Log

Uploaded on: 07.01.2018

==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
Opened log 'data/fs2_open.log', Sun Jan 07 15:39:35 2018 ...
  Initializing SDL...
FreeSpace 2 Open version: 3.8.1.20180104_c496a08
Passed cmdline options:
  -spec_exp 9
  -ogl_spec 120
  -spec_static 0.8
  -spec_point 0.3
  -spec_tube 0.7
  -ambient_factor 105
  -missile_lighting
  -no_emissive_light
  -3dshockwave
  -soft_particles
  -post_process
  -fxaa
  -fb_explosions
  -fb_thrusters
  -enable_shadows
  -cache_bitmaps
  -dualscanlines
  -targetinfo
  -3dwarp
  -mod BurningHeaven-1.1.0,MVPS-3.7.2
  -fps
Building file index...
Found root pack 'C:\JEUX\FreeSpace Open\FS2\BurningHeaven-1.1.0\BH_Anims.vp' with a checksum of 0x676ab531
Found root pack 'C:\JEUX\FreeSpace Open\FS2\BurningHeaven-1.1.0\BH_Assets.vp' with a checksum of 0x2b62c711
Found root pack 'C:\JEUX\FreeSpace Open\FS2\BurningHeaven-1.1.0\BH_Core.vp' with a checksum of 0x7b19fd06
Found root pack 'C:\JEUX\FreeSpace Open\FS2\BurningHeaven-1.1.0\BH_Sound.vp' with a checksum of 0x21e167a1
Found root pack 'C:\JEUX\FreeSpace Open\FS2\MVPS-3.7.2\MV_A-Glows.vp' with a checksum of 0xd8f529e2
Found root pack 'C:\JEUX\FreeSpace Open\FS2\MVPS-3.7.2\MV_Advanced.vp' with a checksum of 0x337ffc37
Found root pack 'C:\JEUX\FreeSpace Open\FS2\MVPS-3.7.2\MV_Assets.vp' with a checksum of 0x23b7997e
Found root pack 'C:\JEUX\FreeSpace Open\FS2\MVPS-3.7.2\MV_CB_ANI_1.vp' with a checksum of 0xa69eade8
Found root pack 'C:\JEUX\FreeSpace Open\FS2\MVPS-3.7.2\MV_CB_ANI_2.vp' with a checksum of 0x070ae320
Found root pack 'C:\JEUX\FreeSpace Open\FS2\MVPS-3.7.2\MV_Effects.vp' with a checksum of 0x6fbd3357
Found root pack 'C:\JEUX\FreeSpace Open\FS2\MVPS-3.7.2\MV_Music.vp' with a checksum of 0x6c8f665e
Found root pack 'C:\JEUX\FreeSpace Open\FS2\MVPS-3.7.2\MV_RadarIcons.vp' with a checksum of 0x04a9e65a
Found root pack 'C:\JEUX\FreeSpace Open\FS2\MVPS-3.7.2\MV_Root.vp' with a checksum of 0x107a739e
Found root pack 'C:\JEUX\FreeSpace Open\FS2\Root_fs2.vp' with a checksum of 0xce10d76c
Found root pack 'C:\JEUX\FreeSpace Open\FS2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack 'C:\JEUX\FreeSpace Open\FS2\sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack 'C:\JEUX\FreeSpace Open\FS2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack 'C:\JEUX\FreeSpace Open\FS2\stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack 'C:\JEUX\FreeSpace Open\FS2\tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack 'C:\JEUX\FreeSpace Open\FS2\tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack 'C:\JEUX\FreeSpace Open\FS2\tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack 'C:\JEUX\FreeSpace Open\FS2\warble_fs2.vp' with a checksum of 0xd85c305d
Searching root 'C:\Users\Satellight\AppData\Roaming\HardLightProductions\FreeSpaceOpen\BurningHeaven-1.1.0\' ... 0 files
Searching root 'C:\Users\Satellight\AppData\Roaming\HardLightProductions\FreeSpaceOpen\MVPS-3.7.2\' ... 0 files
Searching root 'C:\Users\Satellight\AppData\Roaming\HardLightProductions\FreeSpaceOpen\' ... 1 files
Searching root 'C:\JEUX\FreeSpace Open\FS2\BurningHeaven-1.1.0\' ... 0 files
Searching root pack 'C:\JEUX\FreeSpace Open\FS2\BurningHeaven-1.1.0\BH_Anims.vp' ... 2857 files
Searching root pack 'C:\JEUX\FreeSpace Open\FS2\BurningHeaven-1.1.0\BH_Assets.vp' ... 429 files
Searching root pack 'C:\JEUX\FreeSpace Open\FS2\BurningHeaven-1.1.0\BH_Core.vp' ... 35 files
Searching root pack 'C:\JEUX\FreeSpace Open\FS2\BurningHeaven-1.1.0\BH_Sound.vp' ... 466 files
Searching root 'C:\JEUX\FreeSpace Open\FS2\MVPS-3.7.2\' ... 0 files
Searching root pack 'C:\JEUX\FreeSpace Open\FS2\MVPS-3.7.2\MV_A-Glows.vp' ... 1735 files
Searching root pack 'C:\JEUX\FreeSpace Open\FS2\MVPS-3.7.2\MV_Advanced.vp' ... 1654 files
Searching root pack 'C:\JEUX\FreeSpace Open\FS2\MVPS-3.7.2\MV_Assets.vp' ... 2015 files
Searching root pack 'C:\JEUX\FreeSpace Open\FS2\MVPS-3.7.2\MV_CB_ANI_1.vp' ... 32 files
Searching root pack 'C:\JEUX\FreeSpace Open\FS2\MVPS-3.7.2\MV_CB_ANI_2.vp' ... 57 files
Searching root pack 'C:\JEUX\FreeSpace Open\FS2\MVPS-3.7.2\MV_Effects.vp' ... 2063 files
Searching root pack 'C:\JEUX\FreeSpace Open\FS2\MVPS-3.7.2\MV_Music.vp' ... 32 files
Searching root pack 'C:\JEUX\FreeSpace Open\FS2\MVPS-3.7.2\MV_RadarIcons.vp' ... 24 files
Searching root pack 'C:\JEUX\FreeSpace Open\FS2\MVPS-3.7.2\MV_Root.vp' ... 848 files
Searching root 'C:\JEUX\FreeSpace Open\FS2\' ... 14 files
Searching root pack 'C:\JEUX\FreeSpace Open\FS2\Root_fs2.vp' ... 157 files
Searching root pack 'C:\JEUX\FreeSpace Open\FS2\smarty_fs2.vp' ... 10 files
Searching root pack 'C:\JEUX\FreeSpace Open\FS2\sparky_fs2.vp' ... 3027 files
Searching root pack 'C:\JEUX\FreeSpace Open\FS2\sparky_hi_fs2.vp' ... 1337 files
Searching root pack 'C:\JEUX\FreeSpace Open\FS2\stu_fs2.vp' ... 2355 files
Searching root pack 'C:\JEUX\FreeSpace Open\FS2\tango1_fs2.vp' ... 32 files
Searching root pack 'C:\JEUX\FreeSpace Open\FS2\tango2_fs2.vp' ... 15 files
Searching root pack 'C:\JEUX\FreeSpace Open\FS2\tango3_fs2.vp' ... 10 files
Searching root pack 'C:\JEUX\FreeSpace Open\FS2\warble_fs2.vp' ... 52 files
Found 28 roots and 19257 files.
Game Settings Table: Using Standard Loops For SEXP Arguments
Game Settings Table: Using standard event chaining behavior
Game Settings Table: External shaders are DISABLED
TBM  =>  Starting parse of 'mv_root-lcl.tbm' ...
Setting language to English
TBM  =>  Starting parse of 'mv_root-lcl.tbm' ...
Initializing OpenAL...
  OpenAL Vendor     : OpenAL Community
  OpenAL Renderer   : OpenAL Soft
  OpenAL Version    : 1.1 ALSOFT 1.18.2

  Found extension "AL_EXT_float32".
  Found extension "ALC_EXT_EFX".
Enhanced sound is enabled.

  Sample rate: 48000 (44100)
  EFX enabled: NO
  Playback device: OpenAL Soft on Haut-parleurs (2- Logitech G430 Gaming Headset)
  Capture device: OpenAL Soft on Microphone (2- Logitech G430 Gaming Headset)
... OpenAL successfully initialized!
  Initializing SDL video...
Initializing OpenGL graphics device at 1920x1080 with 32-bit color...
  Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
SDL: Creating window at 0,0 because window has same size as desktop.
  Requested SDL Pixel values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
  Actual SDL Video values    = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 0
  OpenGL Vendor    : NVIDIA Corporation
  OpenGL Renderer  : GeForce GTX 970/PCIe/SSE2
  OpenGL Version   : 4.5.0 NVIDIA 388.13

Compiling new shader:
	Particle Effects
   Loading built-in default shader for: effect-v.sdr
   Loading built-in default shader for: effect-particle-f.sdr
Shader Variant Features:
Compiling new shader:
	Particle Effects
   Loading built-in default shader for: effect-v.sdr
   Loading built-in default shader for: effect-particle-f.sdr
   Loading built-in default shader for: effect-screen-g.sdr
Shader Variant Features:
	Geometry shader point-based particles
Compiling new shader:
	Distortion Effects
   Loading built-in default shader for: effect-distort-v.sdr
   Loading built-in default shader for: effect-distort-f.sdr
Shader Variant Features:
Compiling new shader:
	Shield Decals
   Loading built-in default shader for: shield-impact-v.sdr
   Loading built-in default shader for: shield-impact-f.sdr
Shader Variant Features:
Compiling new shader:
	Deferred Lighting
   Loading built-in default shader for: deferred-v.sdr
   Loading built-in default shader for: deferred-f.sdr
Shader Variant Features:
WARNING: Failed to find uniform 'specFactor'.
Compiling new shader:
	Clear Deferred Lighting Buffer
   Loading built-in default shader for: deferred-clear-v.sdr
   Loading built-in default shader for: deferred-clear-f.sdr
Shader Variant Features:
Compiling passthrough shader...
Compiling new shader:
	Passthrough
   Loading built-in default shader for: passthrough-v.sdr
   Loading built-in default shader for: passthrough-f.sdr
Shader Variant Features:

Compiling new shader:
	Post Processing
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: post-f.sdr
Shader Variant Features:
Compiling new shader:
	Bloom Brightpass
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: brightpass-f.sdr
Shader Variant Features:
Compiling new shader:
	Gaussian Blur
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: blur-f.sdr
Shader Variant Features:
	Horizontal blur pass
Compiling new shader:
	Gaussian Blur
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: blur-f.sdr
Shader Variant Features:
	Vertical blur pass
Compiling new shader:
	Bloom Compositing
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: bloom-comp-f.sdr
Shader Variant Features:
Compiling new shader:
	FXAA
   Loading built-in default shader for: fxaa-v.sdr
   Loading built-in default shader for: fxaa-f.sdr
Shader Variant Features:
Compiling new shader:
	FXAA Prepass
   Loading built-in default shader for: post-v.sdr
   Loading built-in default shader for: fxaapre-f.sdr
Shader Variant Features:
Trying to create 1024x1024 32-bit shadow framebuffer
Shadow framebuffer created successfully.
  Max texture units: 2 (32)
  Max client texture states: 2 (1)
  Max elements vertices: 1048576
  Max elements indices: 1048576
  Max texture size: 16384x16384
  Max render buffer size: 16384x16384
  Can use compressed textures: YES
  Texture compression available: YES
  Post-processing enabled: YES
  Using trilinear texture filter.
  OpenGL Shader Version: 4.50 NVIDIA
  Max uniform block size: 65536
  Max uniform buffer bindings: 84
  Uniform buffer byte offset alignment: 256
... OpenGL init is complete!
Size of bitmap info = 1039 KB
Size of bitmap extra info = 64 bytes
Initializing path renderer...
ANI cursorweb with size 24x24 (25.0% wasted)
ANI cursorweb.ani with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
SCRIPTING: Beginning main hook parse sequence....
Wokka!  Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'!  Error message = Failed to open file.
TBM  =>  Starting parse of 'mv_flak-sct.tbm' ...
TBM  =>  Starting parse of 'mv_exp-sct.tbm' ...
TBM  =>  Starting parse of 'mv_dbrs-sct.tbm' ...
SCRIPTING: Inititialization complete.
SCRIPTING: Splash screen overrides checked
Compiling new shader:
	Default material
   Loading built-in default shader for: passthrough-v.sdr
   Loading built-in default shader for: default-material-f.sdr
Shader Variant Features:
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka!  Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'!  Error message = Failed to open file.
TBM  =>  Starting parse of 'mv_effects-sdf.tbm' ...
Dutifully converting retail sound 36, 'l_hit.wav' to a 3D sound...
Dutifully converting retail sound 37, 'm_hit.wav' to a 3D sound...
Initializing Joystick...
Printing joystick info:
  Joystick name: T.16000M
  Joystick GUID: 4F040AB1000000000000504944564944
  Joystick ID: 0
  Joystick device ID: 0
  Using 'T.16000M' as the primary joystick

  Number of axes: 4
  Number of buttons: 16
  Number of hats: 1
  Number of trackballs: 0

  Initializing Haptic...
  Available haptic devices:
    <none>
    ERROR: Unable to open haptic joystick: Haptic: There are 0 haptic devices available
Current soundtrack set to -1 in event_music_reset_choices
TBM  =>  Starting parse of 'mv_music-mus.tbm' ...
TBM  =>  Starting parse of 'mv_effects-mfl.tbm' ...
Wokka!  Error opening file (armor.tbl)!
TABLES: Unable to parse 'armor.tbl'!  Error message = Failed to open file.
TBM  =>  Starting parse of 'mv_effects-amr.tbm' ...
TBM  =>  Starting parse of 'mv_assets-aip.tbm' ...
TBM  =>  Starting parse of 'mv_root-wxp.tbm' ...
TBM  =>  Starting parse of 'mv_effects-wxp.tbm' ...
BMPMAN: Found EFF (exp20.eff) with 75 frames at 20 fps.
BMPMAN: Found EFF (ExpMissileHit1.eff) with 92 frames at 30 fps.
BMPMAN: Found EFF (exp04.eff) with 49 frames at 22 fps.
BMPMAN: Found EFF (noeffect.eff) with 1 frames at 1 fps.
BMPMAN: Found EFF (exp05.eff) with 93 frames at 20 fps.
BMPMAN: Found EFF (exp06.eff) with 92 frames at 22 fps.
BMPMAN: Found EFF (capflash.eff) with 40 frames at 10 fps.
BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps.
ANI Lamprey_Impact with size 80x80 (37.5% wasted)
BMPMAN: Found EFF (particlesmoke01.eff) with 54 frames at 30 fps.
TBM  =>  Starting parse of 'mv_root-wep.tbm' ...
TBM  =>  Starting parse of 'mv_effects-wep.tbm' ...
TBM  =>  Starting parse of 'mv_assets-wep.tbm' ...
TBM  =>  Starting parse of 'mv_effects-obt.tbm' ...
TBM  =>  Starting parse of 'mv_root-shp.tbm' ...
TBM  =>  Starting parse of 'radar-shp.tbm' ...
TBM  =>  Starting parse of 'mv_effects-shp.tbm' ...
TBM  =>  Starting parse of 'mv_assets-shp.tbm' ...
TBM  =>  Starting parse of 'TCSF-Gallileo-shp.tbm' ...
TBM  =>  Starting parse of 'TCFH-Excalibur-shp.tbm' ...
TBM  =>  Starting parse of 'TCF-Gladius-shp.tbm' ...
TBM  =>  Starting parse of 'TCF-Dauntless-shp.tbm' ...
TBM  =>  Starting parse of 'TCD-Gilgamesh-shp.tbm' ...
TBM  =>  Starting parse of 'TCD-Formidable-shp.tbm' ...
TBM  =>  Starting parse of 'TCD-Diemos-shp.tbm' ...
TBM  =>  Starting parse of 'TCCV-Enterprise-shp.tbm' ...
TBM  =>  Starting parse of 'TCC-Essex-shp.tbm' ...
TBM  =>  Starting parse of 'TCB-Devastator-shp.tbm' ...
TBM  =>  Starting parse of 'Raptor-shp.tbm' ...
TBM  =>  Starting parse of 'Pillbox-shp.tbm' ...
TBM  =>  Starting parse of 'GTI Bretonia-shp.tbm' ...
TBM  =>  Starting parse of 'fusion-shp.tbm' ...
TBM  =>  Starting parse of 'mv_root-hdg.tbm' ...
ANI support1 with size 108x24 (25.0% wasted)
ANI damage1 with size 148x25 (21.9% wasted)
ANI wingman1 with size 71x53 (17.2% wasted)
ANI wingman2 with size 35x53 (17.2% wasted)
ANI wingman3 with size 14x53 (17.2% wasted)
ANI toggle1 with size 57x20 (37.5% wasted)
ANI head1 with size 164x132 (48.4% wasted)
ANI weapons1 with size 126x20 (37.5% wasted)
ANI weapons1_b with size 150x20 (37.5% wasted)
ANI objective1 with size 149x21 (34.4% wasted)
ANI netlag1 with size 29x30 (6.3% wasted)
ANI targhit1 with size 31x21 (34.4% wasted)
ANI time1 with size 47x23 (28.1% wasted)
ANI targetview1 with size 137x156 (39.1% wasted)
ANI targetview2 with size 4x96 (25.0% wasted)
ANI targetview3 with size 7x20 (37.5% wasted)
ANI 2_energy2 with size 86x96 (25.0% wasted)
ANI 2_reticle1 with size 40x24 (25.0% wasted)
ANI 2_leftarc with size 103x252 (1.6% wasted)
ANI 2_rightarc1 with size 103x252 (1.6% wasted)
ANI 2_toparc2 with size 35x24 (25.0% wasted)
ANI 2_toparc3 with size 41x29 (9.4% wasted)
ANI 2_lead1 with size 26x26 (18.8% wasted)
ANI 2_lock1 with size 56x53 (17.2% wasted)
ANI 2_lockspin with size 100x100 (21.9% wasted)
ANI energy1 with size 12x41 (35.9% wasted)
ANI 2_radar1 with size 209x170 (33.6% wasted)
TBM  =>  Starting parse of 'mv_effects-str.tbm' ...
TBM  =>  Starting parse of 'my_effects-str.tbm' ...
TABLES => Starting parse of 'ssm.tbl'...
ANI cursor with size 24x24 (25.0% wasted)
ANI cursor.ani with size 24x24 (25.0% wasted)
MediaVPs: Explosions script loaded!
MediaVPs: Flaming debris script loaded!
FFmpeg: Using libavcodec with version 57.58.100. Compiled with version 57.58.100
FFmpeg: Using libavformat with version 57.50.100. Compiled with version 57.50.100
FFmpeg: Using libavutil with version 55.30.100. Compiled with version 55.30.100
FFmpeg: Using libswresample with version 2.1.100. Compiled with version 2.1.100
FFmpeg: Using libswscale with version 4.1.100. Compiled with version 4.1.100
FFmpeg library initialized!
FFmpeg: License: LGPL version 2.1 or later
Ships.tbl is : INVALID!!!!
Weapons.tbl is : INVALID!!!!
cfile_init() took 325
Initializing head tracking...
Failed to load library 'scptrackir64.dll': 'Failed loading scptrackir64.dll: Le module spécifié est introuvable.
'
TrackIR Init Failed - -1
    Failed to initialize 'TrackIR': Failed to initialize TrackIR.
Failed to load library '': 'Failed loading : Paramètre incorrect.
'
    Failed to initialize 'FreeTrack': Library could not be loaded!.
  No supported provider found, headtracking will be disabled...
Headtracking is not enabled...
Creating player for movie 'intro.mve'.
FFmpeg: Using video codec Interplay MVE video (interplayvideo).
FFmpeg: Using audio codec DPCM Interplay (interplay_dpcm).
Compiling new shader:
	Video Playback
   Loading built-in default shader for: video-v.sdr
   Loading built-in default shader for: video-f.sdr
Shader Variant Features:
OpenGL Debug: Source:OpenGL	Type:Error	ID:1281	Severity:High	Message:GL_INVALID_VALUE error generated. Size and/or offset out of range.
Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
PLR => Loading 'Satellight Burning Heaven.plr' with version 2...
PLR => Parsing:  Flags...
PLR => Parsing:  Info...
PLR => Parsing:  Scoring...
PLR => Parsing:  ScoringMulti...
PLR => Parsing:  HUD...

Error: Player file has invalid radar range -1

File: plr.cpp
Line: 143

Int3(): From C:\projects\fs2open-github-com\code\osapi\dialogs.cpp at line 355
ntdll.dll! ZwWaitForSingleObject + 20 bytes
KERNELBASE.dll! WaitForSingleObjectEx + 159 bytes
fs2_open_3_8_1_20180104_c496a08_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_1_20180104_c496a08_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_1_20180104_c496a08_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_1_20180104_c496a08_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_1_20180104_c496a08_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_1_20180104_c496a08_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_1_20180104_c496a08_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_1_20180104_c496a08_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_1_20180104_c496a08_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_1_20180104_c496a08_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_1_20180104_c496a08_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_1_20180104_c496a08_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_1_20180104_c496a08_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_1_20180104_c496a08_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_1_20180104_c496a08_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_1_20180104_c496a08_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_1_20180104_c496a08_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_1_20180104_c496a08_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_1_20180104_c496a08_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_1_20180104_c496a08_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_1_20180104_c496a08_x64_SSE2-FASTDBG.exe! <no symbol>
fs2_open_3_8_1_20180104_c496a08_x64_SSE2-FASTDBG.exe! <no symbol>
KERNEL32.DLL! BaseThreadInitThunk + 20 bytes
ntdll.dll! RtlUserThreadStart + 33 bytes