smaa-blend-v.sdr
   Loading built-in default shader for: SMAA.sdr
   Loading built-in default shader for: smaa-blend-f.sdr
   Loading built-in default shader for: SMAA.sdr
Shader Variant Features:
Compiling new shader:
	SMAA Neighborhood Blending
   Loading built-in default shader for: smaa-neighbour-v.sdr
   Loading built-in default shader for: SMAA.sdr
   Loading built-in default shader for: smaa-neighbour-f.sdr
   Loading built-in default shader for: SMAA.sdr
Shader Variant Features:
  Max texture units: 2 (32)
  Max client texture states: 2 (1)
  Max elements vertices: 1048576
  Max elements indices: 1048576
  Max texture size: 16384x16384
  Max render buffer size: 16384x16384
  Can use compressed textures: YES
  Texture compression available: YES
  Post-processing enabled: YES
  Using trilinear texture filter.
  OpenGL Shader Version: 4.50 NVIDIA
  Max uniform block size: 65536
  Max uniform buffer bindings: 84
  Uniform buffer byte offset alignment: 256
... OpenGL init is complete!
Initializing path renderer...
Checking graphics capabilities:
  Persistent buffer mapping: Enabled
Checking mod required rendering features...
  All required features are supported.
ANI cursorweb with size 24x24 (25.0% wasted)
ANI cursorweb.ani with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
ADE: Loading default scripts...
SCRIPTING: Beginning main hook parse sequence....
Wokka!  Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'!  Error message = Failed to open file.
TBM  =>  Starting parse of 'mv_flak-sct.tbm' ...
TBM  =>  Starting parse of 'mv_exp-sct.tbm' ...
TBM  =>  Starting parse of 'mv_dbrs-sct.tbm' ...
TBM  =>  Starting parse of 'zLoadFirst-sct.tbm' ...
TBM  =>  Starting parse of 'shipsaveload-sct.tbm' ...
TBM  =>  Starting parse of 'screencam-sct.tbm' ...
TBM  =>  Starting parse of 'parsecfg-sct.tbm' ...
TBM  =>  Starting parse of 'axmessage-sct.tbm' ...
SCRIPTING: Parsing pure Lua scripts
SCRIPTING: Inititialization complete.
SCRIPTING: Splash screen overrides checked
Compiling new shader:
	Default material
   Loading built-in default shader for: default-material.vert.spv.glsl
   Loading built-in default shader for: default-material.frag.spv.glsl
Shader Variant Features:
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka!  Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'!  Error message = Failed to open file.
TBM  =>  Starting parse of 'mv_effects-part.tbm' ...
BMPMAN: Found EFF (subachpact.eff) with 8 frames at 40 fps.
BMPMAN: Found EFF (subachzap.eff) with 4 frames at 40 fps.
BMPMAN: Found EFF (purpleplussmall.eff) with 4 frames at 20 fps.
BMPMAN: Found EFF (mekhupact.eff) with 8 frames at 40 fps.
BMPMAN: Found EFF (mekhuzap.eff) with 4 frames at 40 fps.
BMPMAN: Found EFF (blueplussmall.eff) with 4 frames at 20 fps.
BMPMAN: Found EFF (AkhetonFlash.eff) with 3 frames at 60 fps.
BMPMAN: Found EFF (akhetonspark.eff) with 8 frames at 10 fps.
BMPMAN: Found EFF (PromRImpact.eff) with 15 frames at 45 fps.
BMPMAN: Found EFF (promrflash.eff) with 3 frames at 45 fps.
BMPMAN: Found EFF (MorningstarFlash.eff) with 8 frames at 60 fps.
BMPMAN: Found EFF (MorningstarWave.eff) with 5 frames at 60 fps.
BMPMAN: Found EFF (emptybitmap.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (shivring.eff) with 7 frames at 20 fps.
BMPMAN: Found EFF (shivringexplo.eff) with 8 frames at 20 fps.
BMPMAN: Found EFF (shivsmoke.eff) with 12 frames at 15 fps.
BMPMAN: Found EFF (shivspray.eff) with 7 frames at 10 fps.
BMPMAN: Found EFF (redplus.eff) with 4 frames at 30 fps.
BMPMAN: Found EFF (megafunkbolt.eff) with 15 frames at 20 fps.
BMPMAN: Found EFF (shivwave.eff) with 25 frames at 60 fps.
BMPMAN: Found EFF (redplussmall.eff) with 4 frames at 20 fps.
BMPMAN: Found EFF (blobparticlegreen.eff) with 10 frames at 20 fps.
BMPMAN: Found EFF (blobparticleyellow.eff) with 10 frames at 20 fps.
BMPMAN: Found EFF (YarFlak.eff) with 99 frames at 45 fps.
BMPMAN: Found EFF (shivmuzzle.eff) with 4 frames at 20 fps.
BMPMAN: Found EFF (flakbright.eff) with 6 frames at 30 fps.
BMPMAN: Found EFF (flaksplode.eff) with 17 frames at 30 fps.
BMPMAN: Found EFF (avengerspark.eff) with 6 frames at 45 fps.
BMPMAN: Found EFF (avengerpact.eff) with 7 frames at 40 fps.
BMPMAN: Found EFF (avengerricochet.eff) with 7 frames at 10 fps.
BMPMAN: Found EFF (vasudanring.eff) with 6 frames at 40 fps.
BMPMAN: Found EFF (vllpact.eff) with 6 frames at 30 fps.
BMPMAN: Found EFF (blobparticlered.eff) with 10 frames at 40 fps.
BMPMAN: Found EFF (DisruptorPact.eff) with 8 frames at 35 fps.
BMPMAN: Found EFF (DisruptorPact2.eff) with 8 frames at 35 fps.
BMPMAN: Found EFF (Flailwave.eff) with 25 frames at 60 fps.
BMPMAN: Found EFF (bansheex.eff) with 8 frames at 45 fps.
BMPMAN: Found EFF (bansheefield.eff) with 11 frames at 30 fps.
BMPMAN: Found EFF (sbreakerpact.eff) with 12 frames at 45 fps.
BMPMAN: Found EFF (bansheecross.eff) with 8 frames at 60 fps.
BMPMAN: Found EFF (leechflame.eff) with 14 frames at 60 fps.
BMPMAN: Found EFF (RailMuzzle.eff) with 5 frames at 30 fps.
BMPMAN: Found EFF (railparticle.eff) with 10 frames at 10 fps.
TBM  =>  Starting parse of 'mv_effects-sdf.tbm' ...
Control item defined without a valid tab. Disabling: Show ObjectivesControl item defined without a valid tab. Disabling: Show Nav MapDutifully converting retail sound 36, 'l_hit.wav' to a 3D sound...
Dutifully converting retail sound 37, 'm_hit.wav' to a 3D sound...
TBM  =>  Starting parse of 'mv_effects-snd.tbm' ...
TBM  =>  Starting parse of 'WhatIf-snd.tbm' ...
Initializing Joystick...
Printing joystick info:
  Joystick name: Logitech Extreme 3D Pro USB
  Joystick GUID: 030000006D04000015C2000000000000
  Joystick ID: 0
  Joystick device ID: 0
  Using 'Logitech Extreme 3D Pro USB' as the primary joystick

  Number of axes: 4
  Number of buttons: 12
  Number of hats: 1
  Number of trackballs: 0

  Initializing Haptic...
  Available haptic devices:
    <none>
    ERROR: Unable to open haptic joystick: Haptic: There are 0 haptic devices available
Current soundtrack set to -1 in event_music_reset_choices
TBM  =>  Starting parse of 'mv_music-mus.tbm' ...
TBM  =>  Starting parse of 'WhatIf-mus.tbm' ...
Compiling new shader:
	Decal rendering
   Loading built-in default shader for: decal-v.sdr
   Loading built-in default shader for: decal-f.sdr
   Loading built-in default shader for: lighting.sdr
   Loading built-in default shader for: normals.sdr
   Loading built-in default shader for: gamma.sdr
Shader Variant Features:
Compiling new shader:
	Decal rendering
   Loading built-in default shader for: decal-v.sdr
   Loading built-in default shader for: decal-f.sdr
   Loading built-in default shader for: lighting.sdr
   Loading built-in default shader for: normals.sdr
   Loading built-in default shader for: gamma.sdr
Shader Variant Features:
	Decal use scene normal map
TBM  =>  Starting parse of 'mv_effects-fbl.tbm' ...
TBM  =>  Starting parse of 'mv_effects-mfl.tbm' ...
Wokka!  Error opening file (armor.tbl)!
TABLES: Unable to parse 'armor.tbl'!  Error message = Failed to open file.
TBM  =>  Starting parse of 'mv_effects-amr.tbm' ...
TBM  =>  Starting parse of 'mv_assets-aip.tbm' ...
TBM  =>  Starting parse of 'mv_root-wxp.tbm' ...
TBM  =>  Starting parse of 'mv_effects-wxp.tbm' ...
BMPMAN: Found EFF (ExpMissileHit1.eff) with 92 frames at 30 fps.
BMPMAN: Found EFF (exp04.eff) with 49 frames at 22 fps.
BMPMAN: Found EFF (noeffect.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (exp05.eff) with 93 frames at 20 fps.
BMPMAN: Found EFF (exp06.eff) with 92 frames at 22 fps.
BMPMAN: Found EFF (exp20.eff) with 75 frames at 20 fps.
BMPMAN: Found EFF (capflash.eff) with 40 frames at 10 fps.
BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps.
ANI Lamprey_Impact with size 80x80 (37.5% wasted)
ANI Avenger_Impact with size 80x80 (37.5% wasted)
ANI Leech_Impact with size 80x80 (37.5% wasted)
WARNING: The decal system has been deactivated in FSO builds. Entries for weapon Orion Huge Turret will be discarded.
BMPMAN: Found EFF (particlesmoke01.eff) with 54 frames at 30 fps.
weapons.tbl(line 2468): Error: Expected float, found [		0.1.5						].


Error: weapons.tbl(line 2468):
Error: Expected float, found [		0.1.5						].

File: parselo.cpp
Line: 312

CRASH DETECTED!!! Wrote crash dump to D:\Games\FSO\bin\FSO-21.2.0-RC2\windows\x64_avx\fs2_open_21_2_0_RC2_x64_AVX-FASTDBG_20210411_161657.mdmp