Uploaded on: 19.07.2020
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DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
Opened log 'C:\Users\Owner\AppData\Roaming\HardLightProductions\FreeSpaceOpen\data\fs2_open.log', Sun Jul 19 12:26:42 2020 ...
Legacy config mode is DISABLED.
Reason: Legacy mode disabled since the new config location was used more recently than the old location.
Initializing SDL 2.0.10 (compiled with 2.0.10)...
FreeSpace 2 Open version: 19.0.0
Passed cmdline options:
-3dshockwave
-soft_particles
-fxaa
-enable_shadows
-targetinfo
-3dwarp
-ship_choice_3d
-weapon_choice_3d
-warp_flash
-mod blueplanetcomplete-1.0.10,MVPS-4.2.3
-fps
-fullscreen_window
-parse_cmdline_only
-snd_preload
-missile_lighting
-no_emissive_light
-post_process
Deprecated flag '-missile_lighting' found. Please remove from your cmdline.
Deprecated flag '-post_process' found. Please remove from your cmdline.
Building file index...
Found root pack 'C:\Games\FreespaceOpen\FS2\blueplanetcomplete-1.0.10\bpc-advanced1.vp' with a checksum of 0x3ade4981
Found root pack 'C:\Games\FreespaceOpen\FS2\blueplanetcomplete-1.0.10\bpc-advanced2.vp' with a checksum of 0x9e379062
Found root pack 'C:\Games\FreespaceOpen\FS2\blueplanetcomplete-1.0.10\bpc-advanced3.vp' with a checksum of 0xc8edad31
Found root pack 'C:\Games\FreespaceOpen\FS2\blueplanetcomplete-1.0.10\bpc-audio1.vp' with a checksum of 0x92a5f52b
Found root pack 'C:\Games\FreespaceOpen\FS2\blueplanetcomplete-1.0.10\bpc-audio2.vp' with a checksum of 0x996257f6
Found root pack 'C:\Games\FreespaceOpen\FS2\blueplanetcomplete-1.0.10\bpc-audio3.vp' with a checksum of 0x6c2c79b6
Found root pack 'C:\Games\FreespaceOpen\FS2\blueplanetcomplete-1.0.10\bpc-visuals1.vp' with a checksum of 0x3ccc973d
Found root pack 'C:\Games\FreespaceOpen\FS2\blueplanetcomplete-1.0.10\bpc-visuals2.vp' with a checksum of 0xcfe379f3
Found root pack 'C:\Games\FreespaceOpen\FS2\blueplanetcomplete-1.0.10\bpc-visuals3.vp' with a checksum of 0xd2ca6354
Found root pack 'C:\Games\FreespaceOpen\FS2\blueplanetcomplete-1.0.10\bpc-visuals4.vp' with a checksum of 0x1e7056a5
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.2.3\mv_advanced.vp' with a checksum of 0x15601636
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.2.3\mv_animglows.vp' with a checksum of 0x3965a4e3
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.2.3\mv_assets.vp' with a checksum of 0x1dd28f53
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.2.3\mv_assets_s.vp' with a checksum of 0xb710f9c8
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.2.3\mv_assets_t.vp' with a checksum of 0x2a262ab9
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.2.3\mv_assets_t_maps.vp' with a checksum of 0xe4151fa1
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.2.3\mv_assets_v.vp' with a checksum of 0x83aaaef4
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.2.3\mv_cb_ani_1.vp' with a checksum of 0xc6ba60f5
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.2.3\mv_cb_ani_2.vp' with a checksum of 0xe0ee354d
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.2.3\mv_cb_ani_3.vp' with a checksum of 0xe1d045b3
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.2.3\mv_compatibility.vp' with a checksum of 0xe315753b
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.2.3\mv_effects.vp' with a checksum of 0x4e3688a0
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.2.3\mv_music.vp' with a checksum of 0xb522cf59
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.2.3\mv_radaricons.vp' with a checksum of 0x23309406
Found root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.2.3\mv_root.vp' with a checksum of 0xe1aee92b
Found root pack 'C:\Games\FreespaceOpen\FS2\Root_fs2.vp' with a checksum of 0xce10d76c
Found root pack 'C:\Games\FreespaceOpen\FS2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack 'C:\Games\FreespaceOpen\FS2\sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack 'C:\Games\FreespaceOpen\FS2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack 'C:\Games\FreespaceOpen\FS2\stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack 'C:\Games\FreespaceOpen\FS2\tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack 'C:\Games\FreespaceOpen\FS2\tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack 'C:\Games\FreespaceOpen\FS2\tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack 'C:\Games\FreespaceOpen\FS2\warble_fs2.vp' with a checksum of 0xd85c305d
Searching root 'C:\Users\Owner\AppData\Roaming\HardLightProductions\FreeSpaceOpen\blueplanetcomplete-1.0.10\' ... 1 files
Searching root 'C:\Users\Owner\AppData\Roaming\HardLightProductions\FreeSpaceOpen\MVPS-4.2.3\' ... 0 files
Searching root 'C:\Users\Owner\AppData\Roaming\HardLightProductions\FreeSpaceOpen\' ... 0 files
Searching root 'C:\Games\FreespaceOpen\FS2\blueplanetcomplete-1.0.10\' ... 223 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\blueplanetcomplete-1.0.10\bpc-advanced1.vp' ... 692 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\blueplanetcomplete-1.0.10\bpc-advanced2.vp' ... 57 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\blueplanetcomplete-1.0.10\bpc-advanced3.vp' ... 44 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\blueplanetcomplete-1.0.10\bpc-audio1.vp' ... 758 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\blueplanetcomplete-1.0.10\bpc-audio2.vp' ... 701 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\blueplanetcomplete-1.0.10\bpc-audio3.vp' ... 1783 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\blueplanetcomplete-1.0.10\bpc-visuals1.vp' ... 1804 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\blueplanetcomplete-1.0.10\bpc-visuals2.vp' ... 435 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\blueplanetcomplete-1.0.10\bpc-visuals3.vp' ... 2433 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\blueplanetcomplete-1.0.10\bpc-visuals4.vp' ... 437 files
Searching root 'C:\Games\FreespaceOpen\FS2\MVPS-4.2.3\' ... 0 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.2.3\mv_advanced.vp' ... 1519 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.2.3\mv_animglows.vp' ... 1735 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.2.3\mv_assets.vp' ... 1306 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.2.3\mv_assets_s.vp' ... 200 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.2.3\mv_assets_t.vp' ... 65 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.2.3\mv_assets_t_maps.vp' ... 501 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.2.3\mv_assets_v.vp' ... 241 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.2.3\mv_cb_ani_1.vp' ... 26 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.2.3\mv_cb_ani_2.vp' ... 31 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.2.3\mv_cb_ani_3.vp' ... 32 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.2.3\mv_compatibility.vp' ... 968 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.2.3\mv_effects.vp' ... 2966 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.2.3\mv_music.vp' ... 32 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.2.3\mv_radaricons.vp' ... 24 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\MVPS-4.2.3\mv_root.vp' ... 687 files
Searching root 'C:\Games\FreespaceOpen\FS2\' ... 13 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\Root_fs2.vp' ... 157 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\smarty_fs2.vp' ... 10 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\sparky_fs2.vp' ... 3027 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\sparky_hi_fs2.vp' ... 1337 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\stu_fs2.vp' ... 2355 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\tango1_fs2.vp' ... 32 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\tango2_fs2.vp' ... 15 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\tango3_fs2.vp' ... 10 files
Searching root pack 'C:\Games\FreespaceOpen\FS2\warble_fs2.vp' ... 52 files
Searching memory root ... 64 files
Found 41 roots and 26773 files.
Game Settings Table: Using Standard Loops For SEXP Arguments
Game Settings Table: Using standard event chaining behavior
Game Settings Table: External shaders are DISABLED
Game Settings Table: Parsed target version of 3.7.3.20151121
Game Settings Table: Removed extension on default campaign file name bp
Game Settings Table: Setting briefing window FOV from 0.293750 to 0.500000
Game Settings Table: Setting shield pain flash factor to -1.00
TBM => Starting parse of 'mv_root-lcl.tbm' ...
Setting language to English
TBM => Starting parse of 'mv_root-lcl.tbm' ...
Initializing OpenAL...
OpenAL Vendor : OpenAL Community
OpenAL Renderer : OpenAL Soft
OpenAL Version : 1.1 ALSOFT 1.18.2
Found extension "AL_EXT_float32".
Found extension "ALC_EXT_EFX".
Enhanced sound is enabled.
Sample rate: 48000 (44100)
EFX enabled: NO
Playback device: OpenAL Soft on Headset Earphone (2- CORSAIR VOID ELITE Wireless Gaming Headset)
Capture device: OpenAL Soft on Headset Microphone (2- CORSAIR VOID ELITE Wireless Gaming Headset)
... OpenAL successfully initialized!
Initializing SDL video...
Initializing OpenGL graphics device at 1680x1050 with 32-bit color...
Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
SDL: Creating window at 0,0 because window has same size as desktop.
Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
Actual SDL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
OpenGL Vendor : ATI Technologies Inc.
OpenGL Renderer : AMD Radeon R9 200 / HD 7900 Series
OpenGL Version : 4.5.13596 Core Profile/Debug Context 20.5.1 27.20.1017.1011
Trying to create 1024x1024 32-bit shadow framebuffer
Shadow framebuffer created successfully.
Compiling new shader:
Particle Effects
Loading built-in default shader for: effect-v.sdr
Loading built-in default shader for: effect-particle-f.sdr
Loading built-in default shader for: gamma.sdr
Shader Variant Features:
Compiling new shader:
Particle Effects
Loading built-in default shader for: effect-v.sdr
Loading built-in default shader for: effect-particle-f.sdr
Loading built-in default shader for: gamma.sdr
Loading built-in default shader for: effect-screen-g.sdr
Shader Variant Features:
Geometry shader point-based particles
Compiling new shader:
Distortion Effects
Loading built-in default shader for: effect-distort-v.sdr
Loading built-in default shader for: effect-distort-f.sdr
Shader Variant Features:
Compiling new shader:
Shield Decals
Loading built-in default shader for: shield-impact-v.sdr
Loading built-in default shader for: shield-impact-f.sdr
Loading built-in default shader for: gamma.sdr
Shader Variant Features:
Compiling new shader:
Deferred Lighting
Loading built-in default shader for: deferred-v.sdr
Loading built-in default shader for: lighting.sdr
Loading built-in default shader for: deferred-f.sdr
Loading built-in default shader for: lighting.sdr
Loading built-in default shader for: shadows.sdr
Shader Variant Features:
Compiling new shader:
Clear Deferred Lighting Buffer
Loading built-in default shader for: deferred-clear-v.sdr
Loading built-in default shader for: deferred-clear-f.sdr
Shader Variant Features:
Compiling passthrough shader...
Compiling new shader:
Passthrough
Loading built-in default shader for: passthrough-v.sdr
Loading built-in default shader for: passthrough-f.sdr
Loading built-in default shader for: gamma.sdr
Shader Variant Features:
Compiling new shader:
Post Processing
Loading built-in default shader for: post-v.sdr
Loading built-in default shader for: post-f.sdr
Shader Variant Features:
Compiling new shader:
Bloom Brightpass
Loading built-in default shader for: post-v.sdr
Loading built-in default shader for: brightpass-f.sdr
Shader Variant Features:
Compiling new shader:
Gaussian Blur
Loading built-in default shader for: post-v.sdr
Loading built-in default shader for: blur-f.sdr
Shader Variant Features:
Horizontal blur pass
Compiling new shader:
Gaussian Blur
Loading built-in default shader for: post-v.sdr
Loading built-in default shader for: blur-f.sdr
Shader Variant Features:
Vertical blur pass
Compiling new shader:
Bloom Compositing
Loading built-in default shader for: post-v.sdr
Loading built-in default shader for: bloom-comp-f.sdr
Shader Variant Features:
Compiling new shader:
FXAA
Loading built-in default shader for: fxaa-v.sdr
Loading built-in default shader for: fxaa-f.sdr
Shader Variant Features:
Compiling new shader:
FXAA Prepass
Loading built-in default shader for: post-v.sdr
Loading built-in default shader for: fxaapre-f.sdr
Shader Variant Features:
Max texture units: 2 (32)
Max client texture states: 2 (1)
Max elements vertices: 536870911
Max elements indices: 536870911
Max texture size: 16384x16384
Max render buffer size: 16384x16384
Can use compressed textures: YES
Texture compression available: YES
Post-processing enabled: YES
Using trilinear texture filter.
OpenGL Shader Version: 4.60
Max uniform block size: 572657868
Max uniform buffer bindings: 90
Uniform buffer byte offset alignment: 256
... OpenGL init is complete!
Initializing path renderer...
ANI cursorweb with size 24x24 (25.0% wasted)
ANI cursorweb.ani with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
ADE: Loading default scripts...
SCRIPTING: Beginning main hook parse sequence....
Wokka! Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'! Error message = Failed to open file.
TBM => Starting parse of 'mv_flak-sct.tbm' ...
TBM => Starting parse of 'mv_exp-sct.tbm' ...
TBM => Starting parse of 'mv_dbrs-sct.tbm' ...
TBM => Starting parse of 'zmisc-sct.tbm' ...
TBM => Starting parse of 'tdefense-sct.tbm' ...
TBM => Starting parse of 'shipsaveload-sct.tbm' ...
TBM => Starting parse of 'sdlcheck-sct.tbm' ...
TBM => Starting parse of 'scrollwrite-sct.tbm' ...
TBM => Starting parse of 'proBox-sct.tbm' ...
TBM => Starting parse of 'parsecfg-sct.tbm' ...
TBM => Starting parse of 'journal-sct.tbm' ...
TBM => Starting parse of 'intron-sct.tbm' ...
TBM => Starting parse of 'imonitor-sct.tbm' ...
TBM => Starting parse of 'cloak-sct.tbm' ...
TBM => Starting parse of 'bp2-turretHotkey-sct.tbm' ...
TBM => Starting parse of 'bp2-trigger-sct.tbm' ...
TBM => Starting parse of 'bp2-tcard-sct.tbm' ...
TBM => Starting parse of 'bp2-equip-sct.tbm' ...
TBM => Starting parse of 'bp2-debrisgrav-sct.tbm' ...
TBM => Starting parse of 'bp2-csc-sct.tbm' ...
TBM => Starting parse of 'bp2-betty-sct.tbm' ...
TBM => Starting parse of 'axui-sct.tbm' ...
TBM => Starting parse of 'axmsg-sct.tbm' ...
SCRIPTING: Inititialization complete.
SCRIPTING: Splash screen overrides checked
Compiling new shader:
Default material
Loading built-in default shader for: passthrough-v.sdr
Loading built-in default shader for: default-material-f.sdr
Loading built-in default shader for: gamma.sdr
Shader Variant Features:
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka! Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'! Error message = Failed to open file.
TBM => Starting parse of 'mv_effects-part.tbm' ...
BMPMAN: Found EFF (SubachImpact.eff) with 12 frames at 40 fps.
BMPMAN: Found EFF (purpleplussmall.eff) with 4 frames at 20 fps.
BMPMAN: Found EFF (MekhuImpact.eff) with 12 frames at 40 fps.
BMPMAN: Found EFF (emptybitmap.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (shivring.eff) with 7 frames at 20 fps.
BMPMAN: Found EFF (shivringexplo.eff) with 8 frames at 20 fps.
BMPMAN: Found EFF (shivspray.eff) with 7 frames at 10 fps.
BMPMAN: Found EFF (redplus.eff) with 4 frames at 30 fps.
BMPMAN: Found EFF (shivsmoke.eff) with 12 frames at 15 fps.
BMPMAN: Found EFF (shivwave.eff) with 25 frames at 60 fps.
BMPMAN: Found EFF (redplussmall.eff) with 4 frames at 20 fps.
BMPMAN: Found EFF (blobparticlegreen.eff) with 10 frames at 20 fps.
BMPMAN: Found EFF (blobparticleyellow.eff) with 10 frames at 20 fps.
BMPMAN: Found EFF (YarFlak.eff) with 99 frames at 45 fps.
BMPMAN: Found EFF (shivmuzzle.eff) with 4 frames at 20 fps.
BMPMAN: Found EFF (flakflash.eff) with 4 frames at 40 fps.
BMPMAN: Found EFF (exp20.eff) with 123 frames at 20 fps.
BMPMAN: Found EFF (blueplussmall.eff) with 4 frames at 20 fps.
BMPMAN: Found EFF (avengerspark.eff) with 6 frames at 45 fps.
BMPMAN: Found EFF (avengerpact.eff) with 7 frames at 40 fps.
BMPMAN: Found EFF (avengerricochet.eff) with 7 frames at 10 fps.
BMPMAN: Found EFF (vasudanring.eff) with 6 frames at 40 fps.
BMPMAN: Found EFF (vllpact.eff) with 6 frames at 30 fps.
BMPMAN: Found EFF (blobparticlered.eff) with 10 frames at 40 fps.
BMPMAN: Found EFF (DisruptorPact.eff) with 8 frames at 35 fps.
BMPMAN: Found EFF (DisruptorPact2.eff) with 8 frames at 35 fps.
BMPMAN: Found EFF (Flailwave.eff) with 25 frames at 60 fps.
BMPMAN: Found EFF (bansheex.eff) with 8 frames at 45 fps.
BMPMAN: Found EFF (bansheefield.eff) with 11 frames at 30 fps.
BMPMAN: Found EFF (sbreakerpact.eff) with 12 frames at 45 fps.
BMPMAN: Found EFF (bansheecross.eff) with 8 frames at 60 fps.
BMPMAN: Found EFF (leechflame.eff) with 14 frames at 60 fps.
BMPMAN: Found EFF (RailMuzzle.eff) with 5 frames at 30 fps.
BMPMAN: Found EFF (railparticle.eff) with 10 frames at 10 fps.
TBM => Starting parse of 'mv_effects-sdf.tbm' ...
TBM => Starting parse of 'bp-sdf.tbm' ...
Dutifully converting retail sound 36, 'l_hit.wav' to a 3D sound...
Dutifully converting retail sound 37, 'm_hit.wav' to a 3D sound...
TBM => Starting parse of 'mv_effects-snd.tbm' ...
WARNING: "Duplicate sound name "250" found!" at gamesnd.cpp:934
Int3(): From C:\projects\fs2open-github-com\code\osapi\dialogs.cpp at line 415
ntdll.dll! NtWaitForSingleObject + 20 bytes
KERNELBASE.dll! WaitForSingleObjectEx + 147 bytes
fs2_open_19_0_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_19_0_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_19_0_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_19_0_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_19_0_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_19_0_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_19_0_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_19_0_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_19_0_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_19_0_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_19_0_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_19_0_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_19_0_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_19_0_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_19_0_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_19_0_0_x64_AVX-FASTDBG.exe! <no symbol>
fs2_open_19_0_0_x64_AVX-FASTDBG.exe! <no symbol>
KERNEL32.DLL! BaseThreadInitThunk + 20 bytes
ntdll.dll! RtlUserThreadStart + 33 bytes
CRASH DETECTED!!! Wrote crash dump to C:\Games\FreespaceOpen\bin\FSO-19.0.0\windows\x64_avx\fs2_open_19_0_0_x64_AVX-FASTDBG_20200719_172700.mdmp
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