Uploaded on: 06.08.2019
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DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
Opened log 'data/fs2_open.log', Tue Aug 06 14:26:16 2019 ...
Initializing SDL...
FreeSpace 2 Open version: 3.8.0
Passed cmdline options:
-mod fsport-mediavps-3.7.2,fsport-1.0.0,MVPS-3.7.2
-parse_cmdline_only
Building file index...
Found root pack 'C:\Games\Knoss\FS2\fsport-mediavps-3.7.2\2014_mv_fsport.vp' with a checksum of 0xe91d2478
Found root pack 'C:\Games\Knoss\FS2\fsport-mediavps-3.7.2\mv_fsport-bastion-a.vp' with a checksum of 0x82b6fbe1
Found root pack 'C:\Games\Knoss\FS2\fsport-mediavps-3.7.2\mv_fsport-bastion-b.vp' with a checksum of 0x4e630e65
Found root pack 'C:\Games\Knoss\FS2\fsport-mediavps-3.7.2\mv_fsport-galatea-a.vp' with a checksum of 0xc9260764
Found root pack 'C:\Games\Knoss\FS2\fsport-mediavps-3.7.2\mv_fsport-galatea-b.vp' with a checksum of 0x5c431f81
Found root pack 'C:\Games\Knoss\FS2\fsport-mediavps-3.7.2\mv_fsport-krios.vp' with a checksum of 0x59379e46
Found root pack 'C:\Games\Knoss\FS2\fsport-mediavps-3.7.2\mv_fsport-soyakaze.vp' with a checksum of 0xfdae516b
Found root pack 'C:\Games\Knoss\FS2\fsport-mediavps-3.7.2\mv_fsport.vp' with a checksum of 0x8f115616
Found root pack 'C:\Games\Knoss\FS2\fsport-mediavps-3.7.2\mv_fsport_music.vp' with a checksum of 0x09631a14
Found root pack 'C:\Games\Knoss\FS2\fsport-1.0.0\fsport-missions.vp' with a checksum of 0x3b0c0e71
Found root pack 'C:\Games\Knoss\FS2\fsport-1.0.0\fsport3_5.vp' with a checksum of 0xe3af711d
Found root pack 'C:\Games\Knoss\FS2\fsport-1.0.0\odeon_fs1.vp' with a checksum of 0x9db5a4ac
Found root pack 'C:\Games\Knoss\FS2\fsport-1.0.0\sparky_hi_fs1.vp' with a checksum of 0xdf2dbf98
Found root pack 'C:\Games\Knoss\FS2\fsport-1.0.0\stu_fs1.vp' with a checksum of 0xc9e1a0ca
Found root pack 'C:\Games\Knoss\FS2\fsport-1.0.0\tango_fs1.vp' with a checksum of 0x69946372
Found root pack 'C:\Games\Knoss\FS2\fsport-1.0.0\warble_fs1.vp' with a checksum of 0x0b608285
Found root pack 'C:\Games\Knoss\FS2\MVPS-3.7.2\MV_Effects.vp' with a checksum of 0x6fbd3357
Found root pack 'C:\Games\Knoss\FS2\MVPS-3.7.2\MV_Music.vp' with a checksum of 0x6c8f665e
Found root pack 'C:\Games\Knoss\FS2\MVPS-3.7.2\MV_Root.vp' with a checksum of 0x107a739e
Found root pack 'C:\Games\Knoss\FS2\Root_fs2.vp' with a checksum of 0xce10d76c
Found root pack 'C:\Games\Knoss\FS2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack 'C:\Games\Knoss\FS2\sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack 'C:\Games\Knoss\FS2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack 'C:\Games\Knoss\FS2\stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack 'C:\Games\Knoss\FS2\tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack 'C:\Games\Knoss\FS2\tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack 'C:\Games\Knoss\FS2\tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack 'C:\Games\Knoss\FS2\warble_fs2.vp' with a checksum of 0xd85c305d
Searching root 'C:\Users\Kelly\AppData\Roaming\HardLightProductions\FreeSpaceOpen\fsport-mediavps-3.7.2\' ... 0 files
Searching root 'C:\Users\Kelly\AppData\Roaming\HardLightProductions\FreeSpaceOpen\fsport-1.0.0\' ... 0 files
Searching root 'C:\Users\Kelly\AppData\Roaming\HardLightProductions\FreeSpaceOpen\MVPS-3.7.2\' ... 0 files
Searching root 'C:\Users\Kelly\AppData\Roaming\HardLightProductions\FreeSpaceOpen\' ... 4 files
Searching root 'C:\Games\Knoss\FS2\fsport-mediavps-3.7.2\' ... 6 files
Searching root pack 'C:\Games\Knoss\FS2\fsport-mediavps-3.7.2\2014_mv_fsport.vp' ... 1 files
Searching root pack 'C:\Games\Knoss\FS2\fsport-mediavps-3.7.2\mv_fsport-bastion-a.vp' ... 6201 files
Searching root pack 'C:\Games\Knoss\FS2\fsport-mediavps-3.7.2\mv_fsport-bastion-b.vp' ... 5944 files
Searching root pack 'C:\Games\Knoss\FS2\fsport-mediavps-3.7.2\mv_fsport-galatea-a.vp' ... 1510 files
Searching root pack 'C:\Games\Knoss\FS2\fsport-mediavps-3.7.2\mv_fsport-galatea-b.vp' ... 1509 files
Searching root pack 'C:\Games\Knoss\FS2\fsport-mediavps-3.7.2\mv_fsport-krios.vp' ... 904 files
Searching root pack 'C:\Games\Knoss\FS2\fsport-mediavps-3.7.2\mv_fsport-soyakaze.vp' ... 600 files
Searching root pack 'C:\Games\Knoss\FS2\fsport-mediavps-3.7.2\mv_fsport.vp' ... 742 files
Searching root pack 'C:\Games\Knoss\FS2\fsport-mediavps-3.7.2\mv_fsport_music.vp' ... 122 files
Searching root 'C:\Games\Knoss\FS2\fsport-1.0.0\' ... 0 files
Searching root pack 'C:\Games\Knoss\FS2\fsport-1.0.0\fsport-missions.vp' ... 219 files
Searching root pack 'C:\Games\Knoss\FS2\fsport-1.0.0\fsport3_5.vp' ... 969 files
Searching root pack 'C:\Games\Knoss\FS2\fsport-1.0.0\odeon_fs1.vp' ... 10 files
Searching root pack 'C:\Games\Knoss\FS2\fsport-1.0.0\sparky_hi_fs1.vp' ... 1219 files
Searching root pack 'C:\Games\Knoss\FS2\fsport-1.0.0\stu_fs1.vp' ... 1546 files
Searching root pack 'C:\Games\Knoss\FS2\fsport-1.0.0\tango_fs1.vp' ... 92 files
Searching root pack 'C:\Games\Knoss\FS2\fsport-1.0.0\warble_fs1.vp' ... 111 files
Searching root 'C:\Games\Knoss\FS2\MVPS-3.7.2\' ... 0 files
Searching root pack 'C:\Games\Knoss\FS2\MVPS-3.7.2\MV_Effects.vp' ... 2063 files
Searching root pack 'C:\Games\Knoss\FS2\MVPS-3.7.2\MV_Music.vp' ... 32 files
Searching root pack 'C:\Games\Knoss\FS2\MVPS-3.7.2\MV_Root.vp' ... 848 files
Searching root 'C:\Games\Knoss\FS2\' ... 13 files
Searching root pack 'C:\Games\Knoss\FS2\Root_fs2.vp' ... 157 files
Searching root pack 'C:\Games\Knoss\FS2\smarty_fs2.vp' ... 10 files
Searching root pack 'C:\Games\Knoss\FS2\sparky_fs2.vp' ... 3027 files
Searching root pack 'C:\Games\Knoss\FS2\sparky_hi_fs2.vp' ... 1337 files
Searching root pack 'C:\Games\Knoss\FS2\stu_fs2.vp' ... 2355 files
Searching root pack 'C:\Games\Knoss\FS2\tango1_fs2.vp' ... 32 files
Searching root pack 'C:\Games\Knoss\FS2\tango2_fs2.vp' ... 15 files
Searching root pack 'C:\Games\Knoss\FS2\tango3_fs2.vp' ... 10 files
Searching root pack 'C:\Games\Knoss\FS2\warble_fs2.vp' ... 52 files
Found 36 roots and 31660 files.
TBM => Starting parse of 'mv_root-lcl.tbm' ...
Setting language to English
TBM => Starting parse of 'mv_root-lcl.tbm' ...
Game Settings Table: Using Standard Loops For SEXP Arguments
Game Settings Table: Using standard event chaining behavior
Game Settings Table: External shaders are DISABLED
Game Settings Table: Removed extension on ignored campaign file name FreeSpace2
Game Settings Table: Removed extension on ignored campaign file name STemplar
Initializing OpenAL...
OpenAL Vendor : OpenAL Community
OpenAL Renderer : OpenAL Soft
OpenAL Version : 1.1 ALSOFT 1.18.2
Found extension "AL_EXT_float32".
Found extension "ALC_EXT_EFX".
Enhanced sound is enabled.
Sample rate: 48000 (44100)
EFX version: 1.0
Max auxiliary sends: 2
Playback device: OpenAL Soft on Speakers (2- Realtek High Definition Audio)
Capture device: <not available>
... OpenAL successfully initialized!
Initializing SDL video...
Initializing OpenGL graphics device at 1600x900 with 32-bit color...
Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
SDL: Creating window at 0,0 because window has same size as desktop.
Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
Actual SDL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
OpenGL Vendor : NVIDIA Corporation
OpenGL Renderer : GeForce GTX 970/PCIe/SSE2
OpenGL Version : 4.1.0 NVIDIA 430.86
Compiling new shader:
Particle Effects
Loading built-in default shader for: effect-v.sdr
Loading built-in default shader for: effect-particle-f.sdr
Shader Variant Features:
Compiling new shader:
Particle Effects
Loading built-in default shader for: effect-v.sdr
Loading built-in default shader for: effect-particle-f.sdr
Loading built-in default shader for: effect-screen-g.sdr
Shader Variant Features:
Geometry shader point-based particles
Compiling new shader:
Distortion Effects
Loading built-in default shader for: effect-distort-v.sdr
Loading built-in default shader for: effect-distort-f.sdr
Shader Variant Features:
Compiling new shader:
Shield Decals
Loading built-in default shader for: shield-impact-v.sdr
Loading built-in default shader for: shield-impact-f.sdr
Shader Variant Features:
Compiling new shader:
Deferred Lighting
Loading built-in default shader for: deferred-v.sdr
Loading built-in default shader for: deferred-f.sdr
WARNING: Failed to find uniform 'specFactor'.
Shader Variant Features:
Compiling new shader:
Clear Deferred Lighting Buffer
Loading built-in default shader for: deferred-clear-v.sdr
Loading built-in default shader for: deferred-clear-f.sdr
Shader Variant Features:
Compiling passthrough shader...
Compiling new shader:
Passthrough
Loading built-in default shader for: passthrough-v.sdr
Loading built-in default shader for: passthrough-f.sdr
Shader Variant Features:
Compiling passthrough shader...
Max texture units: 2 (32)
Max client texture states: 2 (1)
Max elements vertices: 1048576
Max elements indices: 1048576
Max texture size: 16384x16384
Max render buffer size: 16384x16384
Can use compressed textures: YES
Texture compression available: YES
Post-processing enabled: NO
Using trilinear texture filter.
OpenGL Shader Version: 4.10 NVIDIA via Cg compiler
... OpenGL init is complete!
Initializing path renderer...
Size of bitmap info = 1039 KB
Size of bitmap extra info = 64 bytes
ANI cursorweb with size 24x24 (25.0% wasted)
ANI cursorweb.ani with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
SCRIPTING: Beginning main hook parse sequence....
Wokka! Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'! Error message = Failed to open file.
TBM => Starting parse of 'mv_flak-sct.tbm' ...
TBM => Starting parse of 'mv_exp-sct.tbm' ...
TBM => Starting parse of 'mv_dbrs-sct.tbm' ...
SCRIPTING: Inititialization complete.
SCRIPTING: Splash screen overrides checked
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka! Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'! Error message = Failed to open file.
TBM => Starting parse of 'mv_effects-sdf.tbm' ...
Dutifully converting retail sound 36, 'l_hit.wav' to a 3D sound...
Dutifully converting retail sound 37, 'm_hit.wav' to a 3D sound...
TBM => Starting parse of 'mainhall-snd.tbm' ...
Initializing Joystick...
Printing joystick info:
Joystick name: T.16000M
Joystick GUID: 4F040AB1000000000000504944564944
Joystick ID: 0
Joystick device ID: 0
Using 'T.16000M' as the primary joystick
Number of axes: 4
Number of buttons: 16
Number of hats: 1
Number of trackballs: 0
Current soundtrack set to -1 in event_music_reset_choices
TBM => Starting parse of 'mv_music-mus.tbm' ...
TBM => Starting parse of 'mv_fsport-mus.tbm' ...
TBM => Starting parse of 'mv_effects-mfl.tbm' ...
TBM => Starting parse of 'fs1_effects-mfl.tbm' ...
Wokka! Error opening file (armor.tbl)!
TABLES: Unable to parse 'armor.tbl'! Error message = Failed to open file.
TBM => Starting parse of 'mv_effects-amr.tbm' ...
TBM => Starting parse of 'fsport-aip.tbm' ...
TBM => Starting parse of 'mv_root-wxp.tbm' ...
TBM => Starting parse of 'mv_effects-wxp.tbm' ...
TBM => Starting parse of 'fs1_effects-wxp.tbm' ...
BMPMAN: Found EFF (exp20.eff) with 75 frames at 20 fps.
BMPMAN: Found EFF (ExpMissileHit1.eff) with 92 frames at 30 fps.
BMPMAN: Found EFF (exp04.eff) with 49 frames at 22 fps.
BMPMAN: Found EFF (noeffect.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (exp05.eff) with 93 frames at 20 fps.
BMPMAN: Found EFF (exp06.eff) with 92 frames at 22 fps.
BMPMAN: Found EFF (capflash.eff) with 40 frames at 10 fps.
BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps.
ANI Lamprey_Impact with size 80x80 (37.5% wasted)
ANI Avenger_Impact with size 80x80 (37.5% wasted)
ANI Leech_Impact with size 80x80 (37.5% wasted)
BMPMAN: Found EFF (particlesmoke01.eff) with 54 frames at 30 fps.
TBM => Starting parse of 'mv_root-wep.tbm' ...
TBM => Starting parse of 'mv_effects-wep.tbm' ...
TBM => Starting parse of 'railguncycle-wep.tbm' ...
TBM => Starting parse of 'fs1_tech-wep.tbm' ...
TBM => Starting parse of 'fs1_shockwave-wep.tbm' ...
TBM => Starting parse of 'fs1_primaries-wep.tbm' ...
TBM => Starting parse of 'fs1_missiles-wep.tbm' ...
TBM => Starting parse of 'fs1_effects-wep.tbm' ...
TBM => Starting parse of 'fs1_beampierce-wep.tbm' ...
TBM => Starting parse of 'mv_effects-obt.tbm' ...
TBM => Starting parse of 'mv_root-shp.tbm' ...
TBM => Starting parse of 'mv_effects-shp.tbm' ...
TBM => Starting parse of 'fsport-turretangles-shp.tbm' ...
TBM => Starting parse of 'fsport-resetmodels-shp.tbm' ...
TBM => Starting parse of 'fsport-abtrails-shp.tbm' ...
TBM => Starting parse of 'HTLHades-shp.tbm' ...
TBM => Starting parse of 'fs1_trails-shp.tbm' ...
TBM => Starting parse of 'fs1_shockwave-shp.tbm' ...
TBM => Starting parse of 'fs1_radar-shp.tbm' ...
TBM => Starting parse of 'fs1_loadout-shp.tbm' ...
TBM => Starting parse of 'fs1_icons-shp.tbm' ...
TBM => Starting parse of 'fs1_models-shp.tbm' ...
TBM => Starting parse of 'fsport-reticle-hdg.tbm' ...
TBM => Starting parse of 'mv_root-hdg.tbm' ...
ANI support1 with size 108x24 (25.0% wasted)
ANI damage1 with size 148x25 (21.9% wasted)
ANI wingman1 with size 71x53 (17.2% wasted)
ANI wingman2 with size 35x53 (17.2% wasted)
ANI wingman3 with size 14x53 (17.2% wasted)
ANI toggle1 with size 57x20 (37.5% wasted)
ANI head1 with size 164x132 (48.4% wasted)
ANI weapons1 with size 126x20 (37.5% wasted)
ANI weapons1_b with size 150x20 (37.5% wasted)
ANI objective1 with size 149x21 (34.4% wasted)
ANI netlag1 with size 29x30 (6.3% wasted)
ANI targhit1 with size 31x21 (34.4% wasted)
ANI time1 with size 47x23 (28.1% wasted)
ANI targetview1 with size 137x156 (39.1% wasted)
ANI targetview2 with size 4x96 (25.0% wasted)
ANI targetview3 with size 7x20 (37.5% wasted)
ANI 2_energy2_fs1 with size 85x96 (25.0% wasted)
ANI 2_reticle1_fs1 with size 40x24 (25.0% wasted)
ANI 2_leftarc_fs1 with size 77x139 (45.7% wasted)
ANI 2_toparc1_fs1 with size 251x59 (7.8% wasted)
ANI 2_toparc2_fs1 with size 31x34 (46.9% wasted)
ANI 2_toparc3_fs1 with size 30x34 (46.9% wasted)
ANI 2_lead1_fs1 with size 40x40 (37.5% wasted)
ANI 2_lock1_fs1 with size 46x46 (28.1% wasted)
ANI 2_lockspin_fs1 with size 51x51 (20.3% wasted)
ANI energy1 with size 12x41 (35.9% wasted)
ANI 2_radar1 with size 209x170 (33.6% wasted)
ANI 2_rightarc1_fs1 with size 79x139 (45.7% wasted)
ANI 2_rightarc4_fs1 with size 43x43 (32.8% wasted)
ANI 2_rightarc5_fs1 with size 43x43 (32.8% wasted)
ANI 2_rightarc6_fs1 with size 43x43 (32.8% wasted)
TBM => Starting parse of 'mv_effects-str.tbm' ...
TABLES => Starting parse of 'ssm.tbl'...
ANI cursor with size 18x24 (25.0% wasted)
ANI cursor.ani with size 18x24 (25.0% wasted)
TBM => Starting parse of 'soyakaze-hall.tbm' ...
TBM => Starting parse of 'krios-hall.tbm' ...
TBM => Starting parse of 'galateab-hall.tbm' ...
TBM => Starting parse of 'galateaa-hall.tbm' ...
TBM => Starting parse of 'bastionb-hall.tbm' ...
TBM => Starting parse of 'bastiona-hall.tbm' ...
MediaVPs: Explosions script loaded!
MediaVPs: Flaming debris script loaded!
FFmpeg library initialized!
FFmpeg: License: LGPL version 2.1 or later
Ships.tbl is : INVALID!!!!
Weapons.tbl is : INVALID!!!!
cfile_init() took 1372
Initializing head tracking...
Failed to load library 'scptrackir64.dll': 'Failed loading scptrackir64.dll: The specified module could not be found.
'
TrackIR Init Failed - -1
Failed to initialize 'TrackIR': Failed to initialize TrackIR.
Failed to load library '': 'Failed loading : The parameter is incorrect.
'
Failed to initialize 'FreeTrack': Library could not be loaded!.
No supported provider found, headtracking will be disabled...
Headtracking is not enabled...
Creating player for movie 'intro.mve'.
FFMPEG Log: [theora @ 00000000004b6fc0] 7 bits left in packet 82
FFMPEG Log: [ogg @ 0000000006516a40] Broken file, keyframe not correctly marked.
FFMPEG Log: [theora @ 0000000004c766e0] 7 bits left in packet 82
FFmpeg: Using video codec Theora (theora).
FFmpeg: Using audio codec Vorbis (vorbis).
Compiling new shader:
Video Playback
Loading built-in default shader for: video-v.sdr
Loading built-in default shader for: video-f.sdr
Shader Variant Features:
FFMPEG Log: [ogg @ 0000000006516a40] Broken file, keyframe not correctly marked.
FFMPEG Log: [ogg @ 0000000006516a40] Broken file, keyframe not correctly marked.
FFMPEG Log: [ogg @ 0000000006516a40] Broken file, keyframe not correctly marked.
FFMPEG Log: [ogg @ 0000000006516a40] Broken file, keyframe not correctly marked.
FFMPEG Log: [ogg @ 0000000006516a40] Broken file, non-keyframe not correctly marked.
FFMPEG Log: [ogg @ 0000000006516a40] Broken file, non-keyframe not correctly marked.
OpenGL Debug: Source:OpenGL Type:Performance ID:131218 Severity:Medium Message:Program/shader state performance warning: Vertex shader in program 11 is being recompiled based on GL state.
OpenGL Debug: Source:OpenGL Type:Performance ID:131218 Severity:Medium Message:Program/shader state performance warning: Vertex shader in program 11 is being recompiled based on GL state, and was not found in the disk cache
FFMPEG Log: [ogg @ 0000000006516a40] Broken file, keyframe not correctly marked.
Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
PLR => Loading 'Fencer.plr' with version 2...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Parsing: Scoring...
PLR => Parsing: ScoringMulti...
PLR => Parsing: HUD...
PLR => Parsing: Variables...
PLR => Parsing: Multiplayer...
PLR => Parsing: Controls...
PLR => Parsing: Settings...
PLR => Loading complete!
PLR => Verifying 'Defender.plr' with version 2...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Verifying complete!
PLR => Verifying 'Fencer.plr' with version 2...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Verifying complete!
PLR => Verifying 'Kolt.plr' with version 2...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Verifying complete!
PLR => Verifying 'Defender.plr' with version 2...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Verifying complete!
Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
PLR => Loading 'Defender.plr' with version 2...
PLR => Parsing: Flags...
PLR => Parsing: Info...
PLR => Parsing: Scoring...
PLR => Parsing: ScoringMulti...
PLR => Parsing: HUD...
PLR => Parsing: Variables...
PLR => Parsing: Multiplayer...
PLR => Parsing: Controls...
PLR => Parsing: Settings...
PLR => Loading complete!
CSG => Loading 'Defender.freespace.csg' with version 5...
CSG => Parsing: Flags...
CSG => Parsing: Info...
CSG => Parsing: Missions...
CSG => Parsing: Techroom...
CSG => Parsing: Loadout...
CSG => Parsing: Scoring...
CSG => Parsing: RedAlert...
CSG => Parsing: HUD...
CSG => Parsing: Variables...
CSG => Parsing: Settings...
CSG => Parsing: Controls...
CSG => Parsing: Cutscenes...
CSG => Parsing: Last Missions...
Someone passed an extension to bm_load for file 'GTA.pcx'
CSG => Loading complete!
CSG => Loading 'Defender.freespace.csg' with version 5...
CSG => Parsing: Flags...
CSG => Parsing: Info...
CSG => Parsing: Missions...
CSG => Parsing: Techroom...
CSG => Parsing: Loadout...
CSG => Parsing: Scoring...
CSG => Parsing: RedAlert...
CSG => Parsing: HUD...
CSG => Parsing: Variables...
CSG => Parsing: Settings...
CSG => Parsing: Controls...
CSG => Parsing: Cutscenes...
CSG => Parsing: Last Missions...
Someone passed an extension to bm_load for file 'GTA.pcx'
CSG => Loading complete!
WARNING!, Could not load door anim 2_gal-d7 in main hall
Frame 0 too long!!: frametime = 0.294 (0.294)
OpenGL Debug: Source:OpenGL Type:Performance ID:131218 Severity:Medium Message:Program/shader state performance warning: Vertex shader in program 7 is being recompiled based on GL state.
OpenGL Debug: Source:OpenGL Type:Performance ID:131218 Severity:Medium Message:Program/shader state performance warning: Vertex shader in program 7 is being recompiled based on GL state, and was not found in the disk cache
OpenGL Debug: Source:OpenGL Type:Performance ID:131154 Severity:Medium Message:Pixel-path performance warning: Pixel transfer is synchronized with 3D rendering.
Got event GS_EVENT_OPTIONS_MENU (8) in state GS_STATE_MAIN_MENU (1)
Frame 0 too long!!: frametime = 0.412 (0.412)
Got event GS_EVENT_PREVIOUS_STATE (7) in state GS_STATE_OPTIONS_MENU (5)
PLR => Saving 'Defender.plr' with version 2...
PLR => Saving: Flags...
PLR => Saving: Info...
PLR => Saving: Scoring...
PLR => Saving: ScoringMulti...
PLR => Saving: HUD...
PLR => Saving: Variables...
PLR => Saving: Multiplayer...
PLR => Saving: Controls...
PLR => Saving: Settings...
PLR => Saving complete!
CSG => Saving 'Defender.freespace.csg' with version 5...
CSG => Saving: Flags...
CSG => Saving: Info...
CSG => Saving: Missions...
CSG => Saving: Techroom...
CSG => Saving: Loadout...
CSG => Saving: Scoring...
CSG => Saving: RedAlert...
CSG => Saving: HUD...
CSG => Saving: Variables...
CSG => Saving: Settings...
CSG => Saving: Controls...
CSG => Saving: Cutscenes...
CSG => Saving: Last Missions...
CSG => Saving complete!
CSG => Loading 'Defender.freespace.csg' with version 5...
CSG => Parsing: Flags...
CSG => Parsing: Info...
CSG => Parsing: Missions...
CSG => Parsing: Techroom...
CSG => Parsing: Loadout...
CSG => Parsing: Scoring...
CSG => Parsing: RedAlert...
CSG => Parsing: HUD...
CSG => Parsing: Variables...
CSG => Parsing: Settings...
CSG => Parsing: Controls...
CSG => Parsing: Cutscenes...
CSG => Parsing: Last Missions...
Someone passed an extension to bm_load for file 'GTA.pcx'
CSG => Loading complete!
WARNING!, Could not load door anim 2_gal-d7 in main hall
Got event GS_EVENT_TECH_MENU (11) in state GS_STATE_MAIN_MENU (1)
Techroom successfully initialized, now changing tab...
Loading model 'fighter04.pof' into slot '0'
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
Loading built-in default shader for: main-g.sdr
WARNING: Failed to find uniform 'modelMatrix'.
WARNING: Failed to find uniform 'viewMatrix'.
WARNING: Failed to find uniform 'projMatrix'.
WARNING: Failed to find uniform 'textureMatrix'.
WARNING: Failed to find uniform 'color'.
Shader Variant Features:
Shadow Mapping
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Diffuse Mapping
Glow Mapping
Specular Mapping
Normal Mapping
Environment Mapping
Animated Effects
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Fog Effect
Diffuse Mapping
Glow Mapping
Specular Mapping
Normal Mapping
Environment Mapping
Animated Effects
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Diffuse Mapping
Glow Mapping
Specular Mapping
Normal Mapping
Environment Mapping
Deferred lighting
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Fog Effect
Diffuse Mapping
Glow Mapping
Specular Mapping
Normal Mapping
Environment Mapping
Deferred lighting
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Diffuse Mapping
Glow Mapping
Specular Mapping
Normal Mapping
Environment Mapping
Animated Effects
Submodel Transforms
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Fog Effect
Diffuse Mapping
Glow Mapping
Specular Mapping
Normal Mapping
Environment Mapping
Animated Effects
Submodel Transforms
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Diffuse Mapping
Glow Mapping
Specular Mapping
Normal Mapping
Environment Mapping
Submodel Transforms
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Fog Effect
Diffuse Mapping
Glow Mapping
Specular Mapping
Normal Mapping
Environment Mapping
Submodel Transforms
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Diffuse Mapping
Glow Mapping
Specular Mapping
Normal Mapping
Environment Mapping
Animated Effects
Deferred lighting
Submodel Transforms
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Fog Effect
Diffuse Mapping
Glow Mapping
Specular Mapping
Normal Mapping
Environment Mapping
Animated Effects
Deferred lighting
Submodel Transforms
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Diffuse Mapping
Glow Mapping
Specular Mapping
Normal Mapping
Environment Mapping
Deferred lighting
Submodel Transforms
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Fog Effect
Diffuse Mapping
Glow Mapping
Specular Mapping
Normal Mapping
Environment Mapping
Deferred lighting
Submodel Transforms
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Diffuse Mapping
Animated Effects
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Fog Effect
Diffuse Mapping
Animated Effects
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Diffuse Mapping
Deferred lighting
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Fog Effect
Diffuse Mapping
Deferred lighting
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Diffuse Mapping
Animated Effects
Submodel Transforms
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Fog Effect
Diffuse Mapping
Animated Effects
Submodel Transforms
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Diffuse Mapping
Submodel Transforms
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Fog Effect
Diffuse Mapping
Submodel Transforms
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Diffuse Mapping
Animated Effects
Deferred lighting
Submodel Transforms
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Fog Effect
Diffuse Mapping
Animated Effects
Deferred lighting
Submodel Transforms
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Diffuse Mapping
Deferred lighting
Submodel Transforms
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Fog Effect
Diffuse Mapping
Deferred lighting
Submodel Transforms
Clip Plane
WARNING: "Couldn't open texture 'tercoc01' referenced by model 'fighter04.pof' " at modelread.cpp:2474
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Animated Effects
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Fog Effect
Animated Effects
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
WARNING: Failed to find uniform 'textureMatrix'.
Shader Variant Features:
Lighting
Deferred lighting
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
WARNING: Failed to find uniform 'textureMatrix'.
Shader Variant Features:
Lighting
Fog Effect
Deferred lighting
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Animated Effects
Submodel Transforms
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Fog Effect
Animated Effects
Submodel Transforms
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
WARNING: Failed to find uniform 'textureMatrix'.
Shader Variant Features:
Lighting
Submodel Transforms
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
WARNING: Failed to find uniform 'textureMatrix'.
Shader Variant Features:
Lighting
Fog Effect
Submodel Transforms
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Animated Effects
Deferred lighting
Submodel Transforms
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Fog Effect
Animated Effects
Deferred lighting
Submodel Transforms
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
WARNING: Failed to find uniform 'textureMatrix'.
Shader Variant Features:
Lighting
Deferred lighting
Submodel Transforms
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
WARNING: Failed to find uniform 'textureMatrix'.
Shader Variant Features:
Lighting
Fog Effect
Deferred lighting
Submodel Transforms
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Diffuse Mapping
Specular Mapping
Environment Mapping
Animated Effects
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Fog Effect
Diffuse Mapping
Specular Mapping
Environment Mapping
Animated Effects
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Diffuse Mapping
Specular Mapping
Environment Mapping
Deferred lighting
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Fog Effect
Diffuse Mapping
Specular Mapping
Environment Mapping
Deferred lighting
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Diffuse Mapping
Specular Mapping
Environment Mapping
Animated Effects
Submodel Transforms
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Fog Effect
Diffuse Mapping
Specular Mapping
Environment Mapping
Animated Effects
Submodel Transforms
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Diffuse Mapping
Specular Mapping
Environment Mapping
Submodel Transforms
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Fog Effect
Diffuse Mapping
Specular Mapping
Environment Mapping
Submodel Transforms
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Diffuse Mapping
Specular Mapping
Environment Mapping
Animated Effects
Deferred lighting
Submodel Transforms
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Fog Effect
Diffuse Mapping
Specular Mapping
Environment Mapping
Animated Effects
Deferred lighting
Submodel Transforms
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Diffuse Mapping
Specular Mapping
Environment Mapping
Deferred lighting
Submodel Transforms
Clip Plane
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Fog Effect
Diffuse Mapping
Specular Mapping
Environment Mapping
Deferred lighting
Submodel Transforms
Clip Plane
WARNING: "Couldn't open glowpoint texture 'white_glow' referenced by model 'fighter04.pof' " at modelread.cpp:1966
WARNING: "Couldn't open glowpoint texture 'blue_glow4_small' referenced by model 'fighter04.pof' " at modelread.cpp:1966
WARNING: "Couldn't open glowpoint texture 'red_glow' referenced by model 'fighter04.pof' " at modelread.cpp:1966
WARNING: "Couldn't open glowpoint texture 'green_glow' referenced by model 'fighter04.pof' " at modelread.cpp:1966
WARNING: "Couldn't open glowpoint texture 'red_glow' referenced by model 'fighter04.pof' " at modelread.cpp:1966
Submodel 'detail3' is detail level 1 of 'detail2'
Submodel 'detail3' is detail level 2 of 'detail1'
Submodel 'detail2' is detail level 1 of 'detail1'
Submodel 'detail3' is detail level 3 of 'detail0'
Submodel 'detail2' is detail level 2 of 'detail0'
Submodel 'detail1' is detail level 1 of 'detail0'
Frame 0 too long!!: frametime = 30.499 (30.499)
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'modelMatrix'.
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Diffuse Mapping
Specular Mapping
Environment Mapping
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'modelMatrix'.
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Diffuse Mapping
Specular Mapping
Environment Mapping
Submodel Transforms
Compiling new shader:
Model Rendering
Loading built-in default shader for: main-v.sdr
Loading built-in default shader for: main-f.sdr
WARNING: Failed to find uniform 'modelMatrix'.
WARNING: Failed to find uniform 'viewMatrix'.
Shader Variant Features:
Lighting
Diffuse Mapping
Glow Mapping
Specular Mapping
Normal Mapping
Environment Mapping
Submodel Transforms
|