Log

Uploaded on: 24.10.2018

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==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
Opened log 'C:\Users\owner\AppData\Roaming\HardLightProductions\FreeSpaceOpen\data\fs2_open.log', Tue Oct 23 22:58:54 2018 ...
Legacy config mode is DISABLED.
Reason: Legacy mode disabled since the new config location was used more recently than the old location.
  Initializing SDL 2.0.8 (compiled with 2.0.8)...
FreeSpace 2 Open version: 3.8.1.20181023_e1db71f
Passed cmdline options:
  -nomotiondebris
  -no_emissive_light
  -3dshockwave
  -soft_particles
  -post_process
  -fxaa
  -fb_explosions
  -fb_thrusters
  -enable_shadows
  -3dwarp
  -warp_flash
  -mod Sol_A_History_Upgraded-1.0.0,fsport-mediavps-3.7.2,MVPS-3.7.2,fsport-1.0.0
  -parse_cmdline_only
Building file index...
Found root pack 'F:\Games\FreeSpace2\FS2\Sol_A_History_Upgraded-1.0.0\Audio.vp' with a checksum of 0x72f9a2df
Found root pack 'F:\Games\FreeSpace2\FS2\Sol_A_History_Upgraded-1.0.0\CBAnims.vp' with a checksum of 0x96266c75
Found root pack 'F:\Games\FreeSpace2\FS2\Sol_A_History_Upgraded-1.0.0\Core.vp' with a checksum of 0xf55d41b8
Found root pack 'F:\Games\FreeSpace2\FS2\Sol_A_History_Upgraded-1.0.0\effects.vp' with a checksum of 0x752b34f5
Found root pack 'F:\Games\FreeSpace2\FS2\fsport-mediavps-3.7.2\2014_mv_fsport.vp' with a checksum of 0xe91d2478
Found root pack 'F:\Games\FreeSpace2\FS2\fsport-mediavps-3.7.2\mv_fsport-bastion-a.vp' with a checksum of 0x82b6fbe1
Found root pack 'F:\Games\FreeSpace2\FS2\fsport-mediavps-3.7.2\mv_fsport-bastion-b.vp' with a checksum of 0x4e630e65
Found root pack 'F:\Games\FreeSpace2\FS2\fsport-mediavps-3.7.2\mv_fsport-galatea-a.vp' with a checksum of 0xc9260764
Found root pack 'F:\Games\FreeSpace2\FS2\fsport-mediavps-3.7.2\mv_fsport-galatea-b.vp' with a checksum of 0x5c431f81
Found root pack 'F:\Games\FreeSpace2\FS2\fsport-mediavps-3.7.2\mv_fsport-krios.vp' with a checksum of 0x59379e46
Found root pack 'F:\Games\FreeSpace2\FS2\fsport-mediavps-3.7.2\mv_fsport-soyakaze.vp' with a checksum of 0xfdae516b
Found root pack 'F:\Games\FreeSpace2\FS2\fsport-mediavps-3.7.2\mv_fsport.vp' with a checksum of 0x8f115616
Found root pack 'F:\Games\FreeSpace2\FS2\fsport-mediavps-3.7.2\mv_fsport_music.vp' with a checksum of 0x09631a14
Found root pack 'F:\Games\FreeSpace2\FS2\MVPS-3.7.2\MV_A-Glows.vp' with a checksum of 0xd8f529e2
Found root pack 'F:\Games\FreeSpace2\FS2\MVPS-3.7.2\MV_Advanced.vp' with a checksum of 0x337ffc37
Found root pack 'F:\Games\FreeSpace2\FS2\MVPS-3.7.2\MV_Assets.vp' with a checksum of 0x23b7997e
Found root pack 'F:\Games\FreeSpace2\FS2\MVPS-3.7.2\MV_CB_ANI_1.vp' with a checksum of 0xa69eade8
Found root pack 'F:\Games\FreeSpace2\FS2\MVPS-3.7.2\MV_CB_ANI_2.vp' with a checksum of 0x070ae320
Found root pack 'F:\Games\FreeSpace2\FS2\MVPS-3.7.2\MV_Effects.vp' with a checksum of 0x6fbd3357
Found root pack 'F:\Games\FreeSpace2\FS2\MVPS-3.7.2\MV_Music.vp' with a checksum of 0x6c8f665e
Found root pack 'F:\Games\FreeSpace2\FS2\MVPS-3.7.2\MV_RadarIcons.vp' with a checksum of 0x04a9e65a
Found root pack 'F:\Games\FreeSpace2\FS2\MVPS-3.7.2\MV_Root.vp' with a checksum of 0x107a739e
Found root pack 'F:\Games\FreeSpace2\FS2\fsport-1.0.0\fsport-missions.vp' with a checksum of 0x3b0c0e71
Found root pack 'F:\Games\FreeSpace2\FS2\fsport-1.0.0\fsport3_5.vp' with a checksum of 0xe3af711d
Found root pack 'F:\Games\FreeSpace2\FS2\fsport-1.0.0\odeon_fs1.vp' with a checksum of 0x9db5a4ac
Found root pack 'F:\Games\FreeSpace2\FS2\fsport-1.0.0\sparky_hi_fs1.vp' with a checksum of 0xdf2dbf98
Found root pack 'F:\Games\FreeSpace2\FS2\fsport-1.0.0\stu_fs1.vp' with a checksum of 0xc9e1a0ca
Found root pack 'F:\Games\FreeSpace2\FS2\fsport-1.0.0\tango_fs1.vp' with a checksum of 0x69946372
Found root pack 'F:\Games\FreeSpace2\FS2\fsport-1.0.0\tango_hi1_fs1.vp' with a checksum of 0x110c971c
Found root pack 'F:\Games\FreeSpace2\FS2\fsport-1.0.0\tango_hi2_fs1.vp' with a checksum of 0xe3c8d13b
Found root pack 'F:\Games\FreeSpace2\FS2\fsport-1.0.0\tango_hi3_fs1.vp' with a checksum of 0x5ddd28f7
Found root pack 'F:\Games\FreeSpace2\FS2\fsport-1.0.0\tango_hi4_fs1.vp' with a checksum of 0x52d85c46
Found root pack 'F:\Games\FreeSpace2\FS2\fsport-1.0.0\tango_hi5_fs1.vp' with a checksum of 0xf615f6be
Found root pack 'F:\Games\FreeSpace2\FS2\fsport-1.0.0\warble_fs1.vp' with a checksum of 0x0b608285
Found root pack 'F:\Games\FreeSpace2\FS2\root_fs2.vp' with a checksum of 0xce10d76c
Found root pack 'F:\Games\FreeSpace2\FS2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack 'F:\Games\FreeSpace2\FS2\sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack 'F:\Games\FreeSpace2\FS2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack 'F:\Games\FreeSpace2\FS2\stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack 'F:\Games\FreeSpace2\FS2\tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack 'F:\Games\FreeSpace2\FS2\tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack 'F:\Games\FreeSpace2\FS2\tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack 'F:\Games\FreeSpace2\FS2\warble_fs2.vp' with a checksum of 0xd85c305d
Searching root 'C:\Users\owner\AppData\Roaming\HardLightProductions\FreeSpaceOpen\Sol_A_History_Upgraded-1.0.0\' ... 0 files
Searching root 'C:\Users\owner\AppData\Roaming\HardLightProductions\FreeSpaceOpen\fsport-mediavps-3.7.2\' ... 0 files
Searching root 'C:\Users\owner\AppData\Roaming\HardLightProductions\FreeSpaceOpen\MVPS-3.7.2\' ... 0 files
Searching root 'C:\Users\owner\AppData\Roaming\HardLightProductions\FreeSpaceOpen\fsport-1.0.0\' ... 0 files
Searching root 'C:\Users\owner\AppData\Roaming\HardLightProductions\FreeSpaceOpen\' ... 8 files
Searching root 'F:\Games\FreeSpace2\FS2\Sol_A_History_Upgraded-1.0.0\' ... 0 files
Searching root pack 'F:\Games\FreeSpace2\FS2\Sol_A_History_Upgraded-1.0.0\Audio.vp' ... 442 files
Searching root pack 'F:\Games\FreeSpace2\FS2\Sol_A_History_Upgraded-1.0.0\CBAnims.vp' ... 154 files
Searching root pack 'F:\Games\FreeSpace2\FS2\Sol_A_History_Upgraded-1.0.0\Core.vp' ... 94 files
Searching root pack 'F:\Games\FreeSpace2\FS2\Sol_A_History_Upgraded-1.0.0\effects.vp' ... 1177 files
Searching root 'F:\Games\FreeSpace2\FS2\fsport-mediavps-3.7.2\' ... 6 files
Searching root pack 'F:\Games\FreeSpace2\FS2\fsport-mediavps-3.7.2\2014_mv_fsport.vp' ... 1 files
Searching root pack 'F:\Games\FreeSpace2\FS2\fsport-mediavps-3.7.2\mv_fsport-bastion-a.vp' ... 6201 files
Searching root pack 'F:\Games\FreeSpace2\FS2\fsport-mediavps-3.7.2\mv_fsport-bastion-b.vp' ... 5944 files
Searching root pack 'F:\Games\FreeSpace2\FS2\fsport-mediavps-3.7.2\mv_fsport-galatea-a.vp' ... 1510 files
Searching root pack 'F:\Games\FreeSpace2\FS2\fsport-mediavps-3.7.2\mv_fsport-galatea-b.vp' ... 1509 files
Searching root pack 'F:\Games\FreeSpace2\FS2\fsport-mediavps-3.7.2\mv_fsport-krios.vp' ... 904 files
Searching root pack 'F:\Games\FreeSpace2\FS2\fsport-mediavps-3.7.2\mv_fsport-soyakaze.vp' ... 600 files
Searching root pack 'F:\Games\FreeSpace2\FS2\fsport-mediavps-3.7.2\mv_fsport.vp' ... 742 files
Searching root pack 'F:\Games\FreeSpace2\FS2\fsport-mediavps-3.7.2\mv_fsport_music.vp' ... 122 files
Searching root 'F:\Games\FreeSpace2\FS2\MVPS-3.7.2\' ... 0 files
Searching root pack 'F:\Games\FreeSpace2\FS2\MVPS-3.7.2\MV_A-Glows.vp' ... 1735 files
Searching root pack 'F:\Games\FreeSpace2\FS2\MVPS-3.7.2\MV_Advanced.vp' ... 1654 files
Searching root pack 'F:\Games\FreeSpace2\FS2\MVPS-3.7.2\MV_Assets.vp' ... 2015 files
Searching root pack 'F:\Games\FreeSpace2\FS2\MVPS-3.7.2\MV_CB_ANI_1.vp' ... 32 files
Searching root pack 'F:\Games\FreeSpace2\FS2\MVPS-3.7.2\MV_CB_ANI_2.vp' ... 57 files
Searching root pack 'F:\Games\FreeSpace2\FS2\MVPS-3.7.2\MV_Effects.vp' ... 2063 files
Searching root pack 'F:\Games\FreeSpace2\FS2\MVPS-3.7.2\MV_Music.vp' ... 32 files
Searching root pack 'F:\Games\FreeSpace2\FS2\MVPS-3.7.2\MV_RadarIcons.vp' ... 24 files
Searching root pack 'F:\Games\FreeSpace2\FS2\MVPS-3.7.2\MV_Root.vp' ... 848 files
Searching root 'F:\Games\FreeSpace2\FS2\fsport-1.0.0\' ... 0 files
Searching root pack 'F:\Games\FreeSpace2\FS2\fsport-1.0.0\fsport-missions.vp' ... 219 files
Searching root pack 'F:\Games\FreeSpace2\FS2\fsport-1.0.0\fsport3_5.vp' ... 969 files
Searching root pack 'F:\Games\FreeSpace2\FS2\fsport-1.0.0\odeon_fs1.vp' ... 10 files
Searching root pack 'F:\Games\FreeSpace2\FS2\fsport-1.0.0\sparky_hi_fs1.vp' ... 1219 files
Searching root pack 'F:\Games\FreeSpace2\FS2\fsport-1.0.0\stu_fs1.vp' ... 1546 files
Searching root pack 'F:\Games\FreeSpace2\FS2\fsport-1.0.0\tango_fs1.vp' ... 92 files
Searching root pack 'F:\Games\FreeSpace2\FS2\fsport-1.0.0\tango_hi1_fs1.vp' ... 9 files
Searching root pack 'F:\Games\FreeSpace2\FS2\fsport-1.0.0\tango_hi2_fs1.vp' ... 26 files
Searching root pack 'F:\Games\FreeSpace2\FS2\fsport-1.0.0\tango_hi3_fs1.vp' ... 28 files
Searching root pack 'F:\Games\FreeSpace2\FS2\fsport-1.0.0\tango_hi4_fs1.vp' ... 13 files
Searching root pack 'F:\Games\FreeSpace2\FS2\fsport-1.0.0\tango_hi5_fs1.vp' ... 16 files
Searching root pack 'F:\Games\FreeSpace2\FS2\fsport-1.0.0\warble_fs1.vp' ... 111 files
Searching root 'F:\Games\FreeSpace2\FS2\' ... 3 files
Searching root pack 'F:\Games\FreeSpace2\FS2\root_fs2.vp' ... 157 files
Searching root pack 'F:\Games\FreeSpace2\FS2\smarty_fs2.vp' ... 10 files
Searching root pack 'F:\Games\FreeSpace2\FS2\sparky_fs2.vp' ... 3027 files
Searching root pack 'F:\Games\FreeSpace2\FS2\sparky_hi_fs2.vp' ... 1337 files
Searching root pack 'F:\Games\FreeSpace2\FS2\stu_fs2.vp' ... 2355 files
Searching root pack 'F:\Games\FreeSpace2\FS2\tango1_fs2.vp' ... 32 files
Searching root pack 'F:\Games\FreeSpace2\FS2\tango2_fs2.vp' ... 15 files
Searching root pack 'F:\Games\FreeSpace2\FS2\tango3_fs2.vp' ... 10 files
Searching root pack 'F:\Games\FreeSpace2\FS2\warble_fs2.vp' ... 52 files
Searching memory root ... 57 files
Found 54 roots and 39187 files.
Game Settings Table: Using Standard Loops For SEXP Arguments
Game Settings Table: Using standard event chaining behavior
Game Settings Table: External shaders are DISABLED
Game Settings Table: Removed extension on ignored campaign file name FreeSpace2
Game Settings Table: Removed extension on ignored campaign file name STemplar
TBM  =>  Starting parse of 'sah-mod.tbm' ...
TBM  =>  Starting parse of 'mv_root-lcl.tbm' ...
Setting language to English
TBM  =>  Starting parse of 'mv_root-lcl.tbm' ...
Initializing OpenAL...
  OpenAL Vendor     : OpenAL Community
  OpenAL Renderer   : OpenAL Soft
  OpenAL Version    : 1.1 ALSOFT 1.18.2

  Found extension "AL_EXT_float32".
  Found extension "ALC_EXT_EFX".
Enhanced sound is enabled.

  Sample rate: 48000 (44100)
  EFX enabled: NO
  Playback device: OpenAL Soft on Speakers (USB Sound Device        )
  Capture device: OpenAL Soft on Microphone (USB Sound Device        )
... OpenAL successfully initialized!
  Initializing SDL video...
Initializing OpenGL graphics device at 1920x1080 with 32-bit color...
  Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
SDL: Creating window at 0,0 because window has same size as desktop.
  Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
  Actual SDL Video values    = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
  OpenGL Vendor    : NVIDIA Corporation
  OpenGL Renderer  : GeForce GTX 1080/PCIe/SSE2
  OpenGL Version   : 4.5.0 NVIDIA 416.34

Trying to create 1024x1024 32-bit shadow framebuffer
Failed to create framebuffer: Incomplete framebuffer attachment
Trying to create 1024x1024 16-bit shadow framebuffer
Shadow framebuffer created successfully.
Compiling new shader:
	Particle Effects
   Loading built-in default shader for: effect-v.sdr
   Loading built-in default shader for: effect-particle-f.sdr
   Loading built-in default shader for: gamma.sdr
Shader Variant Features:
Compiling new shader:
	Particle Effects
   Loading built-in default shader for: effect-v.sdr
   Loading built-in default shader for: effect-particle-f.sdr
   Loading built-in default shader for: gamma.sdr
   Loading built-in default shader for: effect-screen-g.sdr
Shader Variant Features:
	Geometry shader point-based particles
Compiling new shader:
	Distortion Effects
   Loading built-in default shader for: effect-distort-v.sdr
   Loading built-in default shader for: effect-distort-f.sdr
Shader Variant Features:
Compiling new shader:
	Shield Decals
   Loading built-in default shader for: shield-impact-v.sdr
   Loading built-in default shader for: shield-impact-f.sdr
   Loading built-in default shader for: gamma.sdr
Shader Variant Features:
Compiling new shader:
	Deferred Lighting
   Loading built-in default shader for: deferred-v.sdr
   Loading built-in default shader for: lighting.sdr
   Loading built-in default shader for: deferred-f.sdr
   Loading built-in default shader for: lighting.sdr
   Loading built-in default shader for: shadows.sdr
Shader Variant Features:
Compiling new shader:
	Clear Deferred Lighting Buffer
   Loading built-in default shader for: deferred-clear-v.sdr
   Loading built-in default shader for: deferred-clear-f.sdr
Shader Variant Features:
Compiling passthrough shader...
Compiling new shader:
	Passthrough
   Loading built-in default shader for: passthrough-v.sdr
   Loading built-in default shader for: passthrough-f.sdr
   Loading built-in default shader for: gamma.sdr
Shader Variant Features:

Compiling new shader:
	Post Processing
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: post-f.sdr
Shader Variant Features:
Compiling new shader:
	Bloom Brightpass
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: brightpass-f.sdr
Shader Variant Features:
Compiling new shader:
	Gaussian Blur
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: blur-f.sdr
Shader Variant Features:
	Horizontal blur pass
Compiling new shader:
	Gaussian Blur
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: blur-f.sdr
Shader Variant Features:
	Vertical blur pass
Compiling new shader:
	Bloom Compositing
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: bloom-comp-f.sdr
Shader Variant Features:
Compiling new shader:
	FXAA
   Loading built-in default shader for: fxaa-v.sdr
   Loading built-in default shader for: fxaa-f.sdr
Shader Variant Features:
Compiling new shader:
	FXAA Prepass
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: fxaapre-f.sdr
Shader Variant Features:
  Max texture units: 2 (32)
  Max client texture states: 2 (1)
  Max elements vertices: 1048576
  Max elements indices: 1048576
  Max texture size: 32768x32768
  Max render buffer size: 32768x32768
  Can use compressed textures: YES
  Texture compression available: YES
  Post-processing enabled: YES
  Using trilinear texture filter.
  OpenGL Shader Version: 4.50 NVIDIA
  Max uniform block size: 65536
  Max uniform buffer bindings: 84
  Uniform buffer byte offset alignment: 256
... OpenGL init is complete!
Initializing path renderer...
ANI cursorweb with size 24x24 (25.0% wasted)
ANI cursorweb.ani with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
ADE: Loading default scripts...
SCRIPTING: Beginning main hook parse sequence....
Wokka!  Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'!  Error message = Failed to open file.
TBM  =>  Starting parse of 'mv_flak-sct.tbm' ...
TBM  =>  Starting parse of 'mv_exp-sct.tbm' ...
TBM  =>  Starting parse of 'mv_dbrs-sct.tbm' ...
TBM  =>  Starting parse of 'zLoadFirst-sct.tbm' ...
TBM  =>  Starting parse of 'parsecfg-sct.tbm' ...
TBM  =>  Starting parse of 'markbox-sct.tbm' ...
TBM  =>  Starting parse of 'axui-sct.tbm' ...
TBM  =>  Starting parse of 'axmsg-sct.tbm' ...
SCRIPTING: Inititialization complete.
SCRIPTING: Splash screen overrides checked
Compiling new shader:
	Default material
   Loading built-in default shader for: passthrough-v.sdr
   Loading built-in default shader for: default-material-f.sdr
   Loading built-in default shader for: gamma.sdr
Shader Variant Features:
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka!  Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'!  Error message = Failed to open file.
TBM  =>  Starting parse of 'mv_effects-sdf.tbm' ...
Dutifully converting retail sound 36, 'l_hit.wav' to a 3D sound...
Dutifully converting retail sound 37, 'm_hit.wav' to a 3D sound...
TBM  =>  Starting parse of 'mainhall-snd.tbm' ...
Initializing Joystick...
Printing joystick info:
  Joystick name: Saitek Pro Flight X-56 Rhino Stick
  Joystick GUID: 03000000380700002122000000000000
  Joystick ID: 0
  Joystick device ID: 0
  Using 'Saitek Pro Flight X-56 Rhino Stick' as the primary joystick

  Number of axes: 5
  Number of buttons: 17
  Number of hats: 1
  Number of trackballs: 0
Current soundtrack set to -1 in event_music_reset_choices
TBM  =>  Starting parse of 'mv_fsport-mus.tbm' ...
TBM  =>  Starting parse of 'mv_music-mus.tbm' ...
Compiling new shader:
	Decal rendering
   Loading built-in default shader for: decal-v.sdr
   Loading built-in default shader for: decal-f.sdr
   Loading built-in default shader for: lighting.sdr
   Loading built-in default shader for: normals.sdr
   Loading built-in default shader for: gamma.sdr
Shader Variant Features:
Compiling new shader:
	Decal rendering
   Loading built-in default shader for: decal-v.sdr
   Loading built-in default shader for: decal-f.sdr
   Loading built-in default shader for: lighting.sdr
   Loading built-in default shader for: normals.sdr
   Loading built-in default shader for: gamma.sdr
Shader Variant Features:
	Decal use scene normal map
TBM  =>  Starting parse of 'mv_effects-fbl.tbm' ...
TBM  =>  Starting parse of 'mv_effects-mfl.tbm' ...
TBM  =>  Starting parse of 'fs1_effects-mfl.tbm' ...
TBM  =>  Starting parse of 'inf-mfl.tbm' ...
Wokka!  Error opening file (armor.tbl)!
TABLES: Unable to parse 'armor.tbl'!  Error message = Failed to open file.
TBM  =>  Starting parse of 'mv_effects-amr.tbm' ...
TBM  =>  Starting parse of 'inf-amr.tbm' ...
TBM  =>  Starting parse of 'fsport-aip.tbm' ...
TBM  =>  Starting parse of 'mv_assets-aip.tbm' ...
TBM  =>  Starting parse of 'mv_root-wxp.tbm' ...
TBM  =>  Starting parse of 'mv_effects-wxp.tbm' ...
TBM  =>  Starting parse of 'fs1_effects-wxp.tbm' ...
BMPMAN: Found EFF (ExpMissileHit1.eff) with 92 frames at 30 fps.
BMPMAN: Found EFF (ehit-orange.eff) with 31 frames at 40 fps.
BMPMAN: Found EFF (noeffect.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (exp05.eff) with 93 frames at 20 fps.
BMPMAN: Found EFF (exp06.eff) with 92 frames at 22 fps.
BMPMAN: Found EFF (exp20.eff) with 75 frames at 20 fps.
BMPMAN: Found EFF (capflash.eff) with 40 frames at 10 fps.
BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps.
ANI Lamprey_Impact with size 80x80 (37.5% wasted)
ANI Avenger_Impact with size 80x80 (37.5% wasted)
ANI Leech_Impact with size 80x80 (37.5% wasted)
BMPMAN: Found EFF (particlesmoke01.eff) with 54 frames at 30 fps.
TBM  =>  Starting parse of 'railguncycle-wep.tbm' ...
TBM  =>  Starting parse of 'mv_root-wep.tbm' ...
TBM  =>  Starting parse of 'mv_effects-wep.tbm' ...
TBM  =>  Starting parse of 'mv_assets-wep.tbm' ...
TBM  =>  Starting parse of 'fs1_tech-wep.tbm' ...
TBM  =>  Starting parse of 'fs1_shockwave-wep.tbm' ...
TBM  =>  Starting parse of 'fs1_primaries-wep.tbm' ...
TBM  =>  Starting parse of 'fs1_missiles-wep.tbm' ...
TBM  =>  Starting parse of 'fs1_effects-wep.tbm' ...
TBM  =>  Starting parse of 'fs1_beampierce-wep.tbm' ...
TBM  =>  Starting parse of 'Uranus-wep.tbm' ...
TBM  =>  Starting parse of 'SAH-wep.tbm' ...
BMPMAN: Found EFF (exp03.eff) with 117 frames at 25 fps.
TBM  =>  Starting parse of 'inf-wep.tbm' ...
BMPMAN: Found EFF (ehit-cyan.eff) with 31 frames at 40 fps.
BMPMAN: Found EFF (ehit-turqoise.eff) with 31 frames at 40 fps.
BMPMAN: Found EFF (ehit-purple.eff) with 31 frames at 40 fps.
TBM  =>  Starting parse of 'mv_effects-obt.tbm' ...
TBM  =>  Starting parse of 'fsport-turretangles-shp.tbm' ...
TBM  =>  Starting parse of 'fsport-resetmodels-shp.tbm' ...
TBM  =>  Starting parse of 'fsport-abtrails-shp.tbm' ...
TBM  =>  Starting parse of 'mv_root-shp.tbm' ...
TBM  =>  Starting parse of 'mv_effects-shp.tbm' ...
TBM  =>  Starting parse of 'mv_assets-shp.tbm' ...
TBM  =>  Starting parse of 'HTLHades-shp.tbm' ...
TBM  =>  Starting parse of 'fs1_trails-shp.tbm' ...
TBM  =>  Starting parse of 'fs1_shockwave-shp.tbm' ...
TBM  =>  Starting parse of 'fs1_radar-shp.tbm' ...
TBM  =>  Starting parse of 'fs1_loadout-shp.tbm' ...
TBM  =>  Starting parse of 'fs1_icons-shp.tbm' ...
TBM  =>  Starting parse of 'fs1_models-shp.tbm' ...
TBM  =>  Starting parse of 'SAH-shp.tbm' ...
TBM  =>  Starting parse of 'radar-shp.tbm' ...
TBM  =>  Starting parse of 'inf-shp.tbm' ...
TBM  =>  Starting parse of 'GTI_Modular-shp.tbm' ...
TBM  =>  Starting parse of 'EAEngParticles-shp.tbm' ...
TBM  =>  Starting parse of 'Arocks-shp.tbm' ...
TBM  =>  Starting parse of 'fsport-reticle-hdg.tbm' ...
TBM  =>  Starting parse of 'mv_root-hdg.tbm' ...
ANI 2_support1 with size 173x39 (39.1% wasted)
ANI 2_damage1 with size 237x40 (37.5% wasted)
ANI 2_wingman1 with size 114x86 (32.8% wasted)
ANI 2_wingman2 with size 57x86 (32.8% wasted)
ANI 2_wingman3 with size 23x86 (32.8% wasted)
ANI 2_toggleX with size 90x31 (3.1% wasted)
ANI 2_countermeasure1 with size 100x25 (21.9% wasted)
Animation Background Size in hud_gauges.tbl and -hdg.tbms is deprecated. Use "Animation Size" instead.
ANI 2_head1 with size 256x206 (19.5% wasted)
ANI 2_directives1 with size 256x20 (37.5% wasted)
ANI 2_weapons1_b with size 233x33 (48.4% wasted)
ANI 2_weapons2_b with size 233x19 (40.6% wasted)
ANI 2_objectives1 with size 237x34 (46.9% wasted)
ANI 2_message1 with size 256x20 (37.5% wasted)
ANI 2_message2 with size 256x17 (46.9% wasted)
ANI 2_netlag1 with size 47x48 (25.0% wasted)
ANI 2_targhit1 with size 50x35 (45.3% wasted)
ANI 2_escort1 with size 239x21 (34.4% wasted)
ANI 2_escort2 with size 239x19 (40.6% wasted)
ANI 2_escort3 with size 239x22 (31.3% wasted)
ANI 2_time1 with size 76x38 (40.6% wasted)
ANI 2_targetview1 with size 219x250 (2.3% wasted)
ANI 2_targetview2x with size 8x154 (39.8% wasted)
ANI 2_radarx with size 314x255 (0.4% wasted)
ANI 2_energy2_fs1 with size 85x96 (25.0% wasted)
ANI 2_reticle1_fs1 with size 40x24 (25.0% wasted)
ANI 2_leftarc_fs1 with size 77x139 (45.7% wasted)
ANI 2_toparc1_fs1 with size 251x59 (7.8% wasted)
ANI 2_toparc2_fs1 with size 31x34 (46.9% wasted)
ANI 2_toparc3_fs1 with size 30x34 (46.9% wasted)
ANI 2_lead1_fs1 with size 40x40 (37.5% wasted)
ANI 2_lock1_fs1 with size 46x46 (28.1% wasted)
ANI 2_lockspin_fs1 with size 51x51 (20.3% wasted)
ANI 2_rightarc1_fs1 with size 79x139 (45.7% wasted)
ANI 2_rightarc4_fs1 with size 43x43 (32.8% wasted)
ANI 2_rightarc5_fs1 with size 43x43 (32.8% wasted)
ANI 2_rightarc6_fs1 with size 43x43 (32.8% wasted)
ANI 2_kills1 with size 130x25 (21.9% wasted)
ANI 2_energy1 with size 20x66 (48.4% wasted)
TBM  =>  Starting parse of 'EA-hdg.tbm' ...
ANI 2_BTRLrightarc1 with size 103x252 (1.6% wasted)
Animation Background Size in hud_gauges.tbl and -hdg.tbms is deprecated. Use "Animation Size" instead.
ANI weapons1 with size 126x20 (37.5% wasted)
ANI weapons1_b with size 150x20 (37.5% wasted)
ANI objective1 with size 149x21 (34.4% wasted)
ANI targetview1 with size 137x156 (39.1% wasted)
ANI 2_BTRLTargetview2 with size 8x154 (39.8% wasted)
ANI targetview3 with size 7x20 (37.5% wasted)
ANI 2_BTRLRADAR1 with size 209x170 (33.6% wasted)
ANI 2_BTRLenergy2 with size 86x96 (25.0% wasted)
ANI 2_BTRLreticle1 with size 40x24 (25.0% wasted)
ANI targhit1 with size 31x21 (34.4% wasted)
ANI 2_BTRLleftarc with size 103x252 (1.6% wasted)
BMPMAN: Found EFF (emptyarc.eff) with 2 frames at 15 fps.
PNG warning while reading header of emptyarc_0000: iCCP: known incorrect sRGB profile
PNG warning while reading header of emptyarc_0001: iCCP: known incorrect sRGB profile
ANI 2_BTRLtoparc2 with size 35x24 (25.0% wasted)
ANI 2_BTRLtoparc3 with size 41x29 (9.4% wasted)
ANI netlag1 with size 29x30 (6.3% wasted)
Someone passed an extension to bm_load for file '2_BTRLattacker10000.pcx'
ANI 2_BTRLLEAD1 with size 26x26 (18.8% wasted)
ANI 2_BTRLlock1 with size 56x56 (12.5% wasted)
ANI 2_BTRLlockspin with size 100x100 (21.9% wasted)
ANI time1 with size 47x23 (28.1% wasted)
BMPMAN: Found EFF (Rock_Exp.eff) with 55 frames at 30 fps.
TBM  =>  Starting parse of 'mv_effects-str.tbm' ...
TBM  =>  Starting parse of 'SolAHistory-str.tbm' ...
TABLES => Starting parse of 'ssm.tbl'...
ANI cursor with size 18x24 (25.0% wasted)
ANI cursor.ani with size 18x24 (25.0% wasted)
TBM  =>  Starting parse of 'soyakaze-hall.tbm' ...
TBM  =>  Starting parse of 'krios-hall.tbm' ...
TBM  =>  Starting parse of 'galateab-hall.tbm' ...
TBM  =>  Starting parse of 'galateaa-hall.tbm' ...
TBM  =>  Starting parse of 'bastionb-hall.tbm' ...
TBM  =>  Starting parse of 'bastiona-hall.tbm' ...
TBM  =>  Starting parse of 'markbox-sexp.tbm' ...
NOTE: libRocket is disabled since unicode text mode is not enabled!
MediaVPs: Explosions script loaded!
MediaVPs: Flaming debris script loaded!
y: 0
h: 1080
y_aspect: 1.40625
x: 240
w: 1440
x_aspect: 1.40625
FFmpeg: Using libavcodec with version 57.107.100. Compiled with version 57.107.100
FFmpeg: Using libavformat with version 57.83.100. Compiled with version 57.83.100
FFmpeg: Using libavutil with version 55.78.100. Compiled with version 55.78.100
FFmpeg: Using libswresample with version 2.9.100. Compiled with version 2.9.100
FFmpeg: Using libswscale with version 4.8.100. Compiled with version 4.8.100
FFmpeg library initialized!
FFmpeg: License: LGPL version 3 or later
Ships.tbl is : INVALID!!!!
Weapons.tbl is : INVALID!!!!
cfile_init() took 1247
Initializing head tracking...
Failed to load library 'scptrackir64.dll': 'Failed loading scptrackir64.dll: The specified module could not be found.
'
TrackIR Init Failed - -1
    Failed to initialize 'TrackIR': Failed to initialize TrackIR.
Failed to load library '': 'Failed loading : The parameter is incorrect.
'
    Failed to initialize 'FreeTrack': Library could not be loaded!.
  No supported provider found, headtracking will be disabled...
Headtracking is not enabled...
Creating player for movie 'intro.mve'.
FFMPEG Log: [ogg @ 0000000003b74640] Broken file, keyframe not correctly marked.
FFmpeg: Using video codec Theora (theora).
FFmpeg: Using audio codec Vorbis (vorbis).
FFMPEG: Failed to read frame! Error: Operation not permitted
FFMPEG: Failed to read frame! Error: Operation not permitted
Compiling new shader:
	Video Playback
   Loading built-in default shader for: video-v.sdr
   Loading built-in default shader for: video-f.sdr
Shader Variant Features:
Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
FFMPEG Log: [adpcm_ms @ 0000000003c4e760] Multiple frames in a packet.
PLR => Loading 'Nostos.json' with version 2...
PLR => Parsing:  Variables...
PLR => Parsing:  Scoring...
PLR => Parsing:  Flags...
PLR => Parsing:  Info...
PLR => Parsing:  Settings...
PLR => Parsing:  Controls...
PLR => Parsing:  ScoringMulti...
PLR => Parsing:  HUD...
PLR => Parsing:  Multiplayer...
PLR => Loading complete!
PLR => Verifying 'Godsplitter.json' with version 2...
PLR => Parsing:  Flags...
PLR => Parsing:  Info...
PLR => Verifying complete!
PLR => Verifying 'Nostos.json' with version 2...
PLR => Parsing:  Flags...
PLR => Parsing:  Info...
PLR => Verifying complete!
Compiling new shader:
	NanoVG shader
   Loading built-in default shader for: nanovg-v.sdr
   Loading built-in default shader for: nanovg-f.sdr
Shader Variant Features:
Got event GS_EVENT_QUIT_GAME (5) in state GS_STATE_INITIAL_PLAYER_SELECT (37)