Log

Uploaded on: 28.11.2019

==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
Opened log 'C:\Users\rebos\AppData\Roaming\HardLightProductions\FreeSpaceOpen\data\fs2_open.log', Thu Nov 28 08:15:10 2019 ...
Legacy config mode is DISABLED.
Reason: Legacy mode disabled since the new config location was used more recently than the old location.
  Initializing SDL 2.0.8 (compiled with 2.0.8)...
FreeSpace 2 Open version: 19.0.0.RC1
Passed cmdline options:
  -spec_static 2.6
  -spec_point 1.7
  -spec_tube 1.15
  -ambient_factor 55
  -soft_particles
  -post_process
  -bloom_intensity 35
  -fxaa
  -enable_shadows
  -dualscanlines
  -rearm_timer
  -targetinfo
  -3dwarp
  -warp_flash
  -mod MVPS-4.0.0,GOTYMissions-1.0.3
  -parse_cmdline_only
Building file index...
Found root pack 'E:\FSO knossos\Knossos\FS2\MVPS-4.0.0\mv_advanced.vp' with a checksum of 0x42f2ca47
Found root pack 'E:\FSO knossos\Knossos\FS2\MVPS-4.0.0\mv_animglows.vp' with a checksum of 0x5fd30146
Found root pack 'E:\FSO knossos\Knossos\FS2\MVPS-4.0.0\mv_assets.vp' with a checksum of 0x02695f25
Found root pack 'E:\FSO knossos\Knossos\FS2\MVPS-4.0.0\mv_assets_s.vp' with a checksum of 0x1d1f438b
Found root pack 'E:\FSO knossos\Knossos\FS2\MVPS-4.0.0\mv_assets_t.vp' with a checksum of 0x2ceba84f
Found root pack 'E:\FSO knossos\Knossos\FS2\MVPS-4.0.0\mv_assets_v.vp' with a checksum of 0x4f3270a5
Found root pack 'E:\FSO knossos\Knossos\FS2\MVPS-4.0.0\mv_cb_ani_1.vp' with a checksum of 0x98c771c9
Found root pack 'E:\FSO knossos\Knossos\FS2\MVPS-4.0.0\mv_cb_ani_2.vp' with a checksum of 0x1d87260a
Found root pack 'E:\FSO knossos\Knossos\FS2\MVPS-4.0.0\mv_cb_ani_3.vp' with a checksum of 0x6b2ddaa1
Found root pack 'E:\FSO knossos\Knossos\FS2\MVPS-4.0.0\mv_compatibility.vp' with a checksum of 0x8856822d
Found root pack 'E:\FSO knossos\Knossos\FS2\MVPS-4.0.0\mv_effects.vp' with a checksum of 0x048018c7
Found root pack 'E:\FSO knossos\Knossos\FS2\MVPS-4.0.0\mv_music.vp' with a checksum of 0x0b1e190e
Found root pack 'E:\FSO knossos\Knossos\FS2\MVPS-4.0.0\mv_radaricons.vp' with a checksum of 0x64930dde
Found root pack 'E:\FSO knossos\Knossos\FS2\MVPS-4.0.0\mv_root.vp' with a checksum of 0xcce336bd
Found root pack 'E:\FSO knossos\Knossos\FS2\Root_fs2.vp' with a checksum of 0xce10d76c
Found root pack 'E:\FSO knossos\Knossos\FS2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack 'E:\FSO knossos\Knossos\FS2\sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack 'E:\FSO knossos\Knossos\FS2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack 'E:\FSO knossos\Knossos\FS2\stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack 'E:\FSO knossos\Knossos\FS2\tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack 'E:\FSO knossos\Knossos\FS2\tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack 'E:\FSO knossos\Knossos\FS2\tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack 'E:\FSO knossos\Knossos\FS2\warble_fs2.vp' with a checksum of 0xd85c305d
Searching root 'C:\Users\rebos\AppData\Roaming\HardLightProductions\FreeSpaceOpen\MVPS-4.0.0\' ... 0 files
Searching root 'C:\Users\rebos\AppData\Roaming\HardLightProductions\FreeSpaceOpen\GOTYMissions-1.0.3\' ... 0 files
Searching root 'C:\Users\rebos\AppData\Roaming\HardLightProductions\FreeSpaceOpen\' ... 1 files
Searching root 'E:\FSO knossos\Knossos\FS2\MVPS-4.0.0\' ... 0 files
Searching root pack 'E:\FSO knossos\Knossos\FS2\MVPS-4.0.0\mv_advanced.vp' ... 1519 files
Searching root pack 'E:\FSO knossos\Knossos\FS2\MVPS-4.0.0\mv_animglows.vp' ... 1735 files
Searching root pack 'E:\FSO knossos\Knossos\FS2\MVPS-4.0.0\mv_assets.vp' ... 1196 files
Searching root pack 'E:\FSO knossos\Knossos\FS2\MVPS-4.0.0\mv_assets_s.vp' ... 200 files
Searching root pack 'E:\FSO knossos\Knossos\FS2\MVPS-4.0.0\mv_assets_t.vp' ... 429 files
Searching root pack 'E:\FSO knossos\Knossos\FS2\MVPS-4.0.0\mv_assets_v.vp' ... 246 files
Searching root pack 'E:\FSO knossos\Knossos\FS2\MVPS-4.0.0\mv_cb_ani_1.vp' ... 26 files
Searching root pack 'E:\FSO knossos\Knossos\FS2\MVPS-4.0.0\mv_cb_ani_2.vp' ... 31 files
Searching root pack 'E:\FSO knossos\Knossos\FS2\MVPS-4.0.0\mv_cb_ani_3.vp' ... 32 files
Searching root pack 'E:\FSO knossos\Knossos\FS2\MVPS-4.0.0\mv_compatibility.vp' ... 950 files
Searching root pack 'E:\FSO knossos\Knossos\FS2\MVPS-4.0.0\mv_effects.vp' ... 2184 files
Searching root pack 'E:\FSO knossos\Knossos\FS2\MVPS-4.0.0\mv_music.vp' ... 32 files
Searching root pack 'E:\FSO knossos\Knossos\FS2\MVPS-4.0.0\mv_radaricons.vp' ... 24 files
Searching root pack 'E:\FSO knossos\Knossos\FS2\MVPS-4.0.0\mv_root.vp' ... 689 files
Searching root 'E:\FSO knossos\Knossos\FS2\GOTYMissions-1.0.3\' ... 22 files
Searching root 'E:\FSO knossos\Knossos\FS2\' ... 13 files
Searching root pack 'E:\FSO knossos\Knossos\FS2\Root_fs2.vp' ... 157 files
Searching root pack 'E:\FSO knossos\Knossos\FS2\smarty_fs2.vp' ... 10 files
Searching root pack 'E:\FSO knossos\Knossos\FS2\sparky_fs2.vp' ... 3027 files
Searching root pack 'E:\FSO knossos\Knossos\FS2\sparky_hi_fs2.vp' ... 1337 files
Searching root pack 'E:\FSO knossos\Knossos\FS2\stu_fs2.vp' ... 2355 files
Searching root pack 'E:\FSO knossos\Knossos\FS2\tango1_fs2.vp' ... 32 files
Searching root pack 'E:\FSO knossos\Knossos\FS2\tango2_fs2.vp' ... 15 files
Searching root pack 'E:\FSO knossos\Knossos\FS2\tango3_fs2.vp' ... 10 files
Searching root pack 'E:\FSO knossos\Knossos\FS2\warble_fs2.vp' ... 52 files
Searching memory root ... 64 files
Found 30 roots and 16388 files.
Game Settings Table: Using Standard Loops For SEXP Arguments
Game Settings Table: Using standard event chaining behavior
Game Settings Table: External shaders are DISABLED
Game Settings Table: Parsed target version of 3.8.1
TBM  =>  Starting parse of 'mv_root-lcl.tbm' ...
Setting language to English
TBM  =>  Starting parse of 'mv_root-lcl.tbm' ...
Initializing OpenAL...
  OpenAL Vendor     : OpenAL Community
  OpenAL Renderer   : OpenAL Soft
  OpenAL Version    : 1.1 ALSOFT 1.18.2

  Found extension "AL_EXT_float32".
  Found extension "ALC_EXT_EFX".
Enhanced sound is enabled.

  Sample rate: 48000 (44100)
  EFX enabled: NO
  Playback device: OpenAL Soft on Speakers (Realtek High Definition Audio)
  Capture device: <not available>
... OpenAL successfully initialized!
  Initializing SDL video...
Initializing OpenGL graphics device at 1920x1080 with 32-bit color...
  Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
  Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
  Actual SDL Video values    = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
  OpenGL Vendor    : NVIDIA Corporation
  OpenGL Renderer  : GeForce GTX 970/PCIe/SSE2
  OpenGL Version   : 4.5.0 NVIDIA 431.60

Trying to create 1024x1024 32-bit shadow framebuffer
Shadow framebuffer created successfully.
Compiling new shader:
	Particle Effects
   Loading built-in default shader for: effect-v.sdr
   Loading built-in default shader for: effect-particle-f.sdr
   Loading built-in default shader for: gamma.sdr
Shader Variant Features:
Compiling new shader:
	Particle Effects
   Loading built-in default shader for: effect-v.sdr
   Loading built-in default shader for: effect-particle-f.sdr
   Loading built-in default shader for: gamma.sdr
   Loading built-in default shader for: effect-screen-g.sdr
Shader Variant Features:
	Geometry shader point-based particles
Compiling new shader:
	Distortion Effects
   Loading built-in default shader for: effect-distort-v.sdr
   Loading built-in default shader for: effect-distort-f.sdr
Shader Variant Features:
Compiling new shader:
	Shield Decals
   Loading built-in default shader for: shield-impact-v.sdr
   Loading built-in default shader for: shield-impact-f.sdr
   Loading built-in default shader for: gamma.sdr
Shader Variant Features:
Compiling new shader:
	Deferred Lighting
   Loading built-in default shader for: deferred-v.sdr
   Loading built-in default shader for: lighting.sdr
   Loading built-in default shader for: deferred-f.sdr
   Loading built-in default shader for: lighting.sdr
   Loading built-in default shader for: shadows.sdr
Shader Variant Features:
Compiling new shader:
	Clear Deferred Lighting Buffer
   Loading built-in default shader for: deferred-clear-v.sdr
   Loading built-in default shader for: deferred-clear-f.sdr
Shader Variant Features:
Compiling passthrough shader...
Compiling new shader:
	Passthrough
   Loading built-in default shader for: passthrough-v.sdr
   Loading built-in default shader for: passthrough-f.sdr
   Loading built-in default shader for: gamma.sdr
Shader Variant Features:

Compiling new shader:
	Post Processing
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: post-f.sdr
Shader Variant Features:
Compiling new shader:
	Bloom Brightpass
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: brightpass-f.sdr
Shader Variant Features:
Compiling new shader:
	Gaussian Blur
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: blur-f.sdr
Shader Variant Features:
	Horizontal blur pass
Compiling new shader:
	Gaussian Blur
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: blur-f.sdr
Shader Variant Features:
	Vertical blur pass
Compiling new shader:
	Bloom Compositing
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: bloom-comp-f.sdr
Shader Variant Features:
Compiling new shader:
	FXAA
   Loading built-in default shader for: fxaa-v.sdr
   Loading built-in default shader for: fxaa-f.sdr
Shader Variant Features:
Compiling new shader:
	FXAA Prepass
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: fxaapre-f.sdr
Shader Variant Features:
  Max texture units: 2 (32)
  Max client texture states: 2 (1)
  Max elements vertices: 1048576
  Max elements indices: 1048576
  Max texture size: 16384x16384
  Max render buffer size: 16384x16384
  Can use compressed textures: YES
  Texture compression available: YES
  Post-processing enabled: YES
  Using trilinear texture filter.
  OpenGL Shader Version: 4.50 NVIDIA
  Max uniform block size: 65536
  Max uniform buffer bindings: 84
  Uniform buffer byte offset alignment: 256
... OpenGL init is complete!
Initializing path renderer...
ANI cursorweb with size 24x24 (25.0% wasted)
ANI cursorweb.ani with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
ADE: Loading default scripts...
SCRIPTING: Beginning main hook parse sequence....
Wokka!  Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'!  Error message = Failed to open file.
TBM  =>  Starting parse of 'mv_flak-sct.tbm' ...
TBM  =>  Starting parse of 'mv_exp-sct.tbm' ...
TBM  =>  Starting parse of 'mv_dbrs-sct.tbm' ...
SCRIPTING: Inititialization complete.
SCRIPTING: Splash screen overrides checked
Compiling new shader:
	Default material
   Loading built-in default shader for: passthrough-v.sdr
   Loading built-in default shader for: default-material-f.sdr
   Loading built-in default shader for: gamma.sdr
Shader Variant Features:
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka!  Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'!  Error message = Failed to open file.
TBM  =>  Starting parse of 'mv_effects-sdf.tbm' ...
Dutifully converting retail sound 36, 'l_hit.wav' to a 3D sound...
Dutifully converting retail sound 37, 'm_hit.wav' to a 3D sound...
Initializing Joystick...
Printing joystick info:
  Joystick name: XInput Controller #1
  Joystick GUID: 030000005E0400008E02000000007801
  Joystick ID: 1
  Joystick device ID: 0
  Joystick name: Logitech Extreme 3D
  Joystick GUID: 030000006D04000015C2000000000000
  Joystick ID: 0
  Joystick device ID: 1
  Using 'XInput Controller #1' as the primary joystick

  Number of axes: 6
  Number of buttons: 11
  Number of hats: 1
  Number of trackballs: 0

  Initializing Haptic...
  Available haptic devices:
    XInput Controller #1
 missing constant effect
 missing sine effect
 missing sawtoothdown effect
 missing spring effect
    ERROR: Haptic joystick does not support the necessary effects
Current soundtrack set to -1 in event_music_reset_choices
TBM  =>  Starting parse of 'mv_music-mus.tbm' ...
Compiling new shader:
	Decal rendering
   Loading built-in default shader for: decal-v.sdr
   Loading built-in default shader for: decal-f.sdr
   Loading built-in default shader for: lighting.sdr
   Loading built-in default shader for: normals.sdr
   Loading built-in default shader for: gamma.sdr
Shader Variant Features:
Compiling new shader:
	Decal rendering
   Loading built-in default shader for: decal-v.sdr
   Loading built-in default shader for: decal-f.sdr
   Loading built-in default shader for: lighting.sdr
   Loading built-in default shader for: normals.sdr
   Loading built-in default shader for: gamma.sdr
Shader Variant Features:
	Decal use scene normal map
TBM  =>  Starting parse of 'mv_effects-fbl.tbm' ...
TBM  =>  Starting parse of 'mv_effects-mfl.tbm' ...
Wokka!  Error opening file (armor.tbl)!
TABLES: Unable to parse 'armor.tbl'!  Error message = Failed to open file.
TBM  =>  Starting parse of 'mv_effects-amr.tbm' ...
TBM  =>  Starting parse of 'mv_assets-aip.tbm' ...
TBM  =>  Starting parse of 'mv_root-wxp.tbm' ...
TBM  =>  Starting parse of 'mv_effects-wxp.tbm' ...
BMPMAN: Found EFF (ExpMissileHit1.eff) with 92 frames at 30 fps.
BMPMAN: Found EFF (exp04.eff) with 49 frames at 22 fps.
ANI Avenger_Impact with size 80x80 (37.5% wasted)
ANI Leech_Impact with size 80x80 (37.5% wasted)
BMPMAN: Found EFF (noeffect.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (exp05.eff) with 93 frames at 20 fps.
BMPMAN: Found EFF (exp06.eff) with 92 frames at 22 fps.
BMPMAN: Found EFF (exp20.eff) with 75 frames at 20 fps.
BMPMAN: Found EFF (capflash.eff) with 40 frames at 10 fps.
BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps.
ANI Lamprey_Impact with size 80x80 (37.5% wasted)
BMPMAN: Found EFF (particlesmoke01.eff) with 54 frames at 30 fps.
TBM  =>  Starting parse of 'mv_root-wep.tbm' ...
TBM  =>  Starting parse of 'mv_effects-wep.tbm' ...
TBM  =>  Starting parse of 'mv_assets-wep.tbm' ...
TBM  =>  Starting parse of 'mv_effects-obt.tbm' ...
TBM  =>  Starting parse of 'mv_root-shp.tbm' ...
TBM  =>  Starting parse of 'radar-shp.tbm' ...
TBM  =>  Starting parse of 'mv_effects-shp.tbm' ...
TBM  =>  Starting parse of 'mv_assets_v-shp.tbm' ...
TBM  =>  Starting parse of 'mv_assets_t-shp.tbm' ...
TBM  =>  Starting parse of 'mv_assets_s-shp.tbm' ...
TBM  =>  Starting parse of 'mv_assets-shp.tbm' ...
TBM  =>  Starting parse of 'mv_root-hdg.tbm' ...
ANI 2_support1 with size 173x39 (39.1% wasted)
ANI 2_damage1 with size 237x40 (37.5% wasted)
ANI 2_wingman1 with size 114x86 (32.8% wasted)
ANI 2_wingman2 with size 57x86 (32.8% wasted)
ANI 2_wingman3 with size 23x86 (32.8% wasted)
ANI 2_toggleX with size 90x31 (3.1% wasted)
ANI 2_countermeasure1 with size 100x25 (21.9% wasted)
ANI 2_head1 with size 256x206 (19.5% wasted)
ANI 2_directives1 with size 256x20 (37.5% wasted)
ANI 2_weapons1_b with size 233x33 (48.4% wasted)
ANI 2_weapons2_b with size 233x19 (40.6% wasted)
ANI 2_objectives1 with size 237x34 (46.9% wasted)
ANI 2_message1 with size 256x20 (37.5% wasted)
ANI 2_message2 with size 256x17 (46.9% wasted)
ANI 2_netlag1 with size 47x48 (25.0% wasted)
ANI 2_targhit1 with size 50x35 (45.3% wasted)
ANI 2_escort1 with size 239x21 (34.4% wasted)
ANI 2_escort2 with size 239x19 (40.6% wasted)
ANI 2_escort3 with size 239x22 (31.3% wasted)
ANI 2_time1 with size 76x38 (40.6% wasted)
ANI 2_targetview1 with size 219x250 (2.3% wasted)
ANI 2_targetview2x with size 8x154 (39.8% wasted)
ANI 2_radarx with size 314x255 (0.4% wasted)
ANI 2_energy2 with size 86x96 (25.0% wasted)
ANI 2_reticle1 with size 40x24 (25.0% wasted)
ANI 2_leftarc with size 103x252 (1.6% wasted)
ANI 2_rightarc1 with size 103x252 (1.6% wasted)
ANI 2_toparc2 with size 35x24 (25.0% wasted)
ANI 2_toparc3 with size 41x29 (9.4% wasted)
ANI 2_lead1 with size 26x26 (18.8% wasted)
ANI 2_lock1 with size 56x53 (17.2% wasted)
ANI 2_lockspin with size 100x100 (21.9% wasted)
ANI 2_kills1 with size 130x25 (21.9% wasted)
ANI 2_energy1 with size 20x66 (48.4% wasted)
BMPMAN: Found EFF (Rock_Exp.eff) with 55 frames at 30 fps.
TBM  =>  Starting parse of 'mv_effects-str.tbm' ...
TABLES => Starting parse of 'ssm.tbl'...
ANI cursor with size 24x24 (25.0% wasted)
ANI cursor.ani with size 24x24 (25.0% wasted)
NOTE: libRocket is disabled since unicode text mode is not enabled!
MediaVPs: Explosions script loaded!
MediaVPs: Flaming debris script loaded!
FFmpeg: Using libavcodec with version 57.107.100. Compiled with version 57.107.100
FFmpeg: Using libavformat with version 57.83.100. Compiled with version 57.83.100
FFmpeg: Using libavutil with version 55.78.100. Compiled with version 55.78.100
FFmpeg: Using libswresample with version 2.9.100. Compiled with version 2.9.100
FFmpeg: Using libswscale with version 4.8.100. Compiled with version 4.8.100
FFmpeg library initialized!
FFmpeg: License: LGPL version 3 or later
Ships.tbl is : VALID
Weapons.tbl is : VALID
cfile_init() took 211
Initializing head tracking...
Failed to load library 'scptrackir64.dll': 'Failed loading scptrackir64.dll: The specified module could not be found.
'
TrackIR Init Failed - -1
    Failed to initialize 'TrackIR': Failed to initialize TrackIR.
Failed to load library '': 'Failed loading : The parameter is incorrect.
'
    Failed to initialize 'FreeTrack': Library could not be loaded!.
  No supported provider found, headtracking will be disabled...
Headtracking is not enabled...
Creating player for movie 'intro.mve'.
FFmpeg: Using video codec Interplay MVE video (interplayvideo).
FFmpeg: Using audio codec DPCM Interplay (interplay_dpcm).
Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
PLR => Loading 'jk.json' with version 2...
PLR => Parsing:  Flags...
PLR => Parsing:  Controls...
PLR => Parsing:  Scoring...
PLR => Parsing:  Info...
PLR => Parsing:  ScoringMulti...
PLR => Parsing:  Settings...
PLR => Parsing:  Multiplayer...
PLR => Parsing:  HUD...
WARNING: "Player file has invalid radar range -1, setting to default.
" at plr.cpp:188