Uploaded on: 24.11.2020
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DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
Opened log 'C:\Users\User\AppData\Roaming\HardLightProductions\FreeSpaceOpen\data\fs2_open.log', Tue Nov 24 14:02:35 2020 ...
Legacy config mode is DISABLED.
Reason: Legacy mode disabled since the new config location was used more recently than the old location.
Initializing SDL 2.0.10 (compiled with 2.0.10)...
FreeSpace 2 Open version: 19.0.0
Passed cmdline options:
-emissive_light
-soft_particles
-fxaa
-smaa
-fb_thrusters
-enable_shadows
-mod fsport-mediavps-4.3.5,fsport-3.6.7,MVPS-4.3.3,MjnMHs-1.2.0
-parse_cmdline_only
Building file index...
Found root pack 'C:\Games\FreespaceOpen\FS2\fsport-mediavps-4.3.5\aaa_fsport_mainhalls.vp' with a checksum of 0xad5f7df5
Found root pack 'C:\Games\FreespaceOpen\FS2\fsport-mediavps-4.3.5\mv_fsport_43x.vp' with a checksum of 0xa8f9e2e9
Found root pack 'C:\Games\FreespaceOpen\FS2\fsport-mediavps-4.3.5\mv_fsport_music.vp' with a checksum of 0x05b65356
Found root pack 'C:\Games\FreespaceOpen\FS2\fsport-mediavps-4.3.5\mv_fsport_remix.vp' with a checksum of 0x83b890dc
Found root pack 'C:\Games\FreespaceOpen\FS2\fsport-mediavps-4.3.5\tango_apng1_fs1.vp' with a checksum of 0x4598450c
Found root pack 'C:\Games\FreespaceOpen\FS2\fsport-mediavps-4.3.5\tango_apng2_fs1.vp' with a checksum of 0xe357af06
Found root pack 'C:\Games\FreespaceOpen\FS2\fsport-mediavps-4.3.5\tango_apng3_fs1.vp' with a checksum of 0xc94caa11
Found root pack 'C:\Games\FreespaceOpen\FS2\fsport-mediavps-4.3.5\tango_apng4_fs1.vp' with a checksum of 0xa123726b
Found root pack 'C:\Games\FreespaceOpen\FS2\fsport-mediavps-4.3.5\tango_apng5_fs1.vp' with a checksum of 0x59ef1d6c
Found root pack 'C:\Games\FreespaceOpen\FS2\fsport-mediavps-4.3.5\warble_fs1_supplemental.vp' with a checksum of 0x8ba5f3b5
Found root pack 'C:\Games\FreespaceOpen\FS2\fsport-3.6.7\fsport-missions.vp' with a checksum of 0xb534a98a
Found root pack 'C:\Games\FreespaceOpen\FS2\fsport-3.6.7\fsport3_6.vp' with a checksum of 0xee46a622
Found root pack 'C:\Games\FreespaceOpen\FS2\fsport-3.6.7\odeon_fs1.vp' with a checksum of 0x9db5a4ac
Found root pack 'C:\Games\FreespaceOpen\FS2\fsport-3.6.7\sparky_hi_fs1.vp' with a checksum of 0x74574097
Found root pack 'C:\Games\FreespaceOpen\FS2\fsport-3.6.7\stu_fs1.vp' with a checksum of 0xc9e1a0ca
Found root pack 'C:\Games\FreespaceOpen\FS2\fsport-3.6.7\tango_fs1.vp' with a checksum of 0x69946372
Found root pack 'C:\Games\FreespaceOpen\FS2\fsport-3.6.7\tango_hi1_fs1.vp' with a checksum of 0x110c971c
Found root pack 'C:\Games\FreespaceOpen\FS2\fsport-3.6.7\tango_hi2_fs1.vp' with a checksum of 0xe3c8d13b
Found root pack 'C:\Games\FreespaceOpen\FS2\fsport-3.6.7\tango_hi3_fs1.vp' with a checksum of 0x5ddd28f7
Found root pack 'C:\Games\FreespaceOpen\FS2\fsport-3.6.7\tango_hi4_fs1.vp' with a checksum of 0x52d85c46
Found root pack 'C:\Games\FreespaceOpen\FS2\fsport-3.6.7\tango_hi5_fs1.vp' with a checksum of 0xf615f6be
Found root pack 'C:\Games\FreespaceOpen\FS2\fsport-3.6.7\warble_fs1.vp' with a checksum of 0x0b608285
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_advanced1.vp' with a checksum of 0x369db4f9
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_advanced2.vp' with a checksum of 0xc849ae10
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_advanced3.vp' with a checksum of 0x8804e4aa
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_advanced4.vp' with a checksum of 0x9eca321b
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_animglows.vp' with a checksum of 0x1d14a4f8
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets.vp' with a checksum of 0x4ce74549
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_s.vp' with a checksum of 0xf52681f8
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_s_maps1.vp' with a checksum of 0x3330cb8d
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_s_maps2.vp' with a checksum of 0x0f0a30f3
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_t.vp' with a checksum of 0x03154cac
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_t_maps1.vp' with a checksum of 0x674095cc
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_t_maps2.vp' with a checksum of 0x44368135
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_t_maps3.vp' with a checksum of 0xcc4f0df2
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_t_maps4.vp' with a checksum of 0x17b42e8c
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_v.vp' with a checksum of 0x472c958d
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_v_maps1.vp' with a checksum of 0x0cc35864
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_cb_ani_1.vp' with a checksum of 0x7fc76ee6
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_cb_ani_2.vp' with a checksum of 0x1ed20ca2
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_cb_ani_3.vp' with a checksum of 0xefbca54c
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_compatibility.vp' with a checksum of 0xbf93b5e1
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_effects.vp' with a checksum of 0xc4aa82f3
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_music.vp' with a checksum of 0x2ac4fbb3
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_radaricons.vp' with a checksum of 0xe7fa5c62
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_root.vp' with a checksum of 0x8cbe7277
Found root pack 'C:\Games\FreespaceOpen\FS2\Root_fs2.vp' with a checksum of 0xce10d76c
Found root pack 'C:\Games\FreespaceOpen\FS2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack 'C:\Games\FreespaceOpen\FS2\sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack 'C:\Games\FreespaceOpen\FS2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack 'C:\Games\FreespaceOpen\FS2\stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack 'C:\Games\FreespaceOpen\FS2\tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack 'C:\Games\FreespaceOpen\FS2\tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack 'C:\Games\FreespaceOpen\FS2\tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack 'C:\Games\FreespaceOpen\FS2\warble_fs2.vp' with a checksum of 0xd85c305d
Searching root 'C:\Users\User\AppData\Roaming\HardLightProductions\FreeSpaceOpen\fsport-mediavps-4.3.5\' ... 0 files
Searching root 'C:\Users\User\AppData\Roaming\HardLightProductions\FreeSpaceOpen\fsport-3.6.7\' ... 0 files
Searching root 'C:\Users\User\AppData\Roaming\HardLightProductions\FreeSpaceOpen\MVPS-4.3.3\' ... 0 files
Searching root 'C:\Users\User\AppData\Roaming\HardLightProductions\FreeSpaceOpen\MjnMHs-1.2.0\' ... 0 files
Searching root 'C:\Users\User\AppData\Roaming\HardLightProductions\FreeSpaceOpen\' ... 0 files
Searching root 'C:\Games\FreespaceOpen\FS2\fsport-mediavps-4.3.5\' ... 0 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\fsport-mediavps-4.3.5\aaa_fsport_mainhalls.vp' ... 16 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\fsport-mediavps-4.3.5\mv_fsport_43x.vp' ... 629 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\fsport-mediavps-4.3.5\mv_fsport_music.vp' ... 75 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\fsport-mediavps-4.3.5\mv_fsport_remix.vp' ... 123 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\fsport-mediavps-4.3.5\tango_apng1_fs1.vp' ... 13 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\fsport-mediavps-4.3.5\tango_apng2_fs1.vp' ... 26 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\fsport-mediavps-4.3.5\tango_apng3_fs1.vp' ... 28 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\fsport-mediavps-4.3.5\tango_apng4_fs1.vp' ... 13 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\fsport-mediavps-4.3.5\tango_apng5_fs1.vp' ... 16 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\fsport-mediavps-4.3.5\warble_fs1_supplemental.vp' ... 42 files
Searching root 'C:\Games\FreespaceOpen\FS2\fsport-3.6.7\' ... 0 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\fsport-3.6.7\fsport-missions.vp' ... 234 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\fsport-3.6.7\fsport3_6.vp' ... 999 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\fsport-3.6.7\odeon_fs1.vp' ... 10 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\fsport-3.6.7\sparky_hi_fs1.vp' ... 1219 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\fsport-3.6.7\stu_fs1.vp' ... 1546 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\fsport-3.6.7\tango_fs1.vp' ... 92 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\fsport-3.6.7\tango_hi1_fs1.vp' ... 9 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\fsport-3.6.7\tango_hi2_fs1.vp' ... 26 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\fsport-3.6.7\tango_hi3_fs1.vp' ... 28 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\fsport-3.6.7\tango_hi4_fs1.vp' ... 13 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\fsport-3.6.7\tango_hi5_fs1.vp' ... 16 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\fsport-3.6.7\warble_fs1.vp' ... 111 files
Searching root 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\' ... 5 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_advanced1.vp' ... 1155 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_advanced2.vp' ... 84 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_advanced3.vp' ... 19 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_advanced4.vp' ... 224 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_animglows.vp' ... 1735 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets.vp' ... 955 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_s.vp' ... 33 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_s_maps1.vp' ... 156 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_s_maps2.vp' ... 52 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_t.vp' ... 59 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_t_maps1.vp' ... 161 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_t_maps2.vp' ... 98 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_t_maps3.vp' ... 134 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_t_maps4.vp' ... 81 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_v.vp' ... 32 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_assets_v_maps1.vp' ... 161 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_cb_ani_1.vp' ... 26 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_cb_ani_2.vp' ... 31 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_cb_ani_3.vp' ... 32 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_compatibility.vp' ... 1254 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_effects.vp' ... 3265 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_music.vp' ... 32 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_radaricons.vp' ... 24 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.3.3\mv_root.vp' ... 687 files
Searching root 'C:\Games\FreespaceOpen\FS2\MjnMHs-1.2.0\' ... 23348 files
Searching root 'C:\Games\FreespaceOpen\FS2\' ... 13 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\Root_fs2.vp' ... 157 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\smarty_fs2.vp' ... 10 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\sparky_fs2.vp' ... 3027 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\sparky_hi_fs2.vp' ... 1337 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\stu_fs2.vp' ... 2355 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\tango1_fs2.vp' ... 32 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\tango2_fs2.vp' ... 15 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\tango3_fs2.vp' ... 10 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\warble_fs2.vp' ... 52 files
Searching memory root ... 64 files
Found 66 roots and 46199 files.
Game Settings Table: Using Standard Loops For SEXP Arguments
Game Settings Table: Using standard event chaining behavior
Game Settings Table: External shaders are DISABLED
TBM => Starting parse of 'fs1_settings-mod.tbm' ...
TBM => Starting parse of 'mv_root-lcl.tbm' ...
TBM => Starting parse of 'fsport-spanish-lcl.tbm' ...
TBM => Starting parse of 'fsport-polish-lcl.tbm' ...
TBM => Starting parse of 'fsport-italian-lcl.tbm' ...
Setting language to English
TBM => Starting parse of 'mv_root-lcl.tbm' ...
TBM => Starting parse of 'fsport-spanish-lcl.tbm' ...
Current language not found in fsport-spanish-lcl.tbm
TBM => Starting parse of 'fsport-polish-lcl.tbm' ...
Current language not found in fsport-polish-lcl.tbm
TBM => Starting parse of 'fsport-italian-lcl.tbm' ...
Current language not found in fsport-italian-lcl.tbm
TBM => Starting parse of 'fsport-spanish-tlc.tbm' ...
Current language not found in fsport-spanish-tlc.tbm
TBM => Starting parse of 'fsport-polish-tlc.tbm' ...
Current language not found in fsport-polish-tlc.tbm
TBM => Starting parse of 'fsport-italian-tlc.tbm' ...
Current language not found in fsport-italian-tlc.tbm
Initializing OpenAL...
OpenAL Vendor : OpenAL Community
OpenAL Renderer : OpenAL Soft
OpenAL Version : 1.1 ALSOFT 1.18.2
Found extension "AL_EXT_float32".
Found extension "ALC_EXT_EFX".
Enhanced sound is enabled.
Sample rate: 44100 (44100)
EFX enabled: NO
Playback device: OpenAL Soft on Digital Audio (HDMI) (2- High Definition Audio Device)
Capture device: <not available>
... OpenAL successfully initialized!
Initializing SDL video...
Initializing OpenGL graphics device at 1366x768 with 32-bit color...
Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
Actual SDL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
OpenGL Vendor : ATI Technologies Inc.
OpenGL Renderer : AMD Radeon HD 6900 Series
OpenGL Version : 4.5.13399 Core Profile/Debug Context 15.200.1062.0
Trying to create 1024x1024 32-bit shadow framebuffer
Shadow framebuffer created successfully.
Compiling new shader:
Particle Effects
Loading built-in default shader for: effect-v.sdr
Loading built-in default shader for: effect-particle-f.sdr
Loading built-in default shader for: gamma.sdr
Shader Variant Features:
Compiling new shader:
Particle Effects
Loading built-in default shader for: effect-v.sdr
Loading built-in default shader for: effect-particle-f.sdr
Loading built-in default shader for: gamma.sdr
Loading built-in default shader for: effect-screen-g.sdr
Shader Variant Features:
Geometry shader point-based particles
Compiling new shader:
Distortion Effects
Loading built-in default shader for: effect-distort-v.sdr
Loading built-in default shader for: effect-distort-f.sdr
Shader Variant Features:
Compiling new shader:
Shield Decals
Loading built-in default shader for: shield-impact-v.sdr
Loading built-in default shader for: shield-impact-f.sdr
Loading built-in default shader for: gamma.sdr
Shader Variant Features:
Compiling new shader:
Deferred Lighting
Loading built-in default shader for: deferred-v.sdr
Loading built-in default shader for: lighting.sdr
Loading built-in default shader for: deferred-f.sdr
Loading built-in default shader for: lighting.sdr
Loading built-in default shader for: shadows.sdr
Shader Variant Features:
Compiling new shader:
Clear Deferred Lighting Buffer
Loading built-in default shader for: deferred-clear-v.sdr
Loading built-in default shader for: deferred-clear-f.sdr
Shader Variant Features:
Compiling passthrough shader...
Compiling new shader:
Passthrough
Loading built-in default shader for: passthrough-v.sdr
Loading built-in default shader for: passthrough-f.sdr
Loading built-in default shader for: gamma.sdr
Shader Variant Features:
Compiling new shader:
Post Processing
Loading built-in default shader for: post-v.sdr
Loading built-in default shader for: post-f.sdr
Shader Variant Features:
Compiling new shader:
Bloom Brightpass
Loading built-in default shader for: post-v.sdr
Loading built-in default shader for: brightpass-f.sdr
Shader Variant Features:
Compiling new shader:
Gaussian Blur
Loading built-in default shader for: post-v.sdr
Loading built-in default shader for: blur-f.sdr
Shader Variant Features:
Horizontal blur pass
Compiling new shader:
Gaussian Blur
Loading built-in default shader for: post-v.sdr
Loading built-in default shader for: blur-f.sdr
Shader Variant Features:
Vertical blur pass
Compiling new shader:
Bloom Compositing
Loading built-in default shader for: post-v.sdr
Loading built-in default shader for: bloom-comp-f.sdr
Shader Variant Features:
Compiling new shader:
SMAA Edge detection
Loading built-in default shader for: smaa-edge-v.sdr
Loading built-in default shader for: SMAA.sdr
Loading built-in default shader for: smaa-edge-f.sdr
Loading built-in default shader for: SMAA.sdr
Shader Variant Features:
Compiling new shader:
SMAA Blending weight calculation
Loading built-in default shader for: smaa-blend-v.sdr
Loading built-in default shader for: SMAA.sdr
Loading built-in default shader for: smaa-blend-f.sdr
Loading built-in default shader for: SMAA.sdr
Shader Variant Features:
Compiling new shader:
SMAA Neighborhood Blending
Loading built-in default shader for: smaa-neighbour-v.sdr
Loading built-in default shader for: SMAA.sdr
Loading built-in default shader for: smaa-neighbour-f.sdr
Loading built-in default shader for: SMAA.sdr
Shader Variant Features:
Max texture units: 2 (18)
Max client texture states: 2 (1)
Max elements vertices: 2147483647
Max elements indices: 16777215
Max texture size: 16384x16384
Max render buffer size: 16384x16384
Can use compressed textures: YES
Texture compression available: YES
Post-processing enabled: YES
Using trilinear texture filter.
OpenGL Shader Version: 4.40
Max uniform block size: 65536
Max uniform buffer bindings: 90
Uniform buffer byte offset alignment: 256
... OpenGL init is complete!
Initializing path renderer...
ANI cursorweb with size 24x24 (25.0% wasted)
ANI cursorweb.ani with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
ADE: Loading default scripts...
SCRIPTING: Beginning main hook parse sequence....
Wokka! Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'! Error message = Failed to open file.
TBM => Starting parse of 'mv_flak-sct.tbm' ...
TBM => Starting parse of 'mv_exp-sct.tbm' ...
TBM => Starting parse of 'mv_dbrs-sct.tbm' ...
SCRIPTING: Inititialization complete.
SCRIPTING: Splash screen overrides checked
Compiling new shader:
Default material
Loading built-in default shader for: passthrough-v.sdr
Loading built-in default shader for: default-material-f.sdr
Loading built-in default shader for: gamma.sdr
Shader Variant Features:
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka! Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'! Error message = Failed to open file.
TBM => Starting parse of 'mv_effects-part.tbm' ...
BMPMAN: Found EFF (subachpact.eff) with 8 frames at 40 fps.
BMPMAN: Found EFF (subachzap.eff) with 4 frames at 40 fps.
BMPMAN: Found EFF (purpleplussmall.eff) with 4 frames at 20 fps.
BMPMAN: Found EFF (mekhupact.eff) with 8 frames at 40 fps.
BMPMAN: Found EFF (mekhuzap.eff) with 4 frames at 40 fps.
BMPMAN: Found EFF (blueplussmall.eff) with 4 frames at 20 fps.
BMPMAN: Found EFF (AkhetonFlash.eff) with 3 frames at 60 fps.
BMPMAN: Found EFF (akhetonspark.eff) with 8 frames at 10 fps.
BMPMAN: Found EFF (PromRImpact.eff) with 15 frames at 45 fps.
BMPMAN: Found EFF (promrflash.eff) with 3 frames at 45 fps.
BMPMAN: Found EFF (MorningstarFlash.eff) with 8 frames at 60 fps.
BMPMAN: Found EFF (MorningstarWave.eff) with 5 frames at 60 fps.
BMPMAN: Found EFF (emptybitmap.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (shivring.eff) with 7 frames at 20 fps.
BMPMAN: Found EFF (shivringexplo.eff) with 8 frames at 20 fps.
BMPMAN: Found EFF (shivsmoke.eff) with 12 frames at 15 fps.
BMPMAN: Found EFF (shivspray.eff) with 7 frames at 10 fps.
BMPMAN: Found EFF (redplus.eff) with 4 frames at 30 fps.
BMPMAN: Found EFF (megafunkbolt.eff) with 15 frames at 20 fps.
BMPMAN: Found EFF (shivwave.eff) with 25 frames at 60 fps.
BMPMAN: Found EFF (redplussmall.eff) with 4 frames at 20 fps.
BMPMAN: Found EFF (blobparticlegreen.eff) with 10 frames at 20 fps.
BMPMAN: Found EFF (blobparticleyellow.eff) with 10 frames at 20 fps.
BMPMAN: Found EFF (YarFlak.eff) with 99 frames at 45 fps.
BMPMAN: Found EFF (shivmuzzle.eff) with 4 frames at 20 fps.
BMPMAN: Found EFF (flakbright.eff) with 6 frames at 30 fps.
BMPMAN: Found EFF (flaksplode.eff) with 17 frames at 30 fps.
BMPMAN: Found EFF (avengerspark.eff) with 6 frames at 45 fps.
BMPMAN: Found EFF (avengerpact.eff) with 7 frames at 40 fps.
BMPMAN: Found EFF (avengerricochet.eff) with 7 frames at 10 fps.
BMPMAN: Found EFF (vasudanring.eff) with 6 frames at 40 fps.
BMPMAN: Found EFF (vllpact.eff) with 6 frames at 30 fps.
BMPMAN: Found EFF (blobparticlered.eff) with 10 frames at 40 fps.
BMPMAN: Found EFF (DisruptorPact.eff) with 8 frames at 35 fps.
BMPMAN: Found EFF (DisruptorPact2.eff) with 8 frames at 35 fps.
BMPMAN: Found EFF (Flailwave.eff) with 25 frames at 60 fps.
BMPMAN: Found EFF (bansheex.eff) with 8 frames at 45 fps.
BMPMAN: Found EFF (bansheefield.eff) with 11 frames at 30 fps.
BMPMAN: Found EFF (sbreakerpact.eff) with 12 frames at 45 fps.
BMPMAN: Found EFF (bansheecross.eff) with 8 frames at 60 fps.
BMPMAN: Found EFF (leechflame.eff) with 14 frames at 60 fps.
BMPMAN: Found EFF (RailMuzzle.eff) with 5 frames at 30 fps.
BMPMAN: Found EFF (railparticle.eff) with 10 frames at 10 fps.
TBM => Starting parse of 'mv_effects-sdf.tbm' ...
TBM => Starting parse of 'mainhall-snd.tbm' ...
TBM => Starting parse of 'mv_effects-snd.tbm' ...
TBM => Starting parse of 'fs1_effects-snd.tbm' ...
Initializing Joystick...
Printing joystick info:
Joystick name: Mad Catz V.1 Stick
Joystick GUID: 03000000380700003722000000000000
Joystick ID: 0
Joystick device ID: 0
Using 'Mad Catz V.1 Stick' as the primary joystick
Number of axes: 4
Number of buttons: 7
Number of hats: 1
Number of trackballs: 0
Initializing Haptic...
Available haptic devices:
<none>
ERROR: Unable to open haptic joystick: Haptic: There are 0 haptic devices available
Current soundtrack set to -1 in event_music_reset_choices
TBM => Starting parse of 'soyakaze-mus.tbm' ...
TBM => Starting parse of 'krios-mus.tbm' ...
TBM => Starting parse of 'galateab-mus.tbm' ...
TBM => Starting parse of 'galateaa-mus.tbm' ...
TBM => Starting parse of 'bastionb-mus.tbm' ...
TBM => Starting parse of 'bastiona-mus.tbm' ...
TBM => Starting parse of 'mv_music-mus.tbm' ...
TBM => Starting parse of 'mv_fsport_remix-mus.tbm' ...
TBM => Starting parse of 'mv_fsport_music-mus.tbm' ...
Compiling new shader:
Decal rendering
Loading built-in default shader for: decal-v.sdr
Loading built-in default shader for: decal-f.sdr
Loading built-in default shader for: lighting.sdr
Loading built-in default shader for: normals.sdr
Loading built-in default shader for: gamma.sdr
Shader Variant Features:
Compiling new shader:
Decal rendering
Loading built-in default shader for: decal-v.sdr
Loading built-in default shader for: decal-f.sdr
Loading built-in default shader for: lighting.sdr
Loading built-in default shader for: normals.sdr
Loading built-in default shader for: gamma.sdr
Shader Variant Features:
Decal use scene normal map
TBM => Starting parse of 'mv_effects-fbl.tbm' ...
TBM => Starting parse of 'mv_effects-mfl.tbm' ...
Wokka! Error opening file (armor.tbl)!
TABLES: Unable to parse 'armor.tbl'! Error message = Failed to open file.
TBM => Starting parse of 'mv_effects-amr.tbm' ...
TBM => Starting parse of 'mv_assets-aip.tbm' ...
TBM => Starting parse of 'fsport-aip.tbm' ...
TBM => Starting parse of 'mv_root-wxp.tbm' ...
TBM => Starting parse of 'mv_effects-wxp.tbm' ...
BMPMAN: Found EFF (ExpMissileHit1.eff) with 92 frames at 30 fps.
BMPMAN: Found EFF (exp04.eff) with 49 frames at 22 fps.
BMPMAN: Found EFF (noeffect.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (exp05.eff) with 93 frames at 20 fps.
BMPMAN: Found EFF (exp06.eff) with 92 frames at 22 fps.
BMPMAN: Found EFF (exp20.eff) with 75 frames at 20 fps.
BMPMAN: Found EFF (capflash.eff) with 40 frames at 10 fps.
BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps.
ANI Lamprey_Impact with size 80x80 (37.5% wasted)
ANI Avenger_Impact with size 80x80 (37.5% wasted)
ANI Leech_Impact with size 80x80 (37.5% wasted)
BMPMAN: Found EFF (particlesmoke01.eff) with 54 frames at 30 fps.
TBM => Starting parse of 'mv_root-wep.tbm' ...
TBM => Starting parse of 'mv_effects-wep.tbm' ...
BMPMAN: Found EFF (ml16pact.eff) with 8 frames at 60 fps.
TBM => Starting parse of 'mv_assets-wep.tbm' ...
TBM => Starting parse of 'railguncycle-wep.tbm' ...
TBM => Starting parse of 'fs1_effects-wep.tbm' ...
TBM => Starting parse of 'fs1_assets-wep.tbm' ...
TBM => Starting parse of 'mv_effects-obt.tbm' ...
TBM => Starting parse of 'mv_root-shp.tbm' ...
TBM => Starting parse of 'radar-shp.tbm' ...
TBM => Starting parse of 'mv_effects-shp.tbm' ...
TBM => Starting parse of 'mv_assets_v-shp.tbm' ...
TBM => Starting parse of 'mv_assets_t-shp.tbm' ...
TBM => Starting parse of 'mv_assets_s-shp.tbm' ...
TBM => Starting parse of 'mv_assets-shp.tbm' ...
TBM => Starting parse of 'fsport-turretangles-shp.tbm' ...
TBM => Starting parse of 'fs1_radar-shp.tbm' ...
TBM => Starting parse of 'fs1_loadout-shp.tbm' ...
TBM => Starting parse of 'fs1_effects-shp.tbm' ...
TBM => Starting parse of 'fs1_assets-shp.tbm' ...
TBM => Starting parse of 'soyakaze-hlp.tbm' ...
TBM => Starting parse of 'krios-hlp.tbm' ...
TBM => Starting parse of 'galateab-hlp.tbm' ...
TBM => Starting parse of 'galateaa-hlp.tbm' ...
TBM => Starting parse of 'bastionb-hlp.tbm' ...
TBM => Starting parse of 'bastiona-hlp.tbm' ...
TBM => Starting parse of 'fsport-reticle-hdg.tbm' ...
TBM => Starting parse of 'mv_root-hdg.tbm' ...
ANI 2_support1 with size 173x39 (39.1% wasted)
ANI 2_damage1 with size 237x40 (37.5% wasted)
ANI 2_wingman1 with size 114x86 (32.8% wasted)
ANI 2_wingman2 with size 57x86 (32.8% wasted)
ANI 2_wingman3 with size 23x86 (32.8% wasted)
ANI 2_toggleX with size 90x31 (3.1% wasted)
ANI 2_countermeasure1 with size 100x25 (21.9% wasted)
ANI 2_head1 with size 256x206 (19.5% wasted)
ANI 2_directives1 with size 256x20 (37.5% wasted)
ANI 2_weapons1_b with size 233x33 (48.4% wasted)
ANI 2_weapons2_b with size 233x19 (40.6% wasted)
ANI 2_objectives1 with size 237x34 (46.9% wasted)
ANI 2_message1 with size 256x20 (37.5% wasted)
ANI 2_message2 with size 256x17 (46.9% wasted)
ANI 2_netlag1 with size 47x48 (25.0% wasted)
ANI 2_targhit1 with size 50x35 (45.3% wasted)
ANI 2_escort1 with size 239x21 (34.4% wasted)
ANI 2_escort2 with size 239x19 (40.6% wasted)
ANI 2_escort3 with size 239x22 (31.3% wasted)
ANI 2_time1 with size 76x38 (40.6% wasted)
ANI 2_targetview1 with size 219x250 (2.3% wasted)
ANI 2_targetview2x with size 8x154 (39.8% wasted)
ANI 2_radarx with size 314x255 (0.4% wasted)
ANI 2_energy2_fs1 with size 85x96 (25.0% wasted)
ANI 2_reticle1_fs1 with size 40x24 (25.0% wasted)
ANI 2_leftarc_fs1 with size 77x139 (45.7% wasted)
ANI 2_toparc1_fs1 with size 251x59 (7.8% wasted)
ANI 2_toparc2_fs1 with size 31x34 (46.9% wasted)
ANI 2_toparc3_fs1 with size 30x34 (46.9% wasted)
ANI 2_lead1_fs1 with size 40x40 (37.5% wasted)
ANI 2_lock1_fs1 with size 46x46 (28.1% wasted)
ANI 2_lockspin_fs1 with size 51x51 (20.3% wasted)
ANI 2_rightarc1_fs1 with size 79x139 (45.7% wasted)
ANI 2_rightarc4_fs1 with size 43x43 (32.8% wasted)
ANI 2_rightarc5_fs1 with size 43x43 (32.8% wasted)
ANI 2_rightarc6_fs1 with size 43x43 (32.8% wasted)
ANI 2_kills1 with size 130x25 (21.9% wasted)
ANI 2_energy1 with size 20x66 (48.4% wasted)
BMPMAN: Found EFF (Rock_Exp.eff) with 55 frames at 30 fps.
TBM => Starting parse of 'mv_effects-str.tbm' ...
TABLES => Starting parse of 'ssm.tbl'...
ANI cursor with size 18x24 (25.0% wasted)
ANI cursor.ani with size 18x24 (25.0% wasted)
TBM => Starting parse of 'soyakaze-hall.tbm' ...
TBM => Starting parse of 'krios-hall.tbm' ...
TBM => Starting parse of 'galateab-hall.tbm' ...
TBM => Starting parse of 'galateaa-hall.tbm' ...
TBM => Starting parse of 'bastionb-hall.tbm' ...
TBM => Starting parse of 'bastiona-hall.tbm' ...
NOTE: libRocket is disabled since unicode text mode is not enabled!
MediaVPs: Explosions script loaded!
MediaVPs: Flaming debris script loaded!
FFmpeg: Using libavcodec with version 57.107.100. Compiled with version 57.107.100
FFmpeg: Using libavformat with version 57.83.100. Compiled with version 57.83.100
FFmpeg: Using libavutil with version 55.78.100. Compiled with version 55.78.100
FFmpeg: Using libswresample with version 2.9.100. Compiled with version 2.9.100
FFmpeg: Using libswscale with version 4.8.100. Compiled with version 4.8.100
FFmpeg library initialized!
FFmpeg: License: LGPL version 3 or later
Ships.tbl is : INVALID!!!!
Weapons.tbl is : INVALID!!!!
cfile_init() took 4525
Initializing head tracking...
Failed to load library 'scptrackir64.dll': 'Failed loading scptrackir64.dll: The specified module could not be found.
'
TrackIR Init Failed - -1
Failed to initialize 'TrackIR': Failed to initialize TrackIR.
Failed to load library '': 'Failed loading : The parameter is incorrect.
'
Failed to initialize 'FreeTrack': Library could not be loaded!.
No supported provider found, headtracking will be disabled...
Headtracking is not enabled...
Creating player for movie 'intro.mve'.
FFMPEG Log: [theora @ 000000000045da40] 7 bits left in packet 82
FFMPEG Log: [ogg @ 0000000000448620] Broken file, keyframe not correctly marked.
FFMPEG Log: [theora @ 000000000044a740] 7 bits left in packet 82
FFmpeg: Using video codec Theora (theora).
FFmpeg: Using audio codec Vorbis (vorbis).
FFMPEG Log: [ogg @ 0000000000448620] Broken file, keyframe not correctly marked.
FFMPEG Log: [ogg @ 0000000000448620] Broken file, keyframe not correctly marked.
FFMPEG Log: [ogg @ 0000000000448620] Broken file, keyframe not correctly marked.
FFMPEG Log: [ogg @ 0000000000448620] Broken file, keyframe not correctly marked.
FFMPEG Log: [ogg @ 0000000000448620] Broken file, non-keyframe not correctly marked.
FFMPEG Log: [ogg @ 0000000000448620] Broken file, non-keyframe not correctly marked.
Compiling new shader:
Video Playback
Loading built-in default shader for: video-v.sdr
Loading built-in default shader for: video-f.sdr
Shader Variant Features:
FFMPEG Log: [ogg @ 0000000000448620] Broken file, keyframe not correctly marked.
FFMPEG Log: [ogg @ 0000000000448620] Broken file, keyframe not correctly marked.
FFMPEG Log: [ogg @ 0000000000448620] Broken file, keyframe not correctly marked.
FFMPEG Log: [ogg @ 0000000000448620] Broken file, keyframe not correctly marked.
FFMPEG Log: [ogg @ 0000000000448620] Broken file, keyframe not correctly marked.
FFMPEG Log: [ogg @ 0000000000448620] Broken file, keyframe not correctly marked.
Discord: connected to user Ecrivain#0620 - 257296469009235968
Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
FFMPEG Log: [adpcm_ms @ 000000000d39b1c0] Multiple frames in a packet.
PLR => Loading 'butch.json' with version 2...
PLR => Parsing: Info...
PLR => Parsing: Controls...
PLR => Parsing: Variables...
PLR => Parsing: Flags...
PLR => Parsing: Settings...
PLR => Parsing: Scoring...
PLR => Parsing: HUD...
PLR => Parsing: ScoringMulti...
PLR => Parsing: Multiplayer...
PLR => Loading complete!
PLR => Verifying 'butch.json' with version 2...
PLR => Parsing: Info...
PLR => Parsing: Flags...
PLR => Verifying complete!
PLR => Verifying 'butch.json' with version 2...
PLR => Parsing: Info...
PLR => Parsing: Flags...
PLR => Verifying complete!
Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
PLR => Loading 'butch.json' with version 2...
PLR => Parsing: Info...
PLR => Parsing: Controls...
PLR => Parsing: Variables...
PLR => Parsing: Flags...
PLR => Parsing: Settings...
PLR => Parsing: Scoring...
PLR => Parsing: HUD...
PLR => Parsing: ScoringMulti...
PLR => Parsing: Multiplayer...
PLR => Loading complete!
CSG => Loading 'butch.freespace.csg' with version 5...
CSG => Parsing: Flags...
CSG => Parsing: Info...
CSG => Parsing: Missions...
CSG => Parsing: Techroom...
CSG => Parsing: Loadout...
CSG => Parsing: Scoring...
CSG => Parsing: RedAlert...
CSG => Parsing: HUD...
CSG => Parsing: Variables...
CSG => Parsing: Settings...
CSG => Parsing: Controls...
CSG => Parsing: Cutscenes...
CSG => Parsing: Last Missions...
Someone passed an extension to bm_load for file 'GTA.pcx'
CSG => Loading complete!
CSG => Loading 'butch.freespace.csg' with version 5...
CSG => Parsing: Flags...
CSG => Parsing: Info...
CSG => Parsing: Missions...
CSG => Parsing: Techroom...
CSG => Parsing: Loadout...
CSG => Parsing: Scoring...
CSG => Parsing: RedAlert...
CSG => Parsing: HUD...
CSG => Parsing: Variables...
CSG => Parsing: Settings...
CSG => Parsing: Controls...
CSG => Parsing: Cutscenes...
CSG => Parsing: Last Missions...
Someone passed an extension to bm_load for file 'GTA.pcx'
CSG => Loading complete!
Frame 0 too long!!: frametime = 0.377 (0.377)
Compiling new shader:
NanoVG shader
Loading built-in default shader for: nanovg-v.sdr
Loading built-in default shader for: nanovg-f.sdr
Shader Variant Features:
Frame 0 too long!!: frametime = 0.318 (0.318)
Got event GS_EVENT_QUIT_GAME (5) in state GS_STATE_MAIN_MENU (1)
PLR => Saving 'butch.json' with version 2...
PLR => Saving: Flags...
PLR => Saving: Info...
PLR => Saving: Scoring...
PLR => Saving: ScoringMulti...
PLR => Saving: HUD...
PLR => Saving: Variables...
PLR => Saving: Multiplayer...
PLR => Saving: Controls...
PLR => Saving: Settings...
PLR => Saving complete!
CSG => Saving 'butch.freespace.csg' with version 5...
CSG => Saving: Flags...
CSG => Saving: Info...
CSG => Saving: Missions...
CSG => Saving: Techroom...
CSG => Saving: Loadout...
CSG => Saving: Scoring...
CSG => Saving: RedAlert...
CSG => Saving: HUD...
CSG => Saving: Variables...
CSG => Saving: Settings...
CSG => Saving: Controls...
CSG => Saving: Cutscenes...
CSG => Saving: Last Missions...
CSG => Saving complete!
Freeing all existing models...
... Log closed, Tue Nov 24 14:05:37 2020
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